📄 matrix.java
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/**
* Caption: Zaval Light-Weight Visual Components Library
* $Revision: 2.79 $
* $Date: 2003/08/22 11:24:16 $
*
* @author: Andrei Vishnevsky
* @version: 3.50
*
* Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java
* alternative to humble AWT-based and SWING-based GUI interfaces for
* wide ranges of platforms, including J2SE, PersonalJava and J2ME.
*
* Designed as light-weight but, alternatively to Swing, built separately
* from AWT (not on top of the java.awt library like Swing), the LwVCL is
* the good alternative to highly performant, memory-efficient, flexible
* GUI solution for embedded, stand-alone and applet applications.
*
* For more info on this product read Zaval Light-Weight Visual Components Library Tutorial
* (It comes within this package).
* The latest product version is always available from the product's homepage:
* http://www.zaval.org/products/lwvcl/
* and from the SourceForge:
* http://sourceforge.net/projects/zaval0003/
*
* Contacts:
* Support : support@zaval.org
* Change Requests : change-request@zaval.org
* Feedback : feedback@zaval.org
* Other : info@zaval.org
*
* Copyright (C) 2001-2003 Zaval Creative Engineering Group (http://www.zaval.org)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* (version 2) as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
package org.zaval.data;import java.util.*;import java.awt.*;import org.zaval.data.event.*;import org.zaval.util.*;/** * This class is implementation of <code>MatrixModel</code> interface and it used to organize * matrix-like structures. */public class Matriximplements MatrixModel{ private Object[][] objs; private int rows, cols, alloc_rows, alloc_cols; private Vector support; /** * Constructs the matrix component with the specified number of rows an columns. * @param <code>rows</code> the specified number of rows. * @param <code>cols</code> the specified number of columns. */ public Matrix(int rows, int cols) { setSize(rows, cols); } /** * Gets the number of rows. * @return a number of rows. */ public int getRows () { return rows; } /** * Gets the number of columns. * @return a number of columns. */ public int getCols () { return cols; } /** * Sets the number of rows. * @param <code>rows</code> the specified number of rows. */ public void setRows (int rows) { setSize(rows, cols); } /** * Sets the number of columns. * @param <code>cols</code> the specified number of columns. */ public void setCols (int cols) { setSize(rows, cols); } /** * Sets the specified matrix dimension. * @param <code>rows</code> the specified number of rows. * @param <code>cols</code> the specified number of columns. */ public void setSize (int rows, int cols) { if (rows != this.rows || cols != this.cols) { if (alloc_cols < cols|| alloc_rows < rows ) { Object[][] nobjs = new Object[rows][cols]; /*java*/ /*C#object[][] nobjs = new object[rows][];*/ /*C#for (int i=0;i<rows;i++) nobjs[i] = new object[cols];*/ alloc_cols = cols; alloc_rows = rows; if (objs != null) copy (objs, nobjs); objs = nobjs; } else { if (cols < this.cols) { for (int i=cols; i<this.cols; i++) for (int j=0; j<this.rows; j++) objs[j][i] = null; } if (rows < this.rows) { for (int i=0; i<cols; i++) for (int j=rows; j<this.rows; j++) objs[j][i] = null; } } int pc = this.cols; int pr = this.rows; this.cols = cols; this.rows = rows; if (pc != cols || pr != rows) perform (new MatrixEvent(this, pr, pc)); } } /** * Gets the matrix dimension. The result is represented with java.awt.Dimension * class where <code>width</code> field correspond to number of rows and <code>height</code> * field correspond to number of columns. * @return a matrix dimension. */ public Dimension getSize () { return new Dimension (rows, cols); } /** * Updates the specified cell with the specified value. If the specified row or column * is out of bounds the matrix dimension than the matrix size will be extended * automatically. * @param <code>row</code> the specified row. * @param <code>col</code> the specified column. * @param <code>obj</code> the specified value to update the cell value. */ public void put(int row, int col, Object obj) { int nr = getRows(); int nc = getCols(); if (row >= nr) nr += (row - nr + 1); if (col >= nc) nc += (col - nc + 1); setSize(nr, nc); Object old = objs[row][col]; if ((obj == null && obj != objs[row][col] )|| (obj != null && !obj.equals(objs[row][col])) ) { objs[row][col] = obj; perform(new MatrixEvent(this, row, col, old)); } } /** * Updates a cell with the specified value at the specified index. Any cell of the * matrix object can be identified by row and column or by index. The index for the * specified cell (row, col) is calculated using following formula: * <code>((row*columns) + col)</code>. If the index is out of bounds the matrix dimension * than the matrix size will be extended automatically. * @param <code>index</code> the specified index. * @param <code>obj</code> the specified value to update the cell value. */ public Point put(int index, Object obj) { Point p = MathBox.index2point(index, getCols()); put (p.x, p.y, obj); return p; } /** * Gets the value of the specified cell. * @param <code>row</code> the specified row. * @param <code>col</code> the specified column. * @return a value. */ public Object get(int row, int col) { return objs[row][col]; } /** * Gets the value at the specified cell index. * @param <code>index</code> the specified cell index. * @return a value. */ public Object get(int index) { Point p = MathBox.index2point(index, getCols()); return objs[p.x][p.y]; } /** * Removes the specified number of rows starting from the given row. * @param <code>begrow</code> the first removed row. * @param <code>count</code> the number of rows to be removed starting from the first row. */ public void removeRows(int begrow, int count) { int from = begrow; for (int i=(begrow + count - 1); i<rows; i++, begrow++) { for (int j=0; j<cols; j++) { objs[begrow][j] = objs[i][j]; objs[i][j] = null; } } rows -= count; perform(new MatrixEvent(this, rows + count, cols)); } /** * Removes the specified number of columns starting from the given column. * @param <code>begcol</code> the first removed column. * @param <code>count</code> the number of columns to be removed starting from the first column. */ public void removeCols(int begcol, int count) { int from = begcol; for (int i=(begcol+count); i<cols; i++, begcol++) { for (int j=0; j<rows; j++) { objs[j][begcol] = objs[j][i]; objs[j][i] = null; } } cols -= count; perform(new MatrixEvent(this, rows, cols + count)); } /** * Adds the matrix listener to be notified whenever the matrix cell has been updated or * the matrix dimension has been changed. * @param <code>m</code> the matrix listener. */ public void addMatrixListener (MatrixListener m) { if (support == null) support = new Vector(1); if (!support.contains(m)) support.addElement(m); } /** * Removes the matrix listener. * @param <code>m</code> the matrix listener. */ public void removeMatrixListener (MatrixListener m) { if (support != null) support.removeElement(m); } /** * Fires the specified event to registered matrix listeners. * @param <code>e</code> the specified event. */ protected void perform(MatrixEvent e) { if (support != null) { for (int i=0; i<support.size(); i++) { MatrixListener l = (MatrixListener)support.elementAt(i); if (e.getID() == MatrixEvent.MATRIX_RESIZED) l.matrixResized(e); else l.cellModified(e); } } } private static void copy (Object[][] s, Object[][] d) { Dimension sd = arraySize(s); Dimension dd = arraySize(d); int rows = Math.min(sd.height, dd.height); int cols = Math.min(sd.width, dd.width ); for (int i=0; i<rows; i++) for (int j=0; j<cols; j++) d[i][j] = s[i][j]; } private static Dimension arraySize(Object[][] s) { if (s == null) return new Dimension(); Dimension d = new Dimension(); d.height= s.length; d.width = (s.length==0)?0:((Object[])s[0]).length; return d; }}
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