📄 lwadvtextrender.java
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/**
* Caption: Zaval Light-Weight Visual Components Library
* $Revision: 2.79 $
* $Date: 2003/08/22 11:24:16 $
*
* @author: Andrei Vishnevsky
* @version: 3.50
*
* Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java
* alternative to humble AWT-based and SWING-based GUI interfaces for
* wide ranges of platforms, including J2SE, PersonalJava and J2ME.
*
* Designed as light-weight but, alternatively to Swing, built separately
* from AWT (not on top of the java.awt library like Swing), the LwVCL is
* the good alternative to highly performant, memory-efficient, flexible
* GUI solution for embedded, stand-alone and applet applications.
*
* For more info on this product read Zaval Light-Weight Visual Components Library Tutorial
* (It comes within this package).
* The latest product version is always available from the product's homepage:
* http://www.zaval.org/products/lwvcl/
* and from the SourceForge:
* http://sourceforge.net/projects/zaval0003/
*
* Contacts:
* Support : support@zaval.org
* Change Requests : change-request@zaval.org
* Feedback : feedback@zaval.org
* Other : info@zaval.org
*
* Copyright (C) 2001-2003 Zaval Creative Engineering Group (http://www.zaval.org)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* (version 2) as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
package org.zaval.lw;import java.awt.*;import org.zaval.data.*;/** * The class extends LwTextRender to support text block painting. The render checks if the * owner drawable object implements TxtSelectionInfo interface and use the interface to * render text block, otherwise the render functionality is the same to LwTextRender. */public class LwAdvTextRenderextends LwTextRender{ /** * Constructs the render with the specified target text model. * @param <code>text</code> the specified target text model. */ public LwAdvTextRender(TextModel text) { super(text); } protected /*C#override*/ void paintLine(Graphics g, int x, int y, int line, Drawable d) { super.paintLine(g, x, y, line, d); paintSelection(g, x, y, line, d); } /** * Invoked by <code>paintLine</code> method to render selection block. * @param <code>g</code> the graphics context. * @param <code>x</code> the x coordinate of the text line location. * @param <code>y</code> the y coordinate of the text line location. * @param <code>line</code> the specified line index. * @param <code>d</code> the specified owner component that uses the render. */ protected /*C#virtual*/ void paintSelection(Graphics g, int x, int y, int line, Drawable d) { if (d instanceof TxtSelectionInfo) { TxtSelectionInfo selection = (TxtSelectionInfo)d; Point p1 = selection.getStartSelection(); Point p2 = selection.getEndSelection(); if (!p1.equals(p2) && line >= p1.x && line <= p2.x) { String s = getLine(line); int w = lineWidth(line); if (line == p1.x) { int ww = substrWidth(s, 0, p1.y); x += ww; w -= ww; if (p1.x == p2.x) w -= substrWidth(s, p2.y, s.length() - p2.y); } else if (line == p2.x) w = substrWidth(s, 0, p2.y); int indent = getLineIndent(); LwToolkit.drawMarker(g, x, y - indent, w, getLineHeight() + indent, d.getBackground(), selection.getSelectColor()); } } }}
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