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📄 sifu_temp2.c

📁 伺服马达控制的C51程序。 文件: sifu*.c sifu*.Uv2 sifu*.hex 等相关文件。
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	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/***********************************************/
		//Three Sig_x = 0; Sig_y = 1; 
/***********************************************/

/************* dot 1(x=300,y=1000)**************/
	Sig_x = 0;
	Sig_y = 1;
	Delayms(50);
	TR0 = 1;
	TR1 = 1;
	do   //x & y action 1
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==1000) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<1000);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 2(x=300,y=500)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==500) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<500);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 3(x=300,y=450)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==450) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<450);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 4(x=300,y=300)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==300) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<300);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 5(x=300,y=250)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==250) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<250);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 6(x=300,y=150)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==150) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<150);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 7(x=300,y=100)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==100) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<100);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 8(x=300,y=90)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==90) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<90);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 9(x=300,y=80)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==80) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<80);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/************* dot 10(x=300,y=80)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==80) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<80);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/

/***********************************************/
		//Four// Sig_x = 0; Sig_y = 0;
/***********************************************/
/************* dot 10(x=300,y=80)**************/
	Sig_x = 0;
	Sig_y = 0;
	Delayms(50);
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==80) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<80);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/*********************************************/
/************* dot 9(x=300,y=80)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==80) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<80);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 7(x=300,y=100)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==100) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<100);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 6(x=300,y=150)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==150) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<150);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 5(x=300,y=250)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==250) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<250);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 4(x=300,y=300)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==300) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<300);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 3(x=300,y=450)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==450) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<450);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 2(x=300,y=500)**************/
	TR0 = 1;
	TR1 = 1;
	do  
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==500) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<500);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/
/************* dot 1(x=300,y=1000)**************/
	TR0 = 1;
	TR1 = 1;
	do   //x & y action 1
		{
		if(Counter_x==300) TR1 = 0;
		if(Counter_y==1000) TR0 = 0;
		
		}while(Counter_x<300||Counter_y<1000);
		TR1 = 0;
		TR0 = 0;
	    Counter_x = 0;
		Counter_y = 0;
	PULS_y = 0;
	PULS_x = 0;
/**********************************************/





















/***********mark1 go to mark0 ******************/
	Sig_x = 1;
	Delayms(50);
	do  
		{
		TR1 = 1;
		}while(Counter_x<3000);
    TR1 = 0;
	Counter_x = 0;
	PULS_x = 0;
/**********************************************/

Delayms(250);
Delayms(250);
Delayms(250);
Delayms(250);
Delayms(250);
Delayms(250);
Delayms(250);
Delayms(250);
/**********************************************/

  }
}
void Delayms(unsigned char ms)	
// relay ms
{	unsigned char i;
	while(ms--)
	{
		for(i = 0; i < 120; i++);
	}
}




	
			
	





	

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