📄 socketclient.cpp
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// SocketClient.cpp : implementation file
//
#include "stdafx.h"
#include "testserver.h"
#include "SocketClient.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSocketClient
CSocketClient::CSocketClient()
{
}
CSocketClient::~CSocketClient()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CSocketClient, CAsyncSocket)
//{{AFX_MSG_MAP(CSocketClient)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CSocketClient member functions
void CSocketClient::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
if(nErrorCode==0)
{
BYTE buffer[1025]={0};
int res=Receive(buffer,1024);
if(res>0)
{
buffer[res]=0;
::SendMessage(m_hWndMsg,WM_MSG_RECDATA,(WPARAM)buffer,0);
}
}
CAsyncSocket::OnReceive(nErrorCode);
}
void CSocketClient::OnClose(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
::PostMessage(m_hWndMsg,WM_MSG_REMOVECLIENT,(WPARAM)this,0);
CAsyncSocket::OnClose(nErrorCode);
}
void CSocketClient::SetAddr(CString str)
{
m_strIP=str;
}
CString CSocketClient::GetAddr()
{
return m_strIP;
}
void CSocketClient::SetMsgHwnd(HWND hwnd)
{
m_hWndMsg=hwnd;
}
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