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📄 overviewmap.js

📁 用来在地图上做操作GIS,在地图上做标记
💻 JS
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/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the BSD license. * See http://svn.openlayers.org/trunk/openlayers/release-license.txt  * for the full text of the license. *//**  * @requires OpenLayers/Control.js * @requires OpenLayers/BaseTypes.js * @requires OpenLayers/Events.js * * Class: OpenLayers.Control.OverviewMap * Create an overview map to display the extent of your main map and provide * additional navigation control.  Create a new overview map with the * <OpenLayers.Control.OverviewMap> constructor. * * Inerits from: *  - <OpenLayers.Control> */OpenLayers.Control.OverviewMap = OpenLayers.Class(OpenLayers.Control, {    /**     * Property: id     * {String} For div.id     */    id:  "OverviewMap",    /**     * Property: element     * {DOMElement} The DOM element that contains the overview map     */    element: null,        /**     * APIProperty: ovmap     * {<OpenLayers.Map>} A reference to the overvew map itself.     */    ovmap: null,            /**     * APIProperty: size     * {<OpenLayers.Size>} The overvew map size in pixels.  Note that this is     * the size of the map itself - the element that contains the map (default     * class name olControlOverviewMapElement) may have padding or other style     * attributes added via CSS.     */    size: new OpenLayers.Size(180, 90),    /**     * APIProperty: layers     * {Array(<OpenLayers.Layer>)} Ordered list of layers in the overview map.     * If none are sent at construction, the base layer for the main map is used.     */    layers: null,    /**     * APIProperty: minRatio     * {Float} The ratio of the overview map resolution to the main map     * resolution at which to zoom farther out on the overview map.     */    minRatio: 8,    /**     * APIProperty: maxRatio     * {Float} The ratio of the overview map resolution to the main map     * resolution at which to zoom farther in on the overview map.     */    maxRatio: 32,    /**     * APIProperty: mapOptions     * {Object} An object containing any non-default properties to be sent to     * the overview map's map constructor.  These should include any non-default     * options that the main map was constructed with.     */    mapOptions: null,    /**     * Constructor: OpenLayers.Control.OverviewMap     * Create a new overview map     *     * Parameters:     * object - {Object} Properties of this object will be set on the overview     * map object.  Note, to set options on the map object contained in this     * control, set <mapOptions> as one of the options properties.     */    initialize: function(options) {        this.layers = [];        OpenLayers.Control.prototype.initialize.apply(this, [options]);    },        /**     * APIMethod: destroy     * Deconstruct the control     */    destroy: function() {        if (!this.mapDiv) { // we've already been destroyed            return;        }        this.mapDiv.removeChild(this.extentRectangle);        this.extentRectangle = null;        this.rectEvents.destroy();        this.rectEvents = null;        this.ovmap.destroy();        this.ovmap = null;                this.element.removeChild(this.mapDiv);        this.mapDiv = null;        this.mapDivEvents.destroy();         this.mapDivEvents = null;        this.div.removeChild(this.element);        this.element = null;        this.elementEvents.destroy();        this.elementEvents = null;        if (this.maximizeDiv) {            OpenLayers.Event.stopObservingElement(this.maximizeDiv);            this.div.removeChild(this.maximizeDiv);            this.maximizeDiv = null;        }                if (this.minimizeDiv) {            OpenLayers.Event.stopObservingElement(this.minimizeDiv);            this.div.removeChild(this.minimizeDiv);            this.minimizeDiv = null;        }                this.map.events.unregister('moveend', this, this.update);        this.map.events.unregister("changebaselayer", this,                                     this.baseLayerDraw);        OpenLayers.Control.prototype.destroy.apply(this, arguments);        },    /**     * Method: draw     * Render the control in the browser.     */        draw: function() {        OpenLayers.Control.prototype.draw.apply(this, arguments);        if(!(this.layers.length > 0)) {            if (this.map.baseLayer) {                var layer = this.map.baseLayer.clone();                this.layers = [layer];            } else {                this.map.events.register("changebaselayer", this, this.baseLayerDraw);                return this.div;            }        }        // create overview map DOM elements        this.element = document.createElement('div');        this.element.className = this.displayClass + 'Element';        this.element.style.display = 'none';        this.mapDiv = document.createElement('div');        this.mapDiv.style.width = this.size.w + 'px';        this.mapDiv.style.height = this.size.h + 'px';        this.mapDiv.style.position = 'relative';        this.mapDiv.style.overflow = 'hidden';        this.mapDiv.id = OpenLayers.Util.createUniqueID('overviewMap');                this.extentRectangle = document.createElement('div');        this.extentRectangle.style.position = 'absolute';        this.extentRectangle.style.zIndex = 1000;  //HACK        this.extentRectangle.style.overflow = 'hidden';        this.extentRectangle.style.backgroundImage = 'url(' +                                        OpenLayers.Util.getImagesLocation() +                                        'blank.gif)';        this.extentRectangle.className = this.displayClass+'ExtentRectangle';        this.mapDiv.appendChild(this.extentRectangle);                        this.element.appendChild(this.mapDiv);          this.div.appendChild(this.element);        this.map.events.register('moveend', this, this.update);                // Set up events.  The image div recenters the map on click.        // The extent rectangle can be dragged to recenter the map.        // If the mousedown happened elsewhere, then mousemove and mouseup        // should slip through.        