📄 lwwrappedtext.java
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/**
* Caption: Zaval Light-Weight Visual Components Library
* $Revision: 2.79 $
* $Date: 2003/08/22 11:24:16 $
*
* @author: Andrei Vishnevsky
* @version: 3.50
*
* Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java
* alternative to humble AWT-based and SWING-based GUI interfaces for
* wide ranges of platforms, including J2SE, PersonalJava and J2ME.
*
* Designed as light-weight but, alternatively to Swing, built separately
* from AWT (not on top of the java.awt library like Swing), the LwVCL is
* the good alternative to highly performant, memory-efficient, flexible
* GUI solution for embedded, stand-alone and applet applications.
*
* For more info on this product read Zaval Light-Weight Visual Components Library Tutorial
* (It comes within this package).
* The latest product version is always available from the product's homepage:
* http://www.zaval.org/products/lwvcl/
* and from the SourceForge:
* http://sourceforge.net/projects/zaval0003/
*
* Contacts:
* Support : support@zaval.org
* Change Requests : change-request@zaval.org
* Feedback : feedback@zaval.org
* Other : info@zaval.org
*
* Copyright (C) 2001-2003 Zaval Creative Engineering Group (http://www.zaval.org)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* (version 2) as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
package org.zaval.lw;import java.util.*;import java.awt.*;import org.zaval.data.*;/** * This is wrapped text render. The class inherits the LwTextRender functionality and allows * to render text according the owner component size. It means if a text line size is greater * than drawable area size than the render will try to break the line to several lines that can * be placed completely. The render can be used as follow: * <pre> * ... * LwWrappedText text = new LwWrappedText("This is demo text that can be wrapped ..."); * LwLabel label = new LwLabel (text); * ... * </pre> */public class LwWrappedTextextends LwTextRender{ private Vector brokenLines; private int lastWidth = -1; /** * Constructs the render with the specified target string. * @param <code>t</code> the specified target string. */ public LwWrappedText(String t) { super(t); } /** * Constructs the render with the specified target text model. * @param <code>t</code> the specified target text model. */ public LwWrappedText(TextModel t) { super(t); } public /*C#override*/ void invalidate () { super.invalidate(); brokenLines = null; } public /*C#override*/ void paint(Graphics g, int x, int y, int w, int h, Drawable d) { int ww = w; if (getType() == ORIGINAL) { Insets insets = d.getInsets(); ww = d.getWidth() - insets.left - insets.right; } if (ww <= 0) return; if (brokenLines == null || ww != lastWidth) { TextModel text = getTextModel(); brokenLines = new Vector (); for (int i=0; i<text.getSize(); i++) { String line = getLine(i); int lineSize = stringWidth(line); if (lineSize > ww) { Vector v = new Vector(); broke(line, lineSize, ww, v); String[] strs = new String[v.size()]; for (int j=0; j<strs.length; j++) strs[j] = (String)v.elementAt(j); brokenLines.addElement(strs); } else brokenLines.addElement(new String[] {line}); } lastWidth = ww; } int lineIndent = getLineIndent(); int lineHeight = getLineHeight(); g.setFont (getFont()); g.setColor(getForeground()); for (int i=0; i<brokenLines.size(); i++) { String[] strs = (String[])brokenLines.elementAt(i); for (int j=0; j<strs.length; j++) { g.drawString(strs[j], x, y + getAscent()); y += (lineIndent + lineHeight); } } } /** * Checks if the specified string with the specified width can be placed in an area * with the given width and if it is necessary breaks the line to several. The result * is put to the specified vector. * @param <code>s</code> the specified string. * @param <code>sw</code> the specified string width. * @param <code>w</code> the specified area width. * @param <code>v</code> the splitting result. */ protected void broke(String s, int sw, int w, Vector v) { if (sw > w) { int chIndex = (s.length()* w) / sw; int cl = substrWidth (s, 0, chIndex); int d = cl > w?-1:1; for (;chIndex>0 && chIndex<s.length(); chIndex+=d, cl = stringWidth (s.substring(0, chIndex))) if ((d > 0 && cl > w) || (d < 0 && cl < w)) break; chIndex -= (d>0)?d:0; v.addElement(s.substring(0, chIndex)); String ps = s; s = s.substring(chIndex); broke(s, substrWidth(ps, chIndex, ps.length() - chIndex), w, v); } else v.addElement(s); }}
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