📄 umc_vc1_dec_thread.h
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/* /////////////////////////////////////////////////////////////////////////////
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright(c) 2004-2007 Intel Corporation. All Rights Reserved.
//
//
// VC-1 (VC1) decoder, Slice for threading (base on h264)
//
*/
#include "umc_defs.h"
#if defined (UMC_ENABLE_VC1_VIDEO_DECODER)
#ifndef __UMC_VC1_DEC_THREAD_H_
#define __UMC_VC1_DEC_THREAD_H_
#include "vm_types.h"
#include "umc_structures.h"
#include "umc_vc1_dec_job.h"
namespace UMC
{
#pragma pack(1)
class VideoAccelerator;
class VC1TaskStore;
class VC1ThreadDecoder
{
friend class VC1VideoDecoder;
public:
// Default constructor
VC1ThreadDecoder();
// Destructor
virtual
~VC1ThreadDecoder();
// Initialize slice decoder
virtual Status Init(void *p,
Ipp32s iNumber,
VC1TaskStore* pTaskStore,
VideoAccelerator* va);
// Start decoding asynchronously
Status StartProcessing(void);
// Wait for end of asynchronous decoding
Status WaitForEndOfProcessing(void);
// wait (if thread already worked) and stop thread
Status WaitAndStop(void);
// Decode picture segment
virtual Status process(void);
virtual Status processMainThread(void);
Ipp32s getThreadID()
{
return this->m_iNumber;
}
protected:
// Release slice decoder
void Release(void);
//
// Threading tools
//
// Starting routine for decoding thread
static
Ipp32u DecodingThreadRoutine(void *p);
vm_thread m_hThread; // (vm_thread) handle to asynchronously working thread
vm_event m_hStartProcessing; // (vm_event) event to start asynchronous processing
vm_event m_hDoneProcessing; // (vm_event) event to show end of processing
Ipp32s m_iNumber; // (Ipp32s) ordinal number of decoder
volatile
bool m_bQuit; // (bool) quit flag for additional thread(s)
Status m_Status; // (Status) async return value
bool m_bStartDecoding;
private:
VC1TaskProcessor* m_pJobSlice; // pointer to slice job. Need compete decoder pipeline
VC1TaskStore* m_pStore;
};
#pragma pack()
} // namespace UMC
#endif // __umc_vc1_dec_thread_H
#endif
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