📄 set32mkalllightdlg.h
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// Set32MKAllLightDlg.h : header file
//
#if !defined(AFX_SET32MKALLLIGHTDLG_H__899EBAE7_BBEE_11D6_9EF2_0080AD02A905__INCLUDED_)
#define AFX_SET32MKALLLIGHTDLG_H__899EBAE7_BBEE_11D6_9EF2_0080AD02A905__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSet32MKAllLightDlg dialog
class CSet32MKAllLightDlg : public CDialog
{
private:
//int m_show_flag;
int m_startx, m_starty;
CString GetCurDir();
void DrawMKRect(CDC *pDC,CRect rect,COLORREF color);
void DrawMKBorder(CDC *pDC,CRect rect,COLORREF color);
// Construction
public:
CSet32MKAllLightDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSet32MKAllLightDlg)
enum { IDD = IDD_SET32MKALLLIGHT_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSet32MKAllLightDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSet32MKAllLightDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSendKeyEvent(void);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SET32MKALLLIGHTDLG_H__899EBAE7_BBEE_11D6_9EF2_0080AD02A905__INCLUDED_)
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