📄 snmpengine.java
字号:
/* * @(#)file SnmpEngine.java * @(#)author Sun Microsystems, Inc. * @(#)version 1.20 * @(#)date 08/07/21 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * */package com.sun.jmx.snmp;/** * This engine is conformant with the RFC 2571. It is the main object within an SNMP entity (agent, manager...). * To an engine is associated an {@link SnmpEngineId}. * Engine instantiation is based on a factory {@link com.sun.jmx.snmp.SnmpEngineFactory SnmpEngineFactory}. * When an <CODE> SnmpEngine </CODE> is created, a User based Security Model (USM) is initialized. The security configuration is located in a text file. * The text file is read when the engine is created. * <p>Note that the engine is not used when the agent is SNMPv1/SNMPv2 only.<P> The USM configuration text file is remotely updatable using the USM Mib.</P><P> User that are configured in the Usm text file are nonVolatile. </P><P> Usm Mib userEntry supported storage type values are : volatile or nonVolatile only. Other values are rejected and a wrongValue is returned) </P><ul><li> volatile means that user entry is not flushed in security file </li><li> nonVolatile means that user entry is flushed in security file </li><li> If a nonVolatile row is set to be volatile, it will be not flushed in the file </li><li>If a volatile row created from the UsmMib is set to nonVolatile, it will be flushed in the file (if the file exist and is writable otherwise an inconsistentValue is returned)</li></ul> * <p><b>This API is a Sun Microsystems internal API and is subject * to change without notice.</b></p> * @since 1.5 */public interface SnmpEngine { /** * Gets the engine time in seconds. This is the time from the last reboot. * @return The time from the last reboot. */ public int getEngineTime(); /** * Gets the engine Id. This is unique for each engine. * @return The engine Id object. */ public SnmpEngineId getEngineId(); /** * Gets the engine boot number. This is the number of time this engine has rebooted. Each time an <CODE>SnmpEngine</CODE> is instantiated, it will read this value in its Lcd, and store back the value incremented by one. * @return The engine's number of reboot. */ public int getEngineBoots(); /** * Gets the Usm key handler. * @return The key handler. */ public SnmpUsmKeyHandler getUsmKeyHandler();}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -