📄 umc_event.h
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/*
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright(c) 2003-2006 Intel Corporation. All Rights Reserved.
//
*/
#ifndef __UMC_EVENT_H__
#define __UMC_EVENT_H__
#include "vm_debug.h"
#include "vm_event.h"
#include "umc_structures.h"
namespace UMC
{
class Event
{
public:
// Default constructor
Event(void);
// Destructor
virtual ~Event(void);
// Initialize event
Status Init(Ipp32s iManual, Ipp32s iState);
// Set event to signaled state
Status Set(void);
// Set event to non-signaled state
Status Reset(void);
// Pulse event (should not be used)
Status Pulse(void);
// Wait until event is signaled
Status Wait(Ipp32u msec);
// Infinitely wait until event is signaled
Status Wait(void);
protected:
vm_event m_handle; // (vm_event) handle to system event
};
inline
Status Event::Set(void)
{
return vm_event_signal(&m_handle);
} // Status Event::Set(void)
inline
Status Event::Reset(void)
{
return vm_event_reset(&m_handle);
} // Status Event::Reset(void)
inline
Status Event::Pulse(void)
{
return vm_event_pulse(&m_handle);
} // Status Event::Pulse(void)
inline
Status Event::Wait(Ipp32u msec)
{
return vm_event_timed_wait(&m_handle, msec);
} // Status Event::Wait(Ipp32u msec)
inline
Status Event::Wait(void)
{
return vm_event_wait(&m_handle);
} // Status Event::Wait(void)
} // namespace UMC
#endif // __UMC_EVENT_H__
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