ceguitabcontrol.h
来自「OGRE开发包的依赖包」· C头文件 代码 · 共 534 行 · 第 1/2 页
H
534 行
This must be called for every window created. Normally this is handled automatically by the WindowFactory for each Window type.
\return
Nothing
*/
virtual void initialiseComponents(void);
/*!
\brief
Set the height of the tabs
*/
void setTabHeight(const UDim& height);
/*!
\brief
Set the amount of padding to add either side of the text in the tab
*/
void setTabTextPadding(const UDim& padding);
/*!
\brief
Add a new tab to the tab control.
\par
The new tab will be added with the same text as the window passed in.
\param wnd
The Window which will be placed in the content area of this new tab.
*/
void addTab(Window* wnd);
/*!
\brief
Remove the named tab from the tab control.
\par
The tab content will be destroyed.
*/
void removeTab(const String& name);
/*!
\brief
Remove the tab with the given ID from the tab control.
\par
The tab content will be destroyed.
*/
void removeTab(uint ID);
/*************************************************************************
Construction and Destruction
*************************************************************************/
/*!
\brief
Constructor for TabControl base class.
*/
TabControl(const String& type, const String& name);
/*!
\brief
Destructor for Listbox base class.
*/
virtual ~TabControl(void);
protected:
/*************************************************************************
Implementation Functions
*************************************************************************/
/*!
\brief
Perform the actual rendering for this Window.
\param z
float value specifying the base Z co-ordinate that should be used when rendering
\return
Nothing
*/
virtual void drawSelf(float z) { /* do nothing; rendering handled by children */ }
/*!
\brief
Add a TabButton for the specified child Window.
*/
virtual void addButtonForTabContent(Window* wnd);
/*!
\brief
Remove the TabButton for the specified child Window.
*/
virtual void removeButtonForTabContent(Window* wnd);
/*!
\brief
Return the TabButton associated with this Window.
\exception InvalidRequestException thrown if content is not found.
*/
TabButton* getButtonForTabContents(Window* wnd) const;
/*!
\brief
Construct a button name to handle a window.
*/
String makeButtonName(Window* wnd);
/*!
\brief
Internal implementation of select tab.
\param wnd
Pointer to a Window which is the root of the tab content to select
*/
virtual void selectTab_impl(Window* wnd);
/*!
\brief
Internal implementation of make tab visible.
\param wnd
Pointer to a Window which is the root of the tab content to make visible
*/
virtual void makeTabVisible_impl(Window* wnd);
/*!
\brief
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.
\param class_name
The class name that is to be checked.
\return
true if this window was inherited from \a class_name. false if not.
*/
virtual bool testClassName_impl(const String& class_name) const
{
if (class_name=="TabControl") return true;
return Window::testClassName_impl(class_name);
}
/*!
\brief
Return a pointer to the tab button pane (Window)for
this TabControl.
\return
Pointer to a Window object.
\exception UnknownObjectException
Thrown if the component does not exist.
*/
Window* getTabButtonPane() const;
/*!
\brief
Return a pointer to the content component widget for
this TabControl.
\return
Pointer to a Window object.
\exception UnknownObjectException
Thrown if the component does not exist.
*/
Window* getTabPane() const;
void performChildWindowLayout();
int writeChildWindowsXML(XMLSerializer& xml_stream) const;
// validate window renderer
virtual bool validateWindowRenderer(const String& name) const
{
return (name == "TabControl");
}
/*!
\brief
create and return a pointer to a TabButton widget for use as a clickable tab header
\param name
Button name
\return
Pointer to a TabButton to be used for changing tabs.
*/
TabButton* createTabButton(const String& name) const;
/*************************************************************************
New event handlers
*************************************************************************/
/*!
\brief
Handler called internally when the currently selected item or items changes.
*/
virtual void onSelectionChanged(WindowEventArgs& e);
/*!
\brief
Handler called when the window's font is changed.
\param e
WindowEventArgs object whose 'window' pointer field is set to the window that triggered the event. For this
event the trigger window is always 'this'.
*/
virtual void onFontChanged(WindowEventArgs& e);
/*************************************************************************
Implementation Data
*************************************************************************/
UDim d_tabHeight; //!< The height of the tabs in pixels
UDim d_tabPadding; //!< The padding of the tabs relative to parent
typedef std::vector<TabButton*> TabButtonVector;
TabButtonVector d_tabButtonVector; //!< Sorting for tabs
float d_firstTabOffset; //!< The offset in pixels of the first tab
TabPanePosition d_tabPanePos; //!< The position of the tab pane
float d_btGrabPos; //!< The position on the button tab where user grabbed
/*************************************************************************
Abstract Implementation Functions (must be provided by derived class)
*************************************************************************/
/*!
\brief
create and return a pointer to a TabButton widget for use as a clickable tab header
\param name
Button name
\return
Pointer to a TabButton to be used for changing tabs.
*/
//virtual TabButton* createTabButton_impl(const String& name) const = 0;
/*!
\brief
Calculate the correct position and size of a tab button, based on the
index it is due to be placed at.
\param index
The index of the tab button
*/
void calculateTabButtonSizePosition(size_t index);
protected:
/*************************************************************************
Static Properties for this class
*************************************************************************/
static TabControlProperties::TabHeight d_tabHeightProperty;
static TabControlProperties::TabTextPadding d_tabTextPaddingProperty;
static TabControlProperties::TabPanePosition d_tabPanePosition;
/*************************************************************************
Private methods
*************************************************************************/
void addTabControlProperties(void);
void addChild_impl(Window* wnd);
void removeChild_impl(Window* wnd);
/*************************************************************************
Event handlers
*************************************************************************/
bool handleContentWindowTextChanged(const EventArgs& args);
bool handleTabButtonClicked(const EventArgs& args);
bool handleScrollPane(const EventArgs& e);
bool handleDraggedPane(const EventArgs& e);
bool handleWheeledPane(const EventArgs& e);
};
} // End of CEGUI namespace section
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // end of guard _CEGUITabControl_h_
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?