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📄 contextualrenderedimagefactory.java

📁 java1.6众多例子参考
💻 JAVA
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/* * @(#)ContextualRenderedImageFactory.java	1.12 05/11/17 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. *//* ******************************************************************** ********************************************************************** ********************************************************************** *** COPYRIGHT (c) Eastman Kodak Company, 1997                      *** *** As  an unpublished  work pursuant to Title 17 of the United    *** *** States Code.  All rights reserved.                             *** ********************************************************************** ********************************************************************** **********************************************************************/package java.awt.image.renderable;import java.awt.geom.Rectangle2D;import java.awt.image.RenderedImage;/** * ContextualRenderedImageFactory provides an interface for the * functionality that may differ between instances of * RenderableImageOp.  Thus different operations on RenderableImages * may be performed by a single class such as RenderedImageOp through * the use of multiple instances of ContextualRenderedImageFactory. * The name ContextualRenderedImageFactory is commonly shortened to * "CRIF." * * <p> All operations that are to be used in a rendering-independent * chain must implement ContextualRenderedImageFactory. * * <p> Classes that implement this interface must provide a * constructor with no arguments. */public interface ContextualRenderedImageFactory extends RenderedImageFactory {     /**     * Maps the operation's output RenderContext into a RenderContext     * for each of the operation's sources.  This is useful for     * operations that can be expressed in whole or in part simply as     * alterations in the RenderContext, such as an affine mapping, or     * operations that wish to obtain lower quality renderings of     * their sources in order to save processing effort or     * transmission bandwith.  Some operations, such as blur, can also     * use this mechanism to avoid obtaining sources of higher quality     * than necessary.     *     * @param i the index of the source image.     * @param renderContext the RenderContext being applied to the operation.     * @param paramBlock a ParameterBlock containing the operation's     *        sources and parameters.     * @param image the RenderableImage being rendered.     * @return a <code>RenderContext</code> for      *         the source at the specified index of the parameters     *         Vector contained in the specified ParameterBlock.     */    RenderContext mapRenderContext(int i,                                   RenderContext renderContext,                                   ParameterBlock paramBlock,                                   RenderableImage image);           /**     * Creates a rendering, given a RenderContext and a ParameterBlock     * containing the operation's sources and parameters.  The output     * is a RenderedImage that takes the RenderContext into account to     * determine its dimensions and placement on the image plane.     * This method houses the "intelligence" that allows a     * rendering-independent operation to adapt to a specific     * RenderContext.     *     * @param renderContext The RenderContext specifying the rendering     * @param paramBlock a ParameterBlock containing the operation's     *        sources and parameters     * @return a <code>RenderedImage</code> from the sources and parameters     *         in the specified ParameterBlock and according to the      *         rendering instructions in the specified RenderContext.     */    RenderedImage create(RenderContext renderContext,                         ParameterBlock paramBlock);        /**     * Returns the bounding box for the output of the operation,     * performed on a given set of sources, in rendering-independent     * space.  The bounds are returned as a Rectangle2D, that is, an     * axis-aligned rectangle with floating-point corner coordinates.     *     * @param paramBlock a ParameterBlock containing the operation's     *        sources and parameters.     * @return a Rectangle2D specifying the rendering-independent      *         bounding box of the output.     */    Rectangle2D getBounds2D(ParameterBlock paramBlock);    /**     * Gets the appropriate instance of the property specified by the name      * parameter.  This method must determine which instance of a property to     * return when there are multiple sources that each specify the property.     *     * @param paramBlock a ParameterBlock containing the operation's     *        sources and parameters.     * @param name a String naming the desired property.     * @return an object reference to the value of the property requested.     */    Object getProperty(ParameterBlock paramBlock, String name);    /**      * Returns a list of names recognized by getProperty.      * @return the list of property names.     */    String[] getPropertyNames();    /**     * Returns true if successive renderings (that is, calls to     * create(RenderContext, ParameterBlock)) with the same arguments     * may produce different results.  This method may be used to     * determine whether an existing rendering may be cached and     * reused.  It is always safe to return true.     * @return <code>true</code> if successive renderings with the     *         same arguments might produce different results;     *         <code>false</code> otherwise.     */    boolean isDynamic();}

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