📄 ceguicheckbox.h
字号:
/***********************************************************************
filename: CEGUICheckbox.h
created: 13/4/2004
author: Paul D Turner
purpose: Interface to base class for Checkbox Widget
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUICheckbox_h_
#define _CEGUICheckbox_h_
#include "CEGUIBase.h"
#include "elements/CEGUIButtonBase.h"
#include "elements/CEGUICheckboxProperties.h"
#if defined(_MSC_VER)
# pragma warning(push)
# pragma warning(disable : 4251)
#endif
// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
Base class providing logic for Check-box widgets
*/
class CEGUIEXPORT Checkbox : public ButtonBase
{
public:
static const String EventNamespace; //!< Namespace for global events
static const String WidgetTypeName; //!< Window factory name
/*************************************************************************
Event name constants
*************************************************************************/
// generated internally by Window
static const String EventCheckStateChanged; //!< The check-state of the widget has changed.
/*************************************************************************
Accessor Functions
*************************************************************************/
/*!
\brief
return true if the check-box is selected (has the checkmark)
\return
true if the widget is selected and has the check-mark, false if the widget
is not selected and does not have the check-mark.
*/
bool isSelected(void) const {return d_selected;}
/*************************************************************************
Manipulator Functions
*************************************************************************/
/*!
\brief
set whether the check-box is selected or not
\param select
true to select the widget and give it the check-mark. false to de-select the widget and
remove the check-mark.
\return
Nothing.
*/
void setSelected(bool select);
/*************************************************************************
Construction / Destruction
*************************************************************************/
/*!
\brief
Constructor for Checkbox class.
*/
Checkbox(const String& type, const String& name);
/*!
\brief
Destructor for Checkbox class.
*/
virtual ~Checkbox(void);
protected:
/*************************************************************************
New event handlers
*************************************************************************/
/*!
\brief
event triggered internally when state of check-box changes
*/
virtual void onSelectStateChange(WindowEventArgs& e);
/*************************************************************************
Overridden event handlers
*************************************************************************/
virtual void onMouseButtonUp(MouseEventArgs& e);
/*************************************************************************
Implementation Functions
*************************************************************************/
/*!
\brief
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.
\param class_name
The class name that is to be checked.
\return
true if this window was inherited from \a class_name. false if not.
*/
virtual bool testClassName_impl(const String& class_name) const
{
if (class_name=="Checkbox") return true;
return ButtonBase::testClassName_impl(class_name);
}
/*************************************************************************
Implementation Data
*************************************************************************/
bool d_selected; //!< true if check-box is selected (has checkmark)
private:
/*************************************************************************
Static Properties for this class
*************************************************************************/
static CheckboxProperties::Selected d_selectedProperty;
/*************************************************************************
Private methods
*************************************************************************/
void addCheckboxProperties(void);
};
} // End of CEGUI namespace section
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // end of guard _CEGUICheckbox_h_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -