📄 ceguitabbutton.h
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/***********************************************************************
filename: CEGUITabButton.h
created: 8/8/2004
author: Steve Streeting
purpose: Interface to base class for TabButton widget
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUITabButton_h_
#define _CEGUITabButton_h_
#include "CEGUIBase.h"
#include "elements/CEGUIButtonBase.h"
// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
Base class for TabButtons. A TabButton based class is used internally as
the button that appears at the top of a TabControl widget to select the
active tab pane.
*/
class CEGUIEXPORT TabButton : public ButtonBase
{
public:
static const String EventNamespace; //!< Namespace for global events
static const String WidgetTypeName; //!< Window factory name
/*************************************************************************
Event name constants
*************************************************************************/
// generated internally by Window
static const String EventClicked; //!< The button was clicked.
static const String EventDragged; //!< Attempt to drag the button with middle button.
static const String EventScrolled; //!< Scroll wheel activated on top of the button.
/*************************************************************************
Construction and Destruction
*************************************************************************/
/*!
\brief
Constructor for base TabButton class
*/
TabButton(const String& type, const String& name);
/*!
\brief
Destructor for TabButton class
*/
virtual ~TabButton(void);
/*!
\brief
Set whether this tab button is selected or not
*/
virtual void setSelected(bool selected) { d_selected = selected; requestRedraw(); }
/*!
\brief
Return whether this tab button is selected or not
*/
bool isSelected(void) const { return d_selected; }
/*!
\brief
Set the target window which is the content pane which this button is
covering.
*/
void setTargetWindow(Window* wnd);
/*!
\brief
Get the target window which is the content pane which this button is
covering.
*/
Window* getTargetWindow(void) { return d_targetWindow; }
protected:
/*************************************************************************
Implementation Data
*************************************************************************/
bool d_selected; //!< Is this button selected?
bool d_dragging; //!< In drag mode or not
Window* d_targetWindow; //!< The target window which this button is representing
/*************************************************************************
New Event Handlers
*************************************************************************/
/*!
\brief
handler invoked internally when the button is clicked.
*/
virtual void onClicked(WindowEventArgs& e);
/*************************************************************************
Overridden Event Handlers
*************************************************************************/
virtual void onMouseButtonUp(MouseEventArgs& e);
virtual void onMouseButtonDown(MouseEventArgs& e);
virtual void onMouseWheel(MouseEventArgs& e);
virtual void onMouseMove(MouseEventArgs& e);
/*************************************************************************
Implementation Functions
*************************************************************************/
/*!
\brief
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.
\param class_name
The class name that is to be checked.
\return
true if this window was inherited from \a class_name. false if not.
*/
virtual bool testClassName_impl(const String& class_name) const
{
if (class_name=="TabButton") return true;
return ButtonBase::testClassName_impl(class_name);
}
};
} // End of CEGUI namespace section
#endif // end of guard _CEGUITabButton_h_
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