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📄 gui.c

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   /* 入口参数过滤 */
   if(0==no)
      return;
   if(1==no)						// 单点
   {
      x0 = *points++;
      y0 = *points;
      GUI_Point(x0, y0, color);
   }
   
   /* 画多条线条 */
   x0 = *points++;					// 取出第一点坐标值,作为原起点坐标值
   y0 = *points++;
   for(i=1; i<no; i++)
   {
      x1 = *points++;				        // 取出下一点坐标值
      y1 = *points++;
      GUI_Line(x0, y0, x1, y1, color);
      x0 = x1;						// 更新原起点坐标
      y0 = y1;
   }
}

#if  GUI_CircleX_EN==1
/****************************************************************************
* 名称:GUI_Circle()
* 功能:指定圆心位置及半径,画圆。
* 入口参数:x0		圆心的x坐标值
*           y0		圆心的y坐标值
*           r           圆的半径
*           color	显示颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_Circle(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{
   int32  draw_x0, draw_y0;			        // 刽图点坐标变量
   int32  draw_x1, draw_y1;	
   int32  draw_x2, draw_y2;	
   int32  draw_x3, draw_y3;	
   int32  draw_x4, draw_y4;	
   int32  draw_x5, draw_y5;	
   int32  draw_x6, draw_y6;	
   int32  draw_x7, draw_y7;	
   int32  xx, yy;					// 画圆控制变量
 
   int32  di;						// 决策变量
   
   /* 参数过滤 */
   if(0==r)
      return;
   
   /* 计算出8个特殊点(0、45、90、135、180、225、270度),进行显示 */
   draw_x0 = draw_x1 = x0;
   draw_y0 = draw_y1 = y0 + r;
   if(draw_y0<GUI_LCM_YMAX)
      GUI_Point(draw_x0, draw_y0, color);	        // 90度
	
   draw_x2 = draw_x3 = x0;
   draw_y2 = draw_y3 = y0 - r;
   if(draw_y2>=0)
      GUI_Point(draw_x2, draw_y2, color);		// 270度

   draw_x4 = draw_x6 = x0 + r;
   draw_y4 = draw_y6 = y0;
   if(draw_x4<GUI_LCM_XMAX)
      GUI_Point(draw_x4, draw_y4, color);	        // 0度
   
   draw_x5 = draw_x7 = x0 - r;
   draw_y5 = draw_y7 = y0;
   if(draw_x5>=0)
      GUI_Point(draw_x5, draw_y5, color);		// 180度   
   if(1==r)
      return;					        // 若半径为1,则已圆画完

   /* 使用Bresenham法进行画圆 */
   di = 3 - 2*r;					// 初始化决策变量
   
   xx = 0;
   yy = r;	
   while(xx<yy)
   {
      if(di<0)
      {
         di += 4*xx + 6;
      }
      else
      {
         di += 4*(xx - yy) + 10;
	  
         yy--;
         draw_y0--;
         draw_y1--;
         draw_y2++;
         draw_y3++;
         draw_x4--;
         draw_x5++;
         draw_x6--;
         draw_x7++;
      }
	  
      xx++;
      draw_x0++;
      draw_x1--;
      draw_x2++;
      draw_x3--;
      draw_y4++;
      draw_y5++;
      draw_y6--;
      draw_y7--;
	
      /* 要判断当前点是否在有效范围内 */
      if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
      {
         GUI_Point(draw_x0, draw_y0, color);
      }
      if( (draw_x1>=0)&&(draw_y1>=0) )
      {
         GUI_Point(draw_x1, draw_y1, color);
      }
      if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x2, draw_y2, color);
      }
      if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x3, draw_y3, color);
      }
      if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
      {
         GUI_Point(draw_x4, draw_y4, color);
      }
      if( (draw_x5>=0)&&(draw_y5>=0) )
      {
         GUI_Point(draw_x5, draw_y5, color);
      }
      if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x6, draw_y6, color);
      }
      if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x7, draw_y7, color);
      }
   }
}

