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📄 beeper2.java

📁 Java样例程序集合:2D
💻 JAVA
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/* * Beeper2.java is a version of the 1.4 Beeper.java example * that allows the user to select from 1 to 10 beeps and then * beeps that many times when the ClickMe button is pressed. * This solution uses a JSpinner to select the number of beeps. * Your solution could use a different widget, such as a combo * box or a group of radio buttons. */import java.awt.*;import javax.swing.*;import java.awt.event.*;public class Beeper2 extends JPanel                      implements ActionListener {    JButton button;    SpinnerNumberModel beepsModel;    javax.swing.Timer timer;    final static String BUTTON_CMD = "Button";    int beepsRemaining;    public Beeper2() {        super(new BorderLayout());	        //Create and set up the spinner.        String numBeepsString = "Number of Beeps: ";        beepsModel = new SpinnerNumberModel(1, 1, 10, 1);        JLabel numBeepsLabel = new JLabel(numBeepsString);        add(numBeepsLabel, BorderLayout.PAGE_START);        JSpinner spinner = new JSpinner(beepsModel);        numBeepsLabel.setLabelFor(spinner);        add(spinner, BorderLayout.CENTER);                button = new JButton("Click Me");        button.setPreferredSize(new Dimension(200, 80));        add(button, BorderLayout.PAGE_END);        button.setActionCommand(BUTTON_CMD);        button.addActionListener(this);    }    public void actionPerformed(ActionEvent e) {        if (BUTTON_CMD.equals(e.getActionCommand())) {            startBeeping(beepsModel.getNumber().intValue());        } else { //called by the Timer            Toolkit.getDefaultToolkit().beep();            if (--beepsRemaining < 1) {                timer.stop();            }        }    }                private void startBeeping(int numBeeps) {        Toolkit.getDefaultToolkit().beep();                if (numBeeps > 1) {            if (timer == null) {                timer = new Timer(500, this);            }            beepsRemaining = numBeeps - 1;            timer.start();        }    }        /**     * Create the GUI and show it.  For thread safety,     * this method should be invoked from the     * event-dispatching thread.     */    private static void createAndShowGUI() {        //Make sure we have nice window decorations.        JFrame.setDefaultLookAndFeelDecorated(true);        //Create and set up the window.        JFrame frame = new JFrame("Beeper2");        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        //Create and set up the content pane.        JComponent newContentPane = new Beeper2();        newContentPane.setOpaque(true); //content panes must be opaque        frame.setContentPane(newContentPane);        //Display the window.        frame.pack();        frame.setVisible(true);    }    public static void main(String[] args) {        //Schedule a job for the event-dispatching thread:        //creating and showing this application's GUI.        javax.swing.SwingUtilities.invokeLater(new Runnable() {            public void run() {                createAndShowGUI();            }        });    }}

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