📄 umc_thread.h
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/*
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright(c) 2003-2007 Intel Corporation. All Rights Reserved.
//
*/
#ifndef __UMC_THREAD_H__
#define __UMC_THREAD_H__
#include "vm_debug.h"
#include "vm_thread.h"
#include "umc_structures.h"
namespace UMC
{
class Thread
{
public:
// Default constructor
Thread(void);
virtual ~Thread(void);
// Check thread status
bool IsValid(void);
// Create new thread
Status Create(vm_thread_callback func, void *arg);
// Wait until thread does exit
void Wait(void);
// Set thread priority
Status SetPriority(vm_thread_priority priority);
// Close thread object
void Close(void);
#if defined(_WIN32) || defined(_WIN64) || defined(_WIN32_WCE)
// Set reaction on exception, if exception is caught(VM_THREADCATCHCRASH define)
Status SetExceptionReaction(vm_thread_callback func);
#endif
protected:
vm_thread m_Thread; // (vm_thread) handle to system thread
};
inline
bool Thread::IsValid(void)
{
return vm_thread_is_valid(&m_Thread) ? true : false;
} // bool Thread::IsValid(void)
inline
void Thread::Wait(void)
{
vm_thread_wait(&m_Thread);
} // void Thread::Wait(void)
inline
void Thread::Close(void)
{
vm_thread_close(&m_Thread);
} // void Thread::Close(void)
} // namespace UMC
#endif // __UMC_THREAD_H__
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