📄 linearring.js
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/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the BSD license. * See http://svn.openlayers.org/trunk/openlayers/release-license.txt * for the full text of the license. *//** * @requires OpenLayers/Geometry/LineString.js * * Class: OpenLayers.Geometry.LinearRing * * A Linear Ring is a special LineString which is closed. It closes itself * automatically on every addPoint/removePoint by adding a copy of the first * point as the last point. * * Also, as it is the first in the line family to close itself, a getArea() * function is defined to calculate the enclosed area of the linearRing * * Inherits: * - <OpenLayers.Geometry.LineString> */OpenLayers.Geometry.LinearRing = OpenLayers.Class( OpenLayers.Geometry.LineString, { /** * Property: componentTypes * {Array(String)} An array of class names representing the types of * components that the collection can include. A null * value means the component types are not restricted. */ componentTypes: ["OpenLayers.Geometry.Point"], /** * Constructor: OpenLayers.Geometry.LinearRing * Linear rings are constructed with an array of points. This array * can represent a closed or open ring. If the ring is open (the last * point does not equal the first point), the constructor will close * the ring. If the ring is already closed (the last point does equal * the first point), it will be left closed. * * Parameters: * points - {Array(<OpenLayers.Geometry.Point>)} points */ initialize: function(points) { OpenLayers.Geometry.LineString.prototype.initialize.apply(this, arguments); }, /** * APIMethod: addComponent * Adds a point to geometry components. If the point is to be added to * the end of the components array and it is the same as the last point * already in that array, the duplicate point is not added. This has * the effect of closing the ring if it is not already closed, and * doing the right thing if it is already closed. This behavior can * be overridden by calling the method with a non-null index as the * second argument. * * Parameter: * point - {<OpenLayers.Geometry.Point>} * index - {Integer} Index into the array to insert the component * * Returns: * {Boolean} Was the Point successfully added? */ addComponent: function(point, index) { var added = false; //remove last point var lastPoint = this.components.pop(); // given an index, add the point // without an index only add non-duplicate points if(index != null || !point.equals(lastPoint)) { added = OpenLayers.Geometry.Collection.prototype.addComponent.apply(this, arguments); } //append copy of first point var firstPoint = this.components[0]; OpenLayers.Geometry.Collection.prototype.addComponent.apply(this, [firstPoint]); return added; }, /** * APIMethod: removeComponent * Removes a point from geometry components. * * Parameters: * point - {<OpenLayers.Geometry.Point>} */ removeComponent: function(point) { if (this.components.length > 4) { //remove last point this.components.pop(); //remove our point OpenLayers.Geometry.Collection.prototype.removeComponent.apply(this, arguments); //append copy of first point var firstPoint = this.components[0]; OpenLayers.Geometry.Collection.prototype.addComponent.apply(this, [firstPoint]); } }, /** * APIMethod: move * Moves a collection in place * * Parameters: * x - {Float} The x-displacement (in map units) * y - {Float} The y-displacement (in map units) */ move: function(x, y) { for(var i = 0; i < this.components.length - 1; i++) { this.components[i].move(x, y); } }, /** * APIMethod: rotate * Rotate a geometry around some origin * * Parameters: * angle - {Float} Rotation angle in degrees (measured counterclockwise * from the positive x-axis) * origin - {<OpenLayers.Geometry.Point>} Center point for the rotation */ rotate: function(angle, origin) { for(var i=0; i<this.components.length - 1; ++i) { this.components[i].rotate(angle, origin); } }, /** * APIMethod: resize * Resize a geometry relative to some origin. Use this method to apply * a uniform scaling to a geometry. * * Parameters: * scale - {Float} Factor by which to scale the geometry. A scale of 2 * doubles the size of the geometry in each dimension * (lines, for example, will be twice as long, and polygons * will have four times the area). * origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing */ resize: function(scale, origin) { for(var i=0; i<this.components.length - 1; ++i) { this.components[i].resize(scale, origin); } }, /** * APIMethod: getArea * Note - The area is positive if the ring is oriented CW, otherwise * it will be negative. * * Returns: * {Float} The signed area for a ring. */ getArea: function() { var area = 0.0; if ( this.components && (this.components.length > 2)) { var sum = 0.0; for (var i = 0; i < this.components.length - 1; i++) { var b = this.components[i]; var c = this.components[i+1]; sum += (b.x + c.x) * (c.y - b.y); } area = - sum / 2.0; } return area; }, CLASS_NAME: "OpenLayers.Geometry.LinearRing"});
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