📄 winmm_render.h
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/*
//
// INTEL CORPORATION PROPRIETARY INFORMATION
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Intel Corporation and may not be copied
// or disclosed except in accordance with the terms of that agreement.
// Copyright(c) 2003-2007 Intel Corporation. All Rights Reserved.
//
*/
#ifndef __WINMM_RENDER_H__
#define __WINMM_RENDER_H__
#include "umc_defs.h"
#ifdef UMC_ENABLE_WINMM_AUDIO_RENDER
#include "vm_debug.h"
#include <mmsystem.h>
#include "basic_audio_render.h"
#define WINMM_BUF_NUM_MAX 10
#define WINMM_BUF_SIZE 1152*16
namespace UMC
{
class WinMMAudioRender :public BasicAudioRender
{
public:
WinMMAudioRender(void);
virtual ~WinMMAudioRender(void);
// Initialize the audio device. The playback is paused
Status Init(MediaReceiverParams* pInit);
// Write sound data to sound buffer
Status SendFrame(MediaData* in);
Status UnLockInputBuffer(MediaData *in, Status StreamStatus = UMC_OK);
// Toggle pause mode. Return current pts
Status Pause(bool pause);
// Close the sound device
Status Close(void);
// 0-silence 1-max, return previous volume */
Ipp32f SetVolume(Ipp32f volume) { return volume;}
Ipp32f GetVolume() { return 0.;}
Status Reset(void);
void Release(void);
protected:
class BufArray
{
public:
WAVEHDR m_pArray[WINMM_BUF_NUM_MAX];
BufArray();
~BufArray();
Status Init(Ipp32u uiBufSize);
void ZeroBuffers();
inline Ipp32u GetHdrNum();
protected:
Ipp32u m_uiBufSize;
Ipp32u m_uiHdrNum;
};
BufArray m_Hdrs;
HANDLE m_sm_free_buffers;
Ipp32s m_iFreeBuf;
Ipp32s m_iDoneBuf;
HWAVEOUT m_hWO;
WAVEFORMATEX m_WaveFmtX;
Ipp64f m_dfSampleNorm;
Ipp64f m_dfStartPTS;
Ipp32s m_iOffset;
Ipp32u m_dwVolume;
Ipp32u m_DataSize;
virtual Ipp64f GetTimeTick(void);
Status DrainBuffer();
};
Ipp32u WinMMAudioRender::BufArray::GetHdrNum()
{ return m_uiHdrNum; }
} // namespace UMC
#endif // UMC_ENABLE_WINMM_AUDIO_RENDER
#endif // __WINMM_RENDER_H__
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