/****************************************************************************
* 名称:GUI_CircleFill()
* 功能:指定圆心位置及半径,画圆并填充,填充色与边框色一样。
* 入口参数:x0		圆心的x坐标值
*           y0		圆心的y坐标值
*           r           圆的半径
*           color	填充颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_CircleFill(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{
   int32  draw_x0, draw_y0;			        // 刽图点坐标变量
   int32  draw_x1, draw_y1;	
   int32  draw_x2, draw_y2;	
   int32  draw_x3, draw_y3;	
   int32  draw_x4, draw_y4;	
   int32  draw_x5, draw_y5;	
   int32  draw_x6, draw_y6;	
   int32  draw_x7, draw_y7;	
   int32  fill_x0, fill_y0;			        // 填充所需的变量,使用垂直线填充
   int32  fill_x1;
   int32  xx, yy;					// 画圆控制变量
 
   int32  di;						// 决策变量
   
   /* 参数过滤 */
   if(0==r)
      return;
   
   /* 计算出4个特殊点(0、90、180、270度),进行显示 */
   draw_x0 = draw_x1 = x0;
   draw_y0 = draw_y1 = y0 + r;
   if(draw_y0<GUI_LCM_YMAX)
   {
      GUI_Point(draw_x0, draw_y0, color);	// 90度
   }
    	
   draw_x2 = draw_x3 = x0;
   draw_y2 = draw_y3 = y0 - r;
   if(draw_y2>=0)
   {
      GUI_Point(draw_x2, draw_y2, color);	// 270度
   }
  	
   draw_x4 = draw_x6 = x0 + r;
   draw_y4 = draw_y6 = y0;
   if(draw_x4<GUI_LCM_XMAX) 
   {
      GUI_Point(draw_x4, draw_y4, color);	// 0度
      fill_x1 = draw_x4;
   }
   else
   {
      fill_x1 = GUI_LCM_XMAX;
   }
   fill_y0 = y0;							// 设置填充线条起始点fill_x0
   fill_x0 = x0 - r;						// 设置填充线条结束点fill_y1
   if(fill_x0<0)
      fill_x0 = 0;
   GUI_HLine(fill_x0, fill_y0, fill_x1, color);
   
   draw_x5 = draw_x7 = x0 - r;
   draw_y5 = draw_y7 = y0;
   if(draw_x5>=0) 
   {
      GUI_Point(draw_x5, draw_y5, color);	// 180度
   }
   if(1==r)
      return;
   
   
   /* 使用Bresenham法进行画圆 */
   di = 3 - 2*r;				// 初始化决策变量
   
   xx = 0;
   yy = r;
   while(xx<yy)
   {
      if(di<0)
      {
         di += 4*xx + 6;
      }
      else
      {
         di += 4*(xx - yy) + 10;

         yy--;
         draw_y0--;
         draw_y1--;
         draw_y2++;
         draw_y3++;
         draw_x4--;
         draw_x5++;
         draw_x6--;
         draw_x7++;
      }
	  
      xx++;
      draw_x0++;
      draw_x1--;
      draw_x2++;
      draw_x3--;
      draw_y4++;
      draw_y5++;
      draw_y6--;
      draw_y7--;
		
	
      /* 要判断当前点是否在有效范围内 */
      if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
      {
         GUI_Point(draw_x0, draw_y0, color);
      }
      if( (draw_x1>=0)&&(draw_y1>=0) )
      {
         GUI_Point(draw_x1, draw_y1, color);
      }
	  
      /* 第二点水直线填充(下半圆的点) */
      if(draw_x1>=0)
      {  /* 设置填充线条起始点fill_x0 */
         fill_x0 = draw_x1;
      /* 设置填充线条起始点fill_y0 */
         fill_y0 = draw_y1;
         if(fill_y0>GUI_LCM_YMAX)
            fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0)
            fill_y0 = 0;
      /* 设置填充线条结束点fill_x1 */
         fill_x1 = x0*2 - draw_x1;
         if(fill_x1>GUI_LCM_XMAX)
            fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }

      if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x2, draw_y2, color);
      }
	    	  
      if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x3, draw_y3, color);
      }
	  
