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📄 sector32.asm

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TITLE Sector Display Program              (Sector32.asm)

; Demonstrates INT 21h function 7305h (ABSDiskReadWrite)
; This Real-mode program reads and displays disk sectors.
; Works on FAT16 & FAT32 file systems running under Windows
; 95, 98, and Millenium.
; Last update: 11/30/01

INCLUDE Irvine16.inc
Setcursor PROTO, row:BYTE, col:BYTE
EOLN EQU <0dh,0ah>
ESC_KEY = 1Bh
DATA_ROW = 5
DATA_COL = 0
SECTOR_SIZE = 512
READ_MODE = 0			; for Function 7505h

DiskIO STRUCT
	startSector DWORD ?		; starting sector number
	numSectors  WORD 1		; number of sectors
	bufferOfs   WORD buffer		; buffer offset
	bufferSeg   WORD @DATA		; buffer segment
DiskIO ENDS

.data
driveNumber BYTE ?
diskStruct DiskIO <>
buffer BYTE SECTOR_SIZE DUP(0),0		    ; one sector

curr_row   BYTE  ?
curr_col   BYTE  ?

; String resources
strLine       BYTE  EOLN,79 DUP(0C4h),EOLN,0
strHeading    BYTE "Sector Display Program (Sector32.exe)"
              BYTE EOLN,EOLN,0
strAskSector  BYTE "Enter starting sector number: ",0
strAskDrive   BYTE "Enter drive number (1=A, 2=B, "
	          BYTE "3=C, 4=D, 5=E, 6=F): ",0
strCannotRead BYTE EOLN,"*** Cannot read the sector. "
	          BYTE "Press any key...", EOLN, 0
strReadingSector \
	BYTE "Press Esc to quit, or any key to continue..."
	BYTE EOLN,EOLN,"Reading sector: ",0

.code
main PROC
	mov   ax,@data
	mov   ds,ax
	call  Clrscr
	mov   dx,OFFSET strHeading 			; display greeting
	call  Writestring			; ask user for...
	call  AskForSectorNumber

L1:	call  Clrscr
	call  ReadSector			; read a sector
	jc    L2                 			; quit if error
	call  DisplaySector
	call  ReadChar
	cmp   al,ESC_KEY         			; Esc pressed?
	je    L3                 			; yes: quit
	inc   diskStruct.startSector          			; next sector
	jmp   L1			; repeat the loop

L2:	mov   dx,OFFSET strCannotRead			; error message
	call  Writestring
	call  ReadChar

L3:	call  Clrscr
	exit
main ENDP

;-----------------------------------------------------
AskForSectorNumber PROC
;
; Prompts the user for the starting sector number
; and drive number. Initializes the startSector
; field of the DiskIO structure, as well as the
; driveNumber variable.
;-----------------------------------------------------
	pusha
	mov  dx,OFFSET strAskSector
	call WriteString
	call ReadInt
	mov  diskStruct.startSector,eax
	call Crlf
	mov  dx,OFFSET strAskDrive
	call WriteString
	call ReadInt
	mov  driveNumber,al
	call Crlf
	popa
	ret
AskForSectorNumber ENDP

;-----------------------------------------------------
ReadSector PROC
;
; Reads a sector into the input buffer.
; Receives: DL = Drive number
; Requires: DiskIO structure must be initialized.
; Returns:  If CF=0, the operation was successful;
;           otherwise, CF=1 and AX contains an
;           error code.
;-----------------------------------------------------
	pusha
	mov   ax,7305h		; ABSDiskReadWrite
	mov   cx,-1              		; always -1
	mov   dl,driveNumber		; drive number
	mov   bx,OFFSET diskStruct		; sector number
	mov   si,READ_MODE		; read mode
	int   21h               		; read disk sector
	popa
	ret
ReadSector ENDP

;-----------------------------------------------------
DisplaySector PROC
;
; Display the sector data in <buffer>, using INT 10h
; BIOS function calls. This avoids filtering of ASCII
; control codes.
; Receives: nothing. Returns: nothing.
; Requires: buffer must contain sector data.
;-----------------------------------------------------
	mov   dx,OFFSET strHeading		; display heading
	call  WriteString
	mov   eax,diskStruct.startSector	    ; display sector number
	call  WriteDec
	mov   dx,OFFSET strLine    		; horizontal line
	call  Writestring
	mov   si,OFFSET buffer    		; point to buffer
	mov   curr_row,DATA_ROW		; set row, column
	mov   curr_col,DATA_COL
	INVOKE SetCursor,curr_row,curr_col

	mov   cx,SECTOR_SIZE    		; loop counter
	mov   bh,0              		; video page 0
L1:	push  cx                		; save loop counter
	mov   ah,0Ah            		; display character
	mov   al,[si]           		; get byte from buffer
	mov   cx,1              		; display it
	int   10h
	call  MoveCursor
	inc   si                		; point to next byte
	pop   cx                		; restore loop counter
	loop  L1                		; repeat the loop
	ret
DisplaySector ENDP

;-----------------------------------------------
MoveCursor PROC
;
; Advance the cursor to the next column,
; check for possible wraparound on screen.
;-----------------------------------------------
	cmp   curr_col,79		; last column?
	jae   L1         		; yes: go to next row
	inc   curr_col		; no: increment column
	jmp   L2
L1:	mov   curr_col,0		; next row
	inc   curr_row
L2:	INVOKE Setcursor,curr_row,curr_col
	ret
MoveCursor ENDP

;-----------------------------------------------------
Setcursor PROC USES dx,
	row:BYTE, col:BYTE
;
; Set the screen cursor position
;-----------------------------------------------------
	mov  dh, row
	mov  dl, col
	call Gotoxy
	ret
Setcursor ENDP
END main

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