📄 a00015.html
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>The Protothreads Library 1.4: Examples</title><link href="doxygen.css" rel="stylesheet" type="text/css"><link href="tabs.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.4.6 --><div class="tabs"> <ul> <li><a href="main.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="annotated.html"><span>Data Structures</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul></div><h1>Examples</h1><h2><a class="anchor" name="example-small">A small example</a></h2>This first example shows a very simple program: two protothreads waiting for each other to toggle two flags. The code illustrates how to write protothreads code, how to initialize protothreads, and how to schedule them.<p><div class="fragment"><pre class="fragment"><span class="comment">/**</span><span class="comment"> * This is a very small example that shows how to use</span><span class="comment"> * protothreads. The program consists of two protothreads that wait</span><span class="comment"> * for each other to toggle a variable.</span><span class="comment"> */</span><span class="comment">/* We must always include pt.h in our protothreads code. */</span><span class="preprocessor">#include "<a class="code" href="a00013.html">pt.h</a>"</span><span class="preprocessor">#include <stdio.h></span> <span class="comment">/* For printf(). */</span><span class="comment">/* Two flags that the two protothread functions use. */</span><span class="keyword">static</span> <span class="keywordtype">int</span> protothread1_flag, protothread2_flag;<span class="comment"></span><span class="comment">/**</span><span class="comment"> * The first protothread function. A protothread function must always</span><span class="comment"> * return an integer, but must never explicitly return - returning is</span><span class="comment"> * performed inside the protothread statements.</span><span class="comment"> *</span><span class="comment"> * The protothread function is driven by the main loop further down in</span><span class="comment"> * the code.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keywordtype">int</span>protothread1(<span class="keyword">struct</span> <a class="code" href="a00005.html">pt</a> *<a class="code" href="a00005.html">pt</a>){ <span class="comment">/* A protothread function must begin with PT_BEGIN() which takes a</span><span class="comment"> pointer to a struct pt. */</span> <a class="code" href="a00014.html#g2ffbb9e554e08a343ae2f9de4bedfdfc">PT_BEGIN</a>(pt); <span class="comment">/* We loop forever here. */</span> <span class="keywordflow">while</span>(1) { <span class="comment">/* Wait until the other protothread has set its flag. */</span> <a class="code" href="a00014.html#g99e43010ec61327164466aa2d902de45">PT_WAIT_UNTIL</a>(pt, protothread2_flag != 0); printf(<span class="stringliteral">"Protothread 1 running\n"</span>); <span class="comment">/* We then reset the other protothread's flag, and set our own</span><span class="comment"> flag so that the other protothread can run. */</span> protothread2_flag = 0; protothread1_flag = 1; <span class="comment">/* And we loop. */</span> } <span class="comment">/* All protothread functions must end with PT_END() which takes a</span><span class="comment"> pointer to a struct pt. */</span> <a class="code" href="a00014.html#g7b04a0035bef29d905496c23bae066d2">PT_END</a>(pt);}<span class="comment"></span><span class="comment">/**</span><span class="comment"> * The second protothread function. This is almost the same as the</span><span class="comment"> * first one.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keywordtype">int</span>protothread2(<span class="keyword">struct</span> pt *pt){ <a class="code" href="a00014.html#g2ffbb9e554e08a343ae2f9de4bedfdfc">PT_BEGIN</a>(pt); <span class="keywordflow">while</span>(1) { <span class="comment">/* Let the other protothread run. */</span> protothread2_flag = 1; <span class="comment">/* Wait until the other protothread has set its flag. */</span> <a class="code" href="a00014.html#g99e43010ec61327164466aa2d902de45">PT_WAIT_UNTIL</a>(pt, protothread1_flag != 0); printf(<span class="stringliteral">"Protothread 2 running\n"</span>); <span class="comment">/* We then reset the other protothread's flag. */</span> protothread1_flag = 0; <span class="comment">/* And we loop. */</span> } <a class="code" href="a00014.html#g7b04a0035bef29d905496c23bae066d2">PT_END</a>(pt);}<span class="comment"></span><span class="comment">/**</span><span class="comment"> * Finally, we have the main loop. Here is where the protothreads are</span><span class="comment"> * initialized and scheduled. First, however, we define the</span><span class="comment"> * protothread state variables pt1 and pt2, which hold the state of</span><span class="comment"> * the two protothreads.