📄 umc_start_code_array.h
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/*
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright (c) 2007 Intel Corporation. All Rights Reserved.
//
//
*/
#ifndef __UMC_START_CODE_ARRAY_H
#define __UMC_START_CODE_ARRAY_H
#include "ippdefs.h"
#include "umc_structures.h"
namespace UMC
{
struct StartCodeDesc
{
Ipp32u m_startCode; // (Ipp32u) start code value
Ipp32u m_startCodeOffset; // (Ipp32u) start code's offset from the frame's beginning
};
class StartCodeArray
{
public:
// Default constructor
StartCodeArray(void);
// Destructor
virtual
~StartCodeArray(void);
// Initialize the array
virtual
Status Init(void);
// De-initialize the array
virtual
Status Close(void);
// Get item from the array
inline
StartCodeDesc & operator [] (Ipp32s iIndex)
{
if (iIndex < m_iAllocated)
return m_pStartCodes[iIndex];
// we need to enlarge the array
if (UMC_OK == Reallocate(align_value<Ipp32s> (iIndex + 1, 16)))
return m_pStartCodes[iIndex];
// error happened
return m_pStartCodes[0];
}
protected:
// Reallocate array of start codes
Status Reallocate(Ipp32s iNum);
StartCodeDesc *m_pStartCodes; // (StartCodeDesc *) allocted array of start codes
Ipp32s m_iAllocated; // (Ipp32s) number of allocated items in the array
};
} // namespace UMC
#endif // __UMC_START_CODE_ARRAY_H
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