📄 oss_audio_render.h
字号:
/*
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright(c) 2003-2006 Intel Corporation. All Rights Reserved.
//
*/
//
// This file contains audio render based on Open Sound System for UNIX and
// UNIX-like systems (Particulary for Linux - we have no opportunity to test
// other OSes) supporting /dev/dsp and /dev/mixer devices.
//
#ifndef __OSS_AUDIO_RENDER_H__
#define __OSS_AUDIO_RENDER_H__
#include "umc_defs.h"
#ifdef UMC_ENABLE_OSS_AUDIO_RENDER
#include "umc_structures.h"
#include "basic_audio_render.h"
#include "oss_dev.h"
namespace UMC
{
class OSSAudioRender :public BasicAudioRender
{
public:
OSSAudioRender();
virtual ~OSSAudioRender() { Close(); }
virtual Status Init(MediaReceiverParams* pInit);
virtual Status SendFrame(MediaData* in);
virtual Status Pause(bool pause);
// Render manipulating
// 0-silence 1-max, return previous volume
virtual Ipp32f SetVolume(Ipp32f volume);
virtual Ipp32f GetVolume();
virtual Status Close (void);
virtual Status Reset (void);
virtual Status SetParams(MediaReceiverParams *params,
Ipp32u trickModes = UMC_TRICK_MODES_NO);
protected:
virtual Ipp64f GetTimeTick(void);
OSSDev m_Dev;
Ipp64f m_dfStartPTS;
vm_tick m_tickStartTime;
vm_tick m_tickPrePauseTime;
};
}; // namespace UMC
#endif // UMC_ENABLE_OSS_AUDIO_RENDER
#endif // __OSS_AUDIO_RENDER_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -