📄 iaudioplayer.java
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/*
* IAudioPlayer.java
*
* Created on 2007年3月19日, 上午1:47
*
* To change this template, choose Tools | Template Manager
* and open the template in the editor.
*/
package audio;
import javax.sound.sampled.*;
import java.io.File;
import java.io.InputStream;
import java.net.URL;
/**
*
* @author 吕硕
*/
public interface IAudioPlayer
{
/**
* Load audio to playback from a URL
*
* @param url The url of the audio data
* @throws Exception
*/
public void loadAudio(URL url) throws Exception;
/**
* Load audio to playback from a File
*
* @param file The file of the audio data
* @throws Exception
*/
public void loadAudio(File file) throws Exception;
/**
* Load audio to playback from an InputStream
*
* @param inputStream The InputStream of the audio data
* @throws Exception
*/
public void loadAudio(InputStream inputStream) throws Exception;
/**
* begin playback of the audio
*/
public void play();
/**
* Pause playback of the audio. Effectively stops playback without
* resetting the playback position.
*
* @see #stop
*/
public void pause();
/**
* Stops playback of the audio. Effectively stops playback and
* resets the playback position to the beginning.
*
* @see #pause
*/
public void stop();
/**
* Sets the gain amount to apply to the audio playback. Positive gain will raise the
* amplitude and negative gain will lower it.
*
* @param dB the deci-Bell gain amount
*/
public void setGain(float dB);
/**
* Sets the pan, or the stereo placement of the audio playback. -1 is all left channel,
* 0 is center, and 1 is right
*
* @param pan the pan value. Between -1 and 1
*/
public void setPan(float pan);
/**
* Clear the cached audip data
*/
public void unloadAudio();
/**
* @return The playback Line's current playback position
*/
public int getFramePosition();
/**
* @return The Line used for playback
* @see javax.sound.sampled.Line
*/
public Line getLine();
/**
*
* @return The current format of the playback line
* @see javax.sound.sampled.Line
*/
public AudioFormat getCurrentFormat();
/**
* @return the AudioInputStream used to retrieve the audio data for playback
*/
public AudioInputStream getAudioInputStream();
}
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