📄 filetree.h
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#if !defined(AFX_FILETREE_H__FD3A97D5_FF03_4C76_86E3_F84EAB17124D__INCLUDED_)
#define AFX_FILETREE_H__FD3A97D5_FF03_4C76_86E3_F84EAB17124D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FileTree.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFileTree window
class CFileTree : public CTreeCtrl
{
// Construction
public:
CFileTree();
// Attributes
public:
UINT m_menuID;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyTree)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CFileTree();
UINT GetMenuID();
void SetMenuID(UINT nID);
// Generated message map functions
protected:
//{{AFX_MSG(CMyTree)
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FILETREE_H__FD3A97D5_FF03_4C76_86E3_F84EAB17124D__INCLUDED_)
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