📄 wzdedit.h
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#if !defined(AFX_WZDEDIT_H__1EC84996_C589_11D1_9B5C_00AA003D8695__INCLUDED_)
#define AFX_WZDEDIT_H__1EC84996_C589_11D1_9B5C_00AA003D8695__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// WzdEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWzdEdit window
class CWzdEdit : public CEdit
{
// Construction
public:
CWzdEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWzdEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CWzdEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CWzdEdit)
afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CBrush m_brush;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WZDEDIT_H__1EC84996_C589_11D1_9B5C_00AA003D8695__INCLUDED_)
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