      /* 第四点垂直线填充(上半圆的点) */
      if(draw_x3>=0)
      {  /* 设置填充线条起始点fill_x0 */
         fill_x0 = draw_x3;
         /* 设置填充线条起始点fill_y0 */
         fill_y0 = draw_y3;
         if(fill_y0>GUI_LCM_YMAX)
            fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0)
            fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x3;				
         if(fill_x1>GUI_LCM_XMAX)
            fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }

      if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
      {
         GUI_Point(draw_x4, draw_y4, color);
      }
      if( (draw_x5>=0)&&(draw_y5>=0) )
      {
         GUI_Point(draw_x5, draw_y5, color);
      }
	  
      /* 第六点垂直线填充(上半圆的点) */
      if(draw_x5>=0)
      {  /* 设置填充线条起始点fill_x0 */
         fill_x0 = draw_x5;
         /* 设置填充线条起始点fill_y0 */
         fill_y0 = draw_y5;
         if(fill_y0>GUI_LCM_YMAX)
            fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0)
            fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x5;				
         if(fill_x1>GUI_LCM_XMAX)
            fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }

      if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x6, draw_y6, color);
      }

      if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
      {
         GUI_Point(draw_x7, draw_y7, color);
      }
	  
      /* 第八点垂直线填充(上半圆的点) */
      if(draw_x7>=0)
      {  /* 设置填充线条起始点fill_x0 */
         fill_x0 = draw_x7;
         /* 设置填充线条起始点fill_y0 */
         fill_y0 = draw_y7;
         if(fill_y0>GUI_LCM_YMAX)
            fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0)
            fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x7;				
         if(fill_x1>GUI_LCM_XMAX)
            fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
   }
}
#endif

#if  GUI_EllipseX_EN==1
/****************************************************************************
* 名称:GUI_Ellipse()
* 功能:画正椭圆。给定椭圆的四个点的参数,最左、最右点的x轴坐标值为x0、x1,最上、最下点
*      的y轴坐标为y0、y1。
* 入口参数:x0		最左点的x坐标值
*           x1		最右点的x坐标值
*           y0		最上点的y坐标值
*           y1          最下点的y坐标值
*           color	显示颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_Ellipse(uint32 x0, uint32 x1, uint32 y0, uint32 y1, TCOLOR color)
{
   int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;
   int32  draw_x2, draw_y2;
   int32  draw_x3, draw_y3;
   int32  xx, yy;				// 画图控制变量
    
   int32  center_x, center_y;		        // 椭圆中心点坐标变量
   int32  radius_x, radius_y;		        // 椭圆的半径,x轴半径和y轴半径
   int32  radius_xx, radius_yy;		        // 半径乘平方值
   int32  radius_xx2, radius_yy2;	        // 半径乘平方值的两倍
   int32  di;					// 定义决策变量
	
   /* 参数过滤 */
   if( (x0==x1) || (y0==y1) )
      return;
   	
   /* 计算出椭圆中心点坐标 */
   center_x = (x0 + x1) >> 1;			
   center_y = (y0 + y1) >> 1;
   
   /* 计算出椭圆的半径,x轴半径和y轴半径 */
   if(x0 > x1)
   {
      radius_x = (x0 - x1) >> 1;
   }
   else
   {
      radius_x = (x1 - x0) >> 1;
   }
   if(y0 > y1)
   {
      radius_y = (y0 - y1) >> 1;
   }
   else
   {
      radius_y = (y1 - y0) >> 1;
   }
		
   /* 计算半径平方值 */
   radius_xx = radius_x * radius_x;
   radius_yy = radius_y * radius_y;
	
   /* 计算半径平方值乘2值 */
   radius_xx2 = radius_xx<<1;
   radius_yy2 = radius_yy<<1;
	
   /* 初始化画图变量 */
   xx = 0;
   yy = radius_y;
  
   di = radius_yy2 + radius_xx - radius_xx2*radius_y ;	// 初始化决策变量 
	
   /* 计算出椭圆y轴上的两个端点坐标,作为作图起点 */
   draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
   draw_y0 = draw_y1 = center_y + radius_y;
   draw_y2 = draw_y3 = center_y - radius_y;
  
	 
   GUI_Point(draw_x0, draw_y0, color);			// 画y轴上的两个端点 

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