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📄 reentrantlock.java

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/* * @(#)ReentrantLock.java	1.12 06/03/30 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */package java.util.concurrent.locks;import java.util.*;import java.util.concurrent.*;import java.util.concurrent.atomic.*;/** * A reentrant mutual exclusion {@link Lock} with the same basic * behavior and semantics as the implicit monitor lock accessed using * {@code synchronized} methods and statements, but with extended * capabilities. * * <p>A {@code ReentrantLock} is <em>owned</em> by the thread last * successfully locking, but not yet unlocking it. A thread invoking * {@code lock} will return, successfully acquiring the lock, when * the lock is not owned by another thread. The method will return * immediately if the current thread already owns the lock. This can * be checked using methods {@link #isHeldByCurrentThread}, and {@link * #getHoldCount}. * * <p>The constructor for this class accepts an optional * <em>fairness</em> parameter.  When set {@code true}, under * contention, locks favor granting access to the longest-waiting * thread.  Otherwise this lock does not guarantee any particular * access order.  Programs using fair locks accessed by many threads * may display lower overall throughput (i.e., are slower; often much * slower) than those using the default setting, but have smaller * variances in times to obtain locks and guarantee lack of * starvation. Note however, that fairness of locks does not guarantee * fairness of thread scheduling. Thus, one of many threads using a * fair lock may obtain it multiple times in succession while other * active threads are not progressing and not currently holding the * lock. * Also note that the untimed {@link #tryLock() tryLock} method does not * honor the fairness setting. It will succeed if the lock * is available even if other threads are waiting. * * <p>It is recommended practice to <em>always</em> immediately * follow a call to {@code lock} with a {@code try} block, most * typically in a before/after construction such as: * * <pre> * class X { *   private final ReentrantLock lock = new ReentrantLock(); *   // ... * *   public void m() { *     lock.lock();  // block until condition holds *     try { *       // ... method body *     } finally { *       lock.unlock() *     } *   } * } * </pre> * * <p>In addition to implementing the {@link Lock} interface, this * class defines methods {@code isLocked} and * {@code getLockQueueLength}, as well as some associated * {@code protected} access methods that may be useful for * instrumentation and monitoring. * * <p>Serialization of this class behaves in the same way as built-in * locks: a deserialized lock is in the unlocked state, regardless of * its state when serialized. * * <p>This lock supports a maximum of 2147483647 recursive locks by * the same thread. Attempts to exceed this limit result in * {@link Error} throws from locking methods. * * @since 1.5 * @author Doug Lea */public class ReentrantLock implements Lock, java.io.Serializable {    private static final long serialVersionUID = 7373984872572414699L;    /** Synchronizer providing all implementation mechanics */    private final Sync sync;    /**     * Base of synchronization control for this lock. Subclassed     * into fair and nonfair versions below. Uses AQS state to     * represent the number of holds on the lock.     */    static abstract class Sync extends AbstractQueuedSynchronizer {        private static final long serialVersionUID = -5179523762034025860L;        /**         * Performs {@link Lock#lock}. The main reason for subclassing         * is to allow fast path for nonfair version.         */        abstract void lock();        /**         * Performs non-fair tryLock.  tryAcquire is         * implemented in subclasses, but both need nonfair         * try for trylock method.         */        final boolean nonfairTryAcquire(int acquires) {            final Thread current = Thread.currentThread();            int c = getState();            if (c == 0) {                if (compareAndSetState(0, acquires)) {                    setExclusiveOwnerThread(current);                    return true;                }            }            else if (current == getExclusiveOwnerThread()) {                int nextc = c + acquires;                if (nextc < 0) // overflow                    throw new Error("Maximum lock count exceeded");                setState(nextc);                return true;            }            return false;        }        protected final boolean tryRelease(int releases) {            int c = getState() - releases;            if (Thread.currentThread() != getExclusiveOwnerThread())                throw new IllegalMonitorStateException();            boolean free = false;            if (c == 0) {                free = true;                setExclusiveOwnerThread(null);            }            setState(c);            return free;        }        protected final boolean isHeldExclusively() {            // While we must in general read state before owner,            // we don't need to do so to check if current thread is owner            return getExclusiveOwnerThread() == Thread.currentThread();        }        final ConditionObject newCondition() {            return new ConditionObject();        }        // Methods relayed from outer class        final Thread getOwner() {            return getState() == 0 ? null : getExclusiveOwnerThread();        }        final int getHoldCount() {            return isHeldExclusively() ? getState() : 0;        }        final boolean isLocked() {            return getState() != 0;        }        /**         * Reconstitutes this lock instance from a stream.         * @param s the stream         */        private void readObject(java.io.ObjectInputStream s)            throws java.io.IOException, ClassNotFoundException {            s.defaultReadObject();            setState(0); // reset to unlocked state        }    }    /**     * Sync object for non-fair locks     */    final static class NonfairSync extends Sync {        private static final long serialVersionUID = 7316153563782823691L;        /**         * Performs lock.  Try immediate barge, backing up to normal         * acquire on failure.         */        final void lock() {            if (compareAndSetState(0, 1))                setExclusiveOwnerThread(Thread.currentThread());            else                acquire(1);        }        protected final boolean tryAcquire(int acquires) {            return nonfairTryAcquire(acquires);        }    }    /**     * Sync object for fair locks     */    final static class FairSync extends Sync {        private static final long serialVersionUID = -3000897897090466540L;        final void lock() {            acquire(1);        }        /**         * Fair version of tryAcquire.  Don't grant access unless         * recursive call or no waiters or is first.         */        protected final boolean tryAcquire(int acquires) {            final Thread current = Thread.currentThread();            int c = getState();            if (c == 0) {                if (isFirst(current) &&                    compareAndSetState(0, acquires)) {                    setExclusiveOwnerThread(current);                    return true;                }            }            else if (current == getExclusiveOwnerThread()) {                int nextc = c + acquires;                if (nextc < 0)                    throw new Error("Maximum lock count exceeded");                setState(nextc);                return true;            }            return false;        }    }    /**     * Creates an instance of {@code ReentrantLock}.     * This is equivalent to using {@code ReentrantLock(false)}.     */    public ReentrantLock() {        sync = new NonfairSync();    }    /**     * Creates an instance of {@code ReentrantLock} with the     * given fairness policy.     *     * @param fair {@code true} if this lock should use a fair ordering policy     */    public ReentrantLock(boolean fair) {        sync = (fair)? new FairSync() : new NonfairSync();    }    /**     * Acquires the lock.     *     * <p>Acquires the lock if it is not held by another thread and returns     * immediately, setting the lock hold count to one.     *     * <p>If the current thread already holds the lock then the hold     * count is incremented by one and the method returns immediately.     *     * <p>If the lock is held by another thread then the     * current thread becomes disabled for thread scheduling     * purposes and lies dormant until the lock has been acquired,     * at which time the lock hold count is set to one.     */    public void lock() {        sync.lock();    }    /**     * Acquires the lock unless the current thread is     * {@linkplain Thread#interrupt interrupted}.     *     * <p>Acquires the lock if it is not held by another thread and returns     * immediately, setting the lock hold count to one.     *     * <p>If the current thread already holds this lock then the hold count     * is incremented by one and the method returns immediately.     *     * <p>If the lock is held by another thread then the     * current thread becomes disabled for thread scheduling     * purposes and lies dormant until one of two things happens:     *     * <ul>     *     * <li>The lock is acquired by the current thread; or     *     * <li>Some other thread {@linkplain Thread#interrupt interrupts} the     * current thread.     *     * </ul>     *     * <p>If the lock is acquired by the current thread then the lock hold     * count is set to one.     *     * <p>If the current thread:     *     * <ul>     *     * <li>has its interrupted status set on entry to this method; or     *     * <li>is {@linkplain Thread#interrupt interrupted} while acquiring     * the lock,     *     * </ul>     *     * then {@link InterruptedException} is thrown and the current thread's     * interrupted status is cleared.     *     * <p>In this implementation, as this method is an explicit     * interruption point, preference is given to responding to the     * interrupt over normal or reentrant acquisition of the lock.     *     * @throws InterruptedException if the current thread is interrupted     */    public void lockInterruptibly() throws InterruptedException {        sync.acquireInterruptibly(1);    }    /**     * Acquires the lock only if it is not held by another thread at the time     * of invocation.     *     * <p>Acquires the lock if it is not held by another thread and     * returns immediately with the value {@code true}, setting the     * lock hold count to one. Even when this lock has been set to use a     * fair ordering policy, a call to {@code tryLock()} <em>will</em>     * immediately acquire the lock if it is available, whether or not     * other threads are currently waiting for the lock.     * This &quot;barging&quot; behavior can be useful in certain     * circumstances, even though it breaks fairness. If you want to honor     * the fairness setting for this lock, then use     * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) }     * which is almost equivalent (it also detects interruption).     *     * <p> If the current thread already holds this lock then the hold     * count is incremented by one and the method returns {@code true}.     *     * <p>If the lock is held by another thread then this method will return     * immediately with the value {@code false}.     *     * @return {@code true} if the lock was free and was acquired by the     *         current thread, or the lock was already held by the current     *         thread; and {@code false} otherwise     */    public boolean tryLock() {        return sync.nonfairTryAcquire(1);    }    /**     * Acquires the lock if it is not held by another thread within the given     * waiting time and the current thread has not been     * {@linkplain Thread#interrupt interrupted}.     *     * <p>Acquires the lock if it is not held by another thread and returns     * immediately with the value {@code true}, setting the lock hold count     * to one. If this lock has been set to use a fair ordering policy then     * an available lock <em>will not</em> be acquired if any other threads     * are waiting for the lock. This is in contrast to the {@link #tryLock()}     * method. If you want a timed {@code tryLock} that does permit barging on     * a fair lock then combine the timed and un-timed forms together:     *     * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... }     * </pre>     *     * <p>If the current thread     * already holds this lock then the hold count is incremented by one and     * the method returns {@code true}.     *     * <p>If the lock is held by another thread then the     * current thread becomes disabled for thread scheduling     * purposes and lies dormant until one of three things happens:     *     * <ul>     *     * <li>The lock is acquired by the current thread; or

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