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📄 lwcanvas.java

📁 Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based
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/**
 *     Caption: Zaval Light-Weight Visual Components Library
 *     $Revision: 2.79 $
 *     $Date: 2003/08/22 11:24:16 $
 *
 *     @author:     Andrei Vishnevsky
 *     @version:    3.50
 *
 * Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java
 * alternative to humble AWT-based and SWING-based GUI interfaces for
 * wide ranges of platforms, including J2SE, PersonalJava and J2ME.
 *
 * Designed as light-weight but, alternatively to Swing, built separately
 * from AWT (not on top of the java.awt library like Swing), the LwVCL is
 * the good alternative to highly performant, memory-efficient, flexible
 * GUI solution for embedded, stand-alone and applet applications.
 *
 * For more info on this product read Zaval Light-Weight Visual Components Library Tutorial
 * (It comes within this package).
 * The latest product version is always available from the product's homepage:
 * http://www.zaval.org/products/lwvcl/
 * and from the SourceForge:
 * http://sourceforge.net/projects/zaval0003/
 *
 * Contacts:
 *   Support : support@zaval.org
 *   Change Requests : change-request@zaval.org
 *   Feedback : feedback@zaval.org
 *   Other : info@zaval.org
 *
 * Copyright (C) 2001-2003  Zaval Creative Engineering Group (http://www.zaval.org)
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * (version 2) as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 */
package org.zaval.lw;import java.awt.*;import org.zaval.lw.event.*;import org.zaval.util.*;/** * This is basic implemenation of the light weight component interface that should be used * to develop own light weight component. As rule when you develop a lightweight components * it is necessary to pass through following steps: * <ul> *   <li> *     Inherit the class for your lightweight component. *   </li> *   <li> *     Implement necessary events listeners interfaces, to have ability handling *     required lightweight events. *   </li> *   <li> *     Override (if it is necessary) <code>paint</code> method to define the component face. *   </li> *   <li> *     Override (if it is necessary) <code>update</code> method to define the component *     background. *   </li> *   <li> *     Override (if it is necessary) <code>recalc</code> method to calculate the component *     metrics. For example, you can calculate "pure" preferred size inside the method or *     some metrical characteristics that are used to calculate the preferred size. *   </li> *   <li> *     Override (if it is necessary) <code>calcPreferredSize</code> method to define "pure" *     preferred size of the component face. *   </li> * </ul> */public class LwCanvasextends org.zaval.util.ValidationObjectimplements LwComponent{   private Color back;   protected long insets;   protected short bits = DEFAULT_BITS;   protected int x, y, width, height, psWidth = -1, psHeight = -1;  /**   * The component parent.   */   protected LwComponent parent;  /**   * The component view manager.   */   protected LwViewMan skins;  /**   * Calculates and returns the insets of this component. Take care that insets for lightweight   * components differ from Java AWT components. The lightweight insets   * defines indents from "left", "top", "right" and "bottom" of the component view.   * Don't override the method. If you want to define insets use <code>setInsets</code>   * method.   * @return the insets of this component.   */   public /*C#virtual*/ Insets getInsets()  {     return getInsets(this);   }   public int getX() {     return x;   }   public int getY() {     return y;   }   public int getWidth() {     return width;   }   public int getHeight() {     return height;   }  /**   * Sets the specified insets for the component.   * @param <code>top</code> the top indent.   * @param <code>left</code> the left indent.   * @param <code>bottom</code> the bottom indent.   * @param <code>right</code> the right indent.   */   public void setInsets (int top, int left, int bottom, int right)   {     Insets i1 = getInsets();     if (!(new Insets (top, left, bottom, right)).equals(i1))     {       insets = (top & 0xFFFF) + ((left & 0xFFFF) << 16);       long l = (bottom & 0xFFFF) + ((right & 0xFFFF) << 16);       insets += (l << 32);       vrp();     }   }  /**   * Returns a size of this component. The size is reperesented with   * <code>java.awt.Dimension</code> class.   * @return a <code>Dimension</code> object that indicates the   * size of this component.   */   public Dimension getSize() {     return new Dimension(width, height);   }  /**   * Returns the bounding rectangle of the visible part for the component.   * @return a visible part bounding rectangle.   */   public /*C#virtual*/ Rectangle getVisiblePart()   {     if (isVisible())     {       //???       if (parent == null) return new Rectangle (0, 0, width, height);       Rectangle pr  = parent.getVisiblePart();       if (pr != null) pr = MathBox.intersection(pr.x, pr.y, pr.width, pr.height,                                                 x, y, width, height);       if (pr != null && pr.width > 0 && pr.height > 0)       {         pr.x -= x;         pr.y -= y;         return pr;       }     }     return null;   }  /**   * Sets the lightweight parent of this component. It is supposed that the parent implements   * LwContainer interface. The method is provided for lightweight core usage to support components   * hierarchy, not for applications that base on the library.   * Don't touch the method.   * @param <code>o</code> the parent component of this lightweight component.   */   public void setLwParent(LwComponent o)   {     if (o != parent)     {       parent = o;       invalidate();     }   }  /**   * Gets the location of this component point specifying the component top-left corner.   * The location is relative to the parent component coordinate space.   * @return an instance of <code>Point</code> representing the top-left corner   * of the component bounds in the coordinate space of the component parent.   */   public Point getLocation() {     return new Point(x, y);   }  /**   * Gets the background color of this lightweight component.   * @return a componen background color.   */   public Color getBackground() {     return back == null?LwToolkit.BACK_COLOR:back;   }  /**   * Determines if this component is visible. The component is visible   * if the visibility flag is true.   * @return <code>true</code> if the component is visible;   * <code>false</code> otherwise.   */   public /*C#virtual*/ boolean isVisible() {     return MathBox.checkBit(bits, VISIBLE_BIT);   }  /**   * Shows or hides this lightweight component depending on the value of parameter   * <code>b</code>. The method performs appropriate LwComponentEvent.   * @param <code>b</code> if it is <code>true</code>, shows this component;   * otherwise, hides this component.   */   public /*C#virtual*/ void setVisible(boolean b)   {     if (MathBox.checkBit(bits, VISIBLE_BIT) != b)     {       bits = MathBox.getBits(bits, VISIBLE_BIT, b);       invalidate();       if (b)       {         LwEventManager.manager.perform(new LwComponentEvent(this, LwComponentEvent.COMP_SHOWN));         repaint();       }       else       {         LwEventManager.manager.perform(new LwComponentEvent(this, LwComponentEvent.COMP_HIDDEN));         if (parent != null) parent.repaint(x, y, width, height);       }     }   }  /**   * Determines whether this component is enabled. If the method returns   * <code>true</code> than the component is enabled and can participate in event   * handling and performing processes. Components are enabled initially by default.   * A component can be enabled or disabled by calling its <code>setEnabled</code>   * method.   * @return <code>true</code> if the component is enabled; <code>false</code> otherwise.   */   public /*C#virtual*/ boolean isEnabled() {     return MathBox.checkBit(bits, ENABLE_BIT) && (parent == null || parent.isEnabled());   }  /**   * Enables or disables this component. An enabled component can participate   * in events handling and performing processes. Component is enabled initially   * by default. The method performs appropriate LwComponentEvent.   * @param  <code>b</code> if <code>true</code>, this component is   * enabled; otherwise this component is disabled.   */   public /*C#virtual*/ void setEnabled(boolean b)   {     if (MathBox.checkBit(bits, ENABLE_BIT) != b)     {       bits = MathBox.getBits(bits, ENABLE_BIT, b);       if (b) LwEventManager.manager.perform(new LwComponentEvent(this, LwComponentEvent.COMP_ENABLED ));       else   LwEventManager.manager.perform(new LwComponentEvent(this, LwComponentEvent.COMP_DISABLED));       repaint();     }   }  /**   * Sets the background color of this component. The color is used to fill the component   * background in case if it is not transparent.   * @param <code>c</code> the color to become this component background color. Use <code>null</code>   * as the color value to set the background to the default color value.   */   public /*C#virtual*/ void setBackground(Color c)   {     if (c != back && (c == null || !c.equals(back)))     {       back = c;       repaint();     }   }  /**   * Invalidates this component. The parent will be invalidated with this component too.   */   public /*C#override*/ void invalidate()  {     if (parent != null) parent.invalidate();     super.invalidate();   }  /**   * Validates this component. The method initiates validation process only if it is necessary.   * It means that you don't need to care about frequency the method executing. The method executes   * <code>recalc</code> method to calculate the component metrics if it is necessary. So,   * override the method (<code>recalc</code> method) to calculate some metrical characteristics   * to minimize the computation time.   */   public /*C#override*/ void validate()   {     if (isVisible())     {       if (skins != null) skins.validate();       super.validate();     }   }

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