📄 wzdview.cpp
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// WzdView.cpp : implementation of the CWzdView class
//
#include "stdafx.h"
#include "resource.h"
#include "Wzd.h"
#include "WzdDoc.h"
#include "WzdView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdView
IMPLEMENT_DYNCREATE(CWzdView, CView)
BEGIN_MESSAGE_MAP(CWzdView, CView)
//{{AFX_MSG_MAP(CWzdView)
ON_WM_RBUTTONDOWN()
ON_COMMAND(IDC_WZD1_TYPE, OnWzd1Type)
ON_COMMAND(IDC_WZD2_TYPE, OnWzd2Type)
ON_COMMAND(IDC_WZD3_TYPE, OnWzd3Type)
ON_COMMAND(IDC_WZD4_TYPE, OnWzd4Type)
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdView construction/destruction
CWzdView::CWzdView()
{
// TODO: add construction code here
}
CWzdView::~CWzdView()
{
}
BOOL CWzdView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView drawing
void CWzdView::OnDraw(CDC* pDC)
{
CWzdDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView printing
BOOL CWzdView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CWzdView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CWzdView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView diagnostics
#ifdef _DEBUG
void CWzdView::AssertValid() const
{
CView::AssertValid();
}
void CWzdView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CWzdDoc* CWzdView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CWzdDoc)));
return (CWzdDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CWzdView message handlers
void CWzdView::OnRButtonDown(UINT nFlags, CPoint point)
{
// create popup menu
CMenu menu;
menu.CreatePopupMenu();
// add plain menu item
menu.AppendMenu(0, IDC_WZD1_TYPE, "Wzd&1");
// add menu item with check mark
menu.AppendMenu(MF_CHECKED, IDC_WZD2_TYPE, "Wzd&2");
// add a separator
menu.AppendMenu(MF_SEPARATOR, 0, "");
// add a disabled(greyed) menu item
menu.AppendMenu(MF_GRAYED, IDC_WZD3_TYPE, "Wzd&3");
// add menu item with check mark
menu.AppendMenu(0, IDC_WZD4_TYPE, "Wzd&4");
menu.CheckMenuRadioItem(IDC_WZD3_TYPE,IDC_WZD4_TYPE,IDC_WZD4_TYPE,MF_BYCOMMAND);
// display popup menu at cursor position
CPoint pt;
GetCursorPos(&pt);
menu.TrackPopupMenu(TPM_RIGHTBUTTON, pt.x, pt.y, this);
// destroy menu
menu.DestroyMenu();
// load a menu from the resources
menu.LoadMenu(IDR_WZD_MENU);
// get a pointer to actual popup menu
CMenu* pPopup = menu.GetSubMenu(0);
// disable a menu item entry by menu command
pPopup->EnableMenuItem( ID_POPUP_WZD1, MF_BYCOMMAND|MF_GRAYED );
// check a menu item by zero based position
pPopup->CheckMenuItem( 2,MF_BYPOSITION|MF_CHECKED);
// and display at current point
GetCursorPos(&pt);
pPopup->TrackPopupMenu(TPM_RIGHTBUTTON, pt.x, pt.y, this);
// and destroy
menu.DestroyMenu();
CView::OnRButtonDown(nFlags, point);
}
void CWzdView::OnWzd1Type()
{
// TODO: Add your command handler code here
}
void CWzdView::OnWzd2Type()
{
// TODO: Add your command handler code here
}
void CWzdView::OnWzd3Type()
{
// TODO: Add your command handler code here
}
void CWzdView::OnWzd4Type()
{
// TODO: Add your command handler code here
}
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