this.elementEvents = new OpenLayers.Events(this, this.element);        this.elementEvents.register('mousedown', this, function(e) {            OpenLayers.Event.stop(e);        });        this.elementEvents.register('click', this, function(e) {            OpenLayers.Event.stop(e);        });        this.elementEvents.register('dblclick', this, function(e) {            OpenLayers.Event.stop(e);        });        this.rectEvents = new OpenLayers.Events(this, this.extentRectangle,                                                null, true);        this.rectEvents.register('mouseout', this, this.rectMouseOut);        this.rectEvents.register('mousedown', this, this.rectMouseDown);        this.rectEvents.register('mousemove', this, this.rectMouseMove);        this.rectEvents.register('mouseup', this, this.rectMouseUp);        this.rectEvents.register('click', this, function(e) {            OpenLayers.Event.stop(e);        });        this.rectEvents.register('dblclick', this, this.rectDblClick );        this.mapDivEvents = new OpenLayers.Events(this, this.mapDiv);        this.mapDivEvents.register('click', this, this.mapDivClick);        // Optionally add min/max buttons if the control will go in the        // map viewport.        if(!this.outsideViewport) {            this.div.className = this.displayClass + 'Container';            var imgLocation = OpenLayers.Util.getImagesLocation();            // maximize button div            var img = imgLocation + 'layer-switcher-maximize.png';            this.maximizeDiv = OpenLayers.Util.createAlphaImageDiv(                                        this.displayClass + 'MaximizeButton',                                         null,                                         new OpenLayers.Size(18,18),                                         img,                                         'absolute');            this.maximizeDiv.style.display = 'none';            this.maximizeDiv.className = this.displayClass + 'MaximizeButton';            OpenLayers.Event.observe(this.maximizeDiv, 'click',                 OpenLayers.Function.bindAsEventListener(this.maximizeControl,                                                        this)            );            this.div.appendChild(this.maximizeDiv);                // minimize button div            var img = imgLocation + 'layer-switcher-minimize.png';            this.minimizeDiv = OpenLayers.Util.createAlphaImageDiv(                                        'OpenLayers_Control_minimizeDiv',                                         null,                                         new OpenLayers.Size(18,18),                                         img,                                         'absolute');            this.minimizeDiv.style.display = 'none';            this.minimizeDiv.className = this.displayClass + 'MinimizeButton';            OpenLayers.Event.observe(this.minimizeDiv, 'click',                 OpenLayers.Function.bindAsEventListener(this.minimizeControl,                                                        this)            );            this.div.appendChild(this.minimizeDiv);                        var eventsToStop = ['dblclick','mousedown'];                        for (var i = 0; i < eventsToStop.length; i++) {                OpenLayers.Event.observe(this.maximizeDiv,                                          eventsToStop[i],                                          OpenLayers.Event.stop);                OpenLayers.Event.observe(this.minimizeDiv,                                         eventsToStop[i],                                          OpenLayers.Event.stop);            }                        this.minimizeControl();        } else {            // show the overview map            this.element.style.display = '';        }        if(this.map.getExtent()) {            this.update();        }        return this.div;    },        /**     * Method: baseLayerDraw     * Draw the base layer - called if unable to complete in the initial draw     */    baseLayerDraw: function() {        this.draw();        this.map.events.unregister("changebaselayer", this, this.baseLayerDraw);    },    /**     * Method: rectMouseOut     * Handle browser events     *     * Parameters:     * evt - {<OpenLayers.Event>} evt     */    rectMouseOut: function (evt) {        if(this.rectDragStart != null) {            if(this.performedRectDrag) {                this.rectMouseMove(evt);                var rectPxBounds = this.getRectPxBounds();                 // if we're off of the overview map, update the main map                // otherwise, keep moving the rect                if((rectPxBounds.top <= 0) || (rectPxBounds.left <= 0) ||                    (rectPxBounds.bottom >= this.size.h - this.hComp) ||                    (rectPxBounds.right >= this.size.w - this.wComp)) {                    this.updateMapToRect();                } else {                    return;                 }            }            document.onselectstart = null;            this.rectDragStart = null;        }    },    /**     * Method: rectMouseDown     * Handle browser events     *     * Parameters:     * evt - {<OpenLayers.Event>} evt     */    rectMouseDown: function (evt) {        if(!OpenLayers.Event.isLeftClick(evt)) return;        this.rectDragStart = evt.xy.clone();        this.performedRectDrag = false;        OpenLayers.Event.stop(evt);    },    /**     * Method: rectMouseMove     * Handle browser events     *     * Parameters:     * evt - {<OpenLayers.Event>} evt     */    rectMouseMove: function(evt) {        if(this.rectDragStart != null) {            var deltaX = this.rectDragStart.x - evt.xy.x;            var deltaY = this.rectDragStart.y - evt.xy.y;            var rectPxBounds = this.getRectPxBounds();            var rectTop = rectPxBounds.top;            var rectLeft = rectPxBounds.left;            var rectHeight = Math.abs(rectPxBounds.getHeight());            var rectWidth = rectPxBounds.getWidth();            // don't allow dragging off of parent element            var newTop = Math.max(0, (rectTop - deltaY));            newTop = Math.min(newTop,                              this.ovmap.size.h - this.hComp - rectHeight);            var newLeft = Math.max(0, (rectLeft - deltaX));            newLeft = Math.min(newLeft,                               this.ovmap.size.w - this.wComp - rectWidth);            this.setRectPxBounds(new OpenLayers.Bounds(newLeft,                                                       newTop + rectHeight,                                                       newLeft + rectWidth,                                                       newTop));            this.rectDragStart = evt.xy.clone();            this.performedRectDrag = true;            OpenLayers.Event.stop(evt);

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