📄 reentrantlock.java
字号:
/* * @(#)ReentrantLock.java 1.12 06/03/30 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */package java.util.concurrent.locks;import java.util.*;import java.util.concurrent.*;import java.util.concurrent.atomic.*;/** * A reentrant mutual exclusion {@link Lock} with the same basic * behavior and semantics as the implicit monitor lock accessed using * {@code synchronized} methods and statements, but with extended * capabilities. * * <p>A {@code ReentrantLock} is <em>owned</em> by the thread last * successfully locking, but not yet unlocking it. A thread invoking * {@code lock} will return, successfully acquiring the lock, when * the lock is not owned by another thread. The method will return * immediately if the current thread already owns the lock. This can * be checked using methods {@link #isHeldByCurrentThread}, and {@link * #getHoldCount}. * * <p>The constructor for this class accepts an optional * <em>fairness</em> parameter. When set {@code true}, under * contention, locks favor granting access to the longest-waiting * thread. Otherwise this lock does not guarantee any particular * access order. Programs using fair locks accessed by many threads * may display lower overall throughput (i.e., are slower; often much * slower) than those using the default setting, but have smaller * variances in times to obtain locks and guarantee lack of * starvation. Note however, that fairness of locks does not guarantee * fairness of thread scheduling. Thus, one of many threads using a * fair lock may obtain it multiple times in succession while other * active threads are not progressing and not currently holding the * lock. * Also note that the untimed {@link #tryLock() tryLock} method does not * honor the fairness setting. It will succeed if the lock * is available even if other threads are waiting. * * <p>It is recommended practice to <em>always</em> immediately * follow a call to {@code lock} with a {@code try} block, most * typically in a before/after construction such as: * * <pre> * class X { * private final ReentrantLock lock = new ReentrantLock(); * // ... * * public void m() { * lock.lock(); // block until condition holds * try { * // ... method body * } finally { * lock.unlock() * } * } * } * </pre> * * <p>In addition to implementing the {@link Lock} interface, this * class defines methods {@code isLocked} and * {@code getLockQueueLength}, as well as some associated * {@code protected} access methods that may be useful for * instrumentation and monitoring. * * <p>Serialization of this class behaves in the same way as built-in * locks: a deserialized lock is in the unlocked state, regardless of * its state when serialized. * * <p>This lock supports a maximum of 2147483647 recursive locks by * the same thread. Attempts to exceed this limit result in * {@link Error} throws from locking methods. * * @since 1.5 * @author Doug Lea */public class ReentrantLock implements Lock, java.io.Serializable { private static final long serialVersionUID = 7373984872572414699L; /** Synchronizer providing all implementation mechanics */ private final Sync sync; /** * Base of synchronization control for this lock. Subclassed * into fair and nonfair versions below. Uses AQS state to * represent the number of holds on the lock. */ static abstract class Sync extends AbstractQueuedSynchronizer { private static final long serialVersionUID = -5179523762034025860L; /** * Performs {@link Lock#lock}. The main reason for subclassing * is to allow fast path for nonfair version. */ abstract void lock(); /** * Performs non-fair tryLock. tryAcquire is * implemented in subclasses, but both need nonfair * try for trylock method. */ final boolean nonfairTryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); if (c == 0) { if (compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) // overflow throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; } protected final boolean tryRelease(int releases) { int c = getState() - releases; if (Thread.currentThread() != getExclusiveOwnerThread()) throw new IllegalMonitorStateException(); boolean free = false; if (c == 0) { free = true; setExclusiveOwnerThread(null); } setState(c); return free; } protected final boolean isHeldExclusively() { // While we must in general read state before owner, // we don't need to do so to check if current thread is owner return getExclusiveOwnerThread() == Thread.currentThread(); } final ConditionObject newCondition() { return new ConditionObject(); } // Methods relayed from outer class final Thread getOwner() { return getState() == 0 ? null : getExclusiveOwnerThread(); } final int getHoldCount() { return isHeldExclusively() ? getState() : 0; } final boolean isLocked() { return getState() != 0; } /** * Reconstitutes this lock instance from a stream. * @param s the stream */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { s.defaultReadObject(); setState(0); // reset to unlocked state } } /** * Sync object for non-fair locks */ final static class NonfairSync extends Sync { private static final long serialVersionUID = 7316153563782823691L; /** * Performs lock. Try immediate barge, backing up to normal * acquire on failure. */ final void lock() { if (compareAndSetState(0, 1)) setExclusiveOwnerThread(Thread.currentThread()); else acquire(1); } protected final boolean tryAcquire(int acquires) { return nonfairTryAcquire(acquires); } } /** * Sync object for fair locks */ final static class FairSync extends Sync { private static final long serialVersionUID = -3000897897090466540L; final void lock() { acquire(1); } /** * Fair version of tryAcquire. Don't grant access unless * recursive call or no waiters or is first. */ protected final boolean tryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); if (c == 0) { if (isFirst(current) && compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; } } /** * Creates an instance of {@code ReentrantLock}. * This is equivalent to using {@code ReentrantLock(false)}. */ public ReentrantLock() { sync = new NonfairSync(); } /** * Creates an instance of {@code ReentrantLock} with the * given fairness policy. * * @param fair {@code true} if this lock should use a fair ordering policy */ public ReentrantLock(boolean fair) { sync = (fair)? new FairSync() : new NonfairSync(); } /** * Acquires the lock. * * <p>Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * * <p>If the current thread already holds the lock then the hold * count is incremented by one and the method returns immediately. * * <p>If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until the lock has been acquired, * at which time the lock hold count is set to one. */ public void lock() { sync.lock(); } /** * Acquires the lock unless the current thread is * {@linkplain Thread#interrupt interrupted}. * * <p>Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * * <p>If the current thread already holds this lock then the hold count * is incremented by one and the method returns immediately. * * <p>If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of two things happens: * * <ul> * * <li>The lock is acquired by the current thread; or * * <li>Some other thread {@linkplain Thread#interrupt interrupts} the * current thread. * * </ul> * * <p>If the lock is acquired by the current thread then the lock hold * count is set to one. * * <p>If the current thread: * * <ul> * * <li>has its interrupted status set on entry to this method; or * * <li>is {@linkplain Thread#interrupt interrupted} while acquiring * the lock, * * </ul> * * then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * * <p>In this implementation, as this method is an explicit * interruption point, preference is given to responding to the * interrupt over normal or reentrant acquisition of the lock. * * @throws InterruptedException if the current thread is interrupted */ public void lockInterruptibly() throws InterruptedException { sync.acquireInterruptibly(1); } /** * Acquires the lock only if it is not held by another thread at the time * of invocation. * * <p>Acquires the lock if it is not held by another thread and * returns immediately with the value {@code true}, setting the * lock hold count to one. Even when this lock has been set to use a * fair ordering policy, a call to {@code tryLock()} <em>will</em> * immediately acquire the lock if it is available, whether or not * other threads are currently waiting for the lock. * This "barging" behavior can be useful in certain * circumstances, even though it breaks fairness. If you want to honor * the fairness setting for this lock, then use * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) } * which is almost equivalent (it also detects interruption). * * <p> If the current thread already holds this lock then the hold * count is incremented by one and the method returns {@code true}. * * <p>If the lock is held by another thread then this method will return * immediately with the value {@code false}. * * @return {@code true} if the lock was free and was acquired by the * current thread, or the lock was already held by the current * thread; and {@code false} otherwise */ public boolean tryLock() { return sync.nonfairTryAcquire(1); } /** * Acquires the lock if it is not held by another thread within the given * waiting time and the current thread has not been * {@linkplain Thread#interrupt interrupted}. * * <p>Acquires the lock if it is not held by another thread and returns * immediately with the value {@code true}, setting the lock hold count * to one. If this lock has been set to use a fair ordering policy then * an available lock <em>will not</em> be acquired if any other threads * are waiting for the lock. This is in contrast to the {@link #tryLock()} * method. If you want a timed {@code tryLock} that does permit barging on * a fair lock then combine the timed and un-timed forms together: * * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... } * </pre> * * <p>If the current thread * already holds this lock then the hold count is incremented by one and * the method returns {@code true}. * * <p>If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of three things happens: * * <ul> * * <li>The lock is acquired by the current thread; or
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -