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📄 lock.java

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/* * @(#)Lock.java	1.8 06/03/30 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */package java.util.concurrent.locks;import java.util.concurrent.TimeUnit;/** * {@code Lock} implementations provide more extensive locking * operations than can be obtained using {@code synchronized} methods * and statements.  They allow more flexible structuring, may have * quite different properties, and may support multiple associated * {@link Condition} objects. * * <p>A lock is a tool for controlling access to a shared resource by * multiple threads. Commonly, a lock provides exclusive access to a * shared resource: only one thread at a time can acquire the lock and * all access to the shared resource requires that the lock be * acquired first. However, some locks may allow concurrent access to * a shared resource, such as the read lock of a {@link ReadWriteLock}. * * <p>The use of {@code synchronized} methods or statements provides * access to the implicit monitor lock associated with every object, but * forces all lock acquisition and release to occur in a block-structured way: * when multiple locks are acquired they must be released in the opposite * order, and all locks must be released in the same lexical scope in which * they were acquired. * * <p>While the scoping mechanism for {@code synchronized} methods * and statements makes it much easier to program with monitor locks, * and helps avoid many common programming errors involving locks, * there are occasions where you need to work with locks in a more * flexible way. For example, some algorithms for traversing * concurrently accessed data structures require the use of * &quot;hand-over-hand&quot; or &quot;chain locking&quot;: you * acquire the lock of node A, then node B, then release A and acquire * C, then release B and acquire D and so on.  Implementations of the * {@code Lock} interface enable the use of such techniques by * allowing a lock to be acquired and released in different scopes, * and allowing multiple locks to be acquired and released in any * order. * * <p>With this increased flexibility comes additional * responsibility. The absence of block-structured locking removes the * automatic release of locks that occurs with {@code synchronized} * methods and statements. In most cases, the following idiom * should be used: * * <pre><tt>     Lock l = ...; *     l.lock(); *     try { *         // access the resource protected by this lock *     } finally { *         l.unlock(); *     } * </tt></pre> * * When locking and unlocking occur in different scopes, care must be * taken to ensure that all code that is executed while the lock is * held is protected by try-finally or try-catch to ensure that the * lock is released when necessary. * * <p>{@code Lock} implementations provide additional functionality * over the use of {@code synchronized} methods and statements by * providing a non-blocking attempt to acquire a lock ({@link * #tryLock()}), an attempt to acquire the lock that can be * interrupted ({@link #lockInterruptibly}, and an attempt to acquire * the lock that can timeout ({@link #tryLock(long, TimeUnit)}). * * <p>A {@code Lock} class can also provide behavior and semantics * that is quite different from that of the implicit monitor lock, * such as guaranteed ordering, non-reentrant usage, or deadlock * detection. If an implementation provides such specialized semantics * then the implementation must document those semantics. * * <p>Note that {@code Lock} instances are just normal objects and can * themselves be used as the target in a {@code synchronized} statement. * Acquiring the * monitor lock of a {@code Lock} instance has no specified relationship * with invoking any of the {@link #lock} methods of that instance. * It is recommended that to avoid confusion you never use {@code Lock} * instances in this way, except within their own implementation. * * <p>Except where noted, passing a {@code null} value for any * parameter will result in a {@link NullPointerException} being * thrown. * * <h3>Memory Synchronization</h3> * * <p>All {@code Lock} implementations <em>must</em> enforce the same * memory synchronization semantics as provided by the built-in monitor * lock, as described in <a href="http://java.sun.com/docs/books/jls/"> * The Java Language Specification, Third Edition (17.4 Memory Model)</a>: * <ul> * <li>A successful {@code lock} operation has the same memory * synchronization effects as a successful <em>Lock</em> action. * <li>A successful {@code unlock} operation has the same * memory synchronization effects as a successful <em>Unlock</em> action. * </ul> * * Unsuccessful locking and unlocking operations, and reentrant * locking/unlocking operations, do not require any memory * synchronization effects. * * <h3>Implementation Considerations</h3> * * <p> The three forms of lock acquisition (interruptible, * non-interruptible, and timed) may differ in their performance * characteristics, ordering guarantees, or other implementation * qualities.  Further, the ability to interrupt the <em>ongoing</em> * acquisition of a lock may not be available in a given {@code Lock} * class.  Consequently, an implementation is not required to define * exactly the same guarantees or semantics for all three forms of * lock acquisition, nor is it required to support interruption of an * ongoing lock acquisition.  An implementation is required to clearly * document the semantics and guarantees provided by each of the * locking methods. It must also obey the interruption semantics as * defined in this interface, to the extent that interruption of lock * acquisition is supported: which is either totally, or only on * method entry. * * <p>As interruption generally implies cancellation, and checks for * interruption are often infrequent, an implementation can favor responding * to an interrupt over normal method return. This is true even if it can be * shown that the interrupt occurred after another action may have unblocked * the thread. An implementation should document this behavior. * * @see ReentrantLock * @see Condition * @see ReadWriteLock * * @since 1.5 * @author Doug Lea */public interface Lock {    /**     * Acquires the lock.     *     * <p>If the lock is not available then the current thread becomes     * disabled for thread scheduling purposes and lies dormant until the     * lock has been acquired.     *     * <p><b>Implementation Considerations</b>     *     * <p>A {@code Lock} implementation may be able to detect erroneous use     * of the lock, such as an invocation that would cause deadlock, and     * may throw an (unchecked) exception in such circumstances.  The     * circumstances and the exception type must be documented by that     * {@code Lock} implementation.     */    void lock();    /**     * Acquires the lock unless the current thread is     * {@linkplain Thread#interrupt interrupted}.     *     * <p>Acquires the lock if it is available and returns immediately.     *     * <p>If the lock is not available then the current thread becomes     * disabled for thread scheduling purposes and lies dormant until     * one of two things happens:     *     * <ul>     * <li>The lock is acquired by the current thread; or     * <li>Some other thread {@linkplain Thread#interrupt interrupts} the     * current thread, and interruption of lock acquisition is supported.     * </ul>     *     * <p>If the current thread:     * <ul>     * <li>has its interrupted status set on entry to this method; or     * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the     * lock, and interruption of lock acquisition is supported,     * </ul>     * then {@link InterruptedException} is thrown and the current thread's     * interrupted status is cleared.     *     * <p><b>Implementation Considerations</b>     *     * <p>The ability to interrupt a lock acquisition in some     * implementations may not be possible, and if possible may be an     * expensive operation.  The programmer should be aware that this     * may be the case. An implementation should document when this is     * the case.     *     * <p>An implementation can favor responding to an interrupt over     * normal method return.     *     * <p>A {@code Lock} implementation may be able to detect     * erroneous use of the lock, such as an invocation that would     * cause deadlock, and may throw an (unchecked) exception in such     * circumstances.  The circumstances and the exception type must     * be documented by that {@code Lock} implementation.     *     * @throws InterruptedException if the current thread is     *         interrupted while acquiring the lock (and interruption     *         of lock acquisition is supported).     */    void lockInterruptibly() throws InterruptedException;    /**     * Acquires the lock only if it is free at the time of invocation.     *     * <p>Acquires the lock if it is available and returns immediately     * with the value {@code true}.     * If the lock is not available then this method will return     * immediately with the value {@code false}.     *     * <p>A typical usage idiom for this method would be:     * <pre>     *      Lock lock = ...;     *      if (lock.tryLock()) {     *          try {     *              // manipulate protected state     *          } finally {     *              lock.unlock();     *          }     *      } else {     *          // perform alternative actions     *      }     * </pre>     * This usage ensures that the lock is unlocked if it was acquired, and     * doesn't try to unlock if the lock was not acquired.     *     * @return {@code true} if the lock was acquired and     *         {@code false} otherwise     */    boolean tryLock();    /**     * Acquires the lock if it is free within the given waiting time and the     * current thread has not been {@linkplain Thread#interrupt interrupted}.     *     * <p>If the lock is available this method returns immediately     * with the value {@code true}.     * If the lock is not available then     * the current thread becomes disabled for thread scheduling     * purposes and lies dormant until one of three things happens:     * <ul>     * <li>The lock is acquired by the current thread; or     * <li>Some other thread {@linkplain Thread#interrupt interrupts} the     * current thread, and interruption of lock acquisition is supported; or     * <li>The specified waiting time elapses     * </ul>     *     * <p>If the lock is acquired then the value {@code true} is returned.     *     * <p>If the current thread:     * <ul>     * <li>has its interrupted status set on entry to this method; or     * <li>is {@linkplain Thread#interrupt interrupted} while acquiring     * the lock, and interruption of lock acquisition is supported,     * </ul>     * then {@link InterruptedException} is thrown and the current thread's     * interrupted status is cleared.     *     * <p>If the specified waiting time elapses then the value {@code false}     * is returned.     * If the time is     * less than or equal to zero, the method will not wait at all.     *     * <p><b>Implementation Considerations</b>     *     * <p>The ability to interrupt a lock acquisition in some implementations     * may not be possible, and if possible may     * be an expensive operation.     * The programmer should be aware that this may be the case. An     * implementation should document when this is the case.     *     * <p>An implementation can favor responding to an interrupt over normal     * method return, or reporting a timeout.     *     * <p>A {@code Lock} implementation may be able to detect     * erroneous use of the lock, such as an invocation that would cause     * deadlock, and may throw an (unchecked) exception in such circumstances.     * The circumstances and the exception type must be documented by that     * {@code Lock} implementation.     *     * @param time the maximum time to wait for the lock     * @param unit the time unit of the {@code time} argument     * @return {@code true} if the lock was acquired and {@code false}     *         if the waiting time elapsed before the lock was acquired     *     * @throws InterruptedException if the current thread is interrupted     *         while acquiring the lock (and interruption of lock     *         acquisition is supported)     */    boolean tryLock(long time, TimeUnit unit) throws InterruptedException;    /**     * Releases the lock.     *     * <p><b>Implementation Considerations</b>     *     * <p>A {@code Lock} implementation will usually impose     * restrictions on which thread can release a lock (typically only the     * holder of the lock can release it) and may throw     * an (unchecked) exception if the restriction is violated.     * Any restrictions and the exception     * type must be documented by that {@code Lock} implementation.     */    void unlock();    /**     * Returns a new {@link Condition} instance that is bound to this     * {@code Lock} instance.     *     * <p>Before waiting on the condition the lock must be held by the     * current thread.     * A call to {@link Condition#await()} will atomically release the lock     * before waiting and re-acquire the lock before the wait returns.     *     * <p><b>Implementation Considerations</b>     *     * <p>The exact operation of the {@link Condition} instance depends on     * the {@code Lock} implementation and must be documented by that     * implementation.     *     * @return A new {@link Condition} instance for this {@code Lock} instance     * @throws UnsupportedOperationException if this {@code Lock}     *         implementation does not support conditions     */    Condition newCondition();}

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