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📄 ceguispinner.h

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/***********************************************************************
    filename: 	CEGUISpinner.h
    created:	3/2/2005
    author:		Paul D Turner
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUISpinner_h_
#define _CEGUISpinner_h_

#include "CEGUIBase.h"
#include "CEGUIWindow.h"
#include "elements/CEGUISpinnerProperties.h"

#if defined(_MSC_VER)
#	pragma warning(push)
#	pragma warning(disable : 4251)
#endif


// Start of CEGUI namespace section
namespace CEGUI
{
    /*!
    \brief
        Base class for the Spinner widget.

        The spinner widget has a text area where numbers may be entered
        and two buttons which may be used to increase or decrease the
        value in the text area by a user specified amount.

    \note
        While the Spinner widget has support for floating point values, the
        results of using this support in its current state may not be
        satisfactory.  The general advice, for the moment, is to avoid
        very large or very small values in floating point mode, and to
        perform as little manipulation of the values as possible.  The
        various issues you may see range from scientific notation appearing
        in the box, to complete breakdown of 'expected' values upon
        manipulation.  This is something that we intend to address for a
        future release.
    */
    class CEGUIEXPORT Spinner : public Window
    {
    public:
        /*!
        \brief
            Enumerated type specifying possible input and/or display modes for the spinner.
        */
        enum TextInputMode
        {
            FloatingPoint,  //!< Floating point decimal.
            Integer,        //!< Integer decimal.
            Hexadecimal,    //!< Hexadecimal.
            Octal           //!< Octal
        };

        /*************************************************************************
            Events system constants
        *************************************************************************/
        static const String WidgetTypeName;                 //!< Window factory name
        static const String EventNamespace;                 //!< Namespace for global events
        static const String EventValueChanged;              //!< Event fired when the spinner value changes.
        static const String EventStepChanged;               //!< Event fired when the step value changes.
        static const String EventMaximumValueChanged;       //!< Event fired when the maximum spinner value changes.
        static const String EventMinimumValueChanged;       //!< Event fired when the minimum spinner value changes.
        static const String EventTextInputModeChanged;      //!< Event fired when the input/display mode is changed.

        /*************************************************************************
            Component widget name suffix strings
        *************************************************************************/
        static const String EditboxNameSuffix;          //!< Widget name suffix for the editbox thumb component.
        static const String IncreaseButtonNameSuffix;   //!< Widget name suffix for the increase button component.
        static const String DecreaseButtonNameSuffix;   //!< Widget name suffix for the decrease button component.

        /*************************************************************************
            Object Construction and Destruction
        *************************************************************************/
        /*!
        \brief
            Constructor for Spinner objects
        */
        Spinner(const String& type, const String& name);

        /*!
        \brief
            Destructor for Spinner objects
        */
        virtual ~Spinner(void);

	    /*!
	    \brief
		    Initialises the Window based object ready for use.

	    \note
		    This must be called for every window created.  Normally this is handled automatically by the WindowFactory for each Window type.

	    \return
		    Nothing
	    */
        void initialiseComponents(void);


        /*************************************************************************
        	Accessors
        *************************************************************************/
        /*!
        \brief
            Return the current spinner value.

        \return
            current float value of the Spinner.
        */
        float getCurrentValue(void) const;

        /*!
        \brief
            Return the current step value.

        \return
            float step value.  This is the value added to the spinner vaue when the
            up / down buttons are clicked.
        */
        float getStepSize(void) const;

        /*!
        \brief
            Return the current maximum limit value for the Spinner.

        \return
            Maximum value that is allowed for the spinner.
        */
        float getMaximumValue(void) const;

        /*!
        \brief
            Return the current minimum limit value for the Spinner.

        \return
            Minimum value that is allowed for the spinner.
        */
        float getMinimumValue(void) const;

        /*!
        \brief
            Return the current text input / display mode setting.

        \return
            One of the TextInputMode enumerated values indicating the current
            text input and display mode.
        */
        TextInputMode getTextInputMode(void) const;

        /*************************************************************************
        	Manipulators
        *************************************************************************/
        /*!
        \brief
            Set the current spinner value.

        \param value
            value to be assigned to the Spinner.

        \return
            Nothing.
        */
        void setCurrentValue(float value);

        /*!
        \brief
            Set the current step value.

        \param step
            The value added to be the spinner value when the
            up / down buttons are clicked.

        \return
            Nothing.
        */
        void setStepSize(float step);

        /*!
        \brief
            Set the spinner maximum value.

        \param maxValue
            The maximum value to be allowed by the spinner.

        \return
            Nothing.
        */
        void setMaximumValue(float maxValue);

        /*!
        \brief
            Set the spinner minimum value.

        \param minVaue
            The minimum value to be allowed by the spinner.

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