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keyword">struct </span>pt pt1, pt2;<span class="keywordtype">int</span>main(<span class="keywordtype">void</span>){ <span class="comment">/* Initialize the protothread state variables with PT_INIT(). */</span> <a class="code" href="a00014.html#ge6bae7dc0225468c8a5ac269df549892">PT_INIT</a>(&pt1); <a class="code" href="a00014.html#ge6bae7dc0225468c8a5ac269df549892">PT_INIT</a>(&pt2); <span class="comment">/*</span><span class="comment"> * Then we schedule the two protothreads by repeatedly calling their</span><span class="comment"> * protothread functions and passing a pointer to the protothread</span><span class="comment"> * state variables as arguments.</span><span class="comment"> */</span> <span class="keywordflow">while</span>(1) { protothread1(&pt1); protothread2(&pt2); }}</pre></div><h2><a class="anchor" name="example-code-lock">A code-lock</a></h2>This example shows how to implement a simple code lock - the kind of device that is placed next to doors and that you have to push a four digit number into in order to unlock the door.<p>The code lock waits for key presses from a numeric keyboard and if the correct code is entered, the lock is unlocked. There is a maximum time of one second between each key press, and after the correct code has been entered, no more keys must be pressed for 0.5 seconds before the lock is opened.<p><div class="fragment"><pre class="fragment"><span class="comment">/*</span><span class="comment"> * Copyright (c) 2004-2005, Swedish Institute of Computer Science.</span><span class="comment"> * All rights reserved. </span><span class="comment"> *</span><span class="comment"> * Redistribution and use in source and binary forms, with or without </span><span class="comment"> * modification, are permitted provided that the following conditions </span><span class="comment"> * are met: </span><span class="comment"> * 1. Redistributions of source code must retain the above copyright </span><span class="comment"> * notice, this list of conditions and the following disclaimer. </span><span class="comment"> * 2. Redistributions in binary form must reproduce the above copyright </span><span class="comment"> * notice, this list of conditions and the following disclaimer in the </span><span class="comment"> * documentation and/or other materials provided with the distribution. </span><span class="comment"> * 3. Neither the name of the Institute nor the names of its contributors </span><span class="comment"> * may be used to endorse or promote products derived from this software </span><span class="comment"> * without specific prior written permission. </span><span class="comment"> *</span><span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND </span><span class="comment"> * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE </span><span class="comment"> * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE </span><span class="comment"> * ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE </span><span class="comment"> * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL </span><span class="comment"> * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS </span><span class="comment"> * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) </span><span class="comment"> * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT </span><span class="comment"> * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY </span><span class="comment"> * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF </span><span class="comment"> * SUCH DAMAGE. </span><span class="comment"> *</span><span class="comment"> * This file is part of the protothreads library.</span><span class="comment"> *</span><span class="comment"> * Author: Adam Dunkels <adam@sics.se></span><span class="comment"> *</span><span class="comment"> * $Id: example-codelock.c,v 1.5 2005/10/06 07:57:08 adam Exp $</span><span class="comment"> */</span><span class="comment">/*</span><span class="comment"> *</span><span class="comment"> * This example shows how to implement a simple code lock. The code</span><span class="comment"> * lock waits for key presses from a numeric keyboard and if the</span><span class="comment"> * correct code is entered, the lock is unlocked. There is a maximum</span><span class="comment"> * time of one second between each key press, and after the correct</span><span class="comment"> * code has been entered, no more keys must be pressed for 0.5 seconds</span><span class="comment"> * before the lock is opened.</span><span class="comment"> *</span><span class="comment"> * This is an example that shows two things:</span><span class="comment"> * - how to implement a code lock key input mechanism, and</span><span class="comment"> * - how to implement a sequential timed routine.</span><span class="comment"> *</span><span class="comment"> * The program consists of two protothreads, one that implements the</span><span class="comment"> * code lock reader and one that implements simulated keyboard input.</span><span class="comment"> *</span><span class="comment"> *</span><span class="comment"> */</span><span class="preprocessor">#ifdef _WIN32</span><span class="preprocessor"></span><span class="preprocessor">#include <windows.h></span><span class="preprocessor">#else</span><span class="preprocessor"></span><span class="preprocessor">#include <unistd.h></span><span class="preprocessor">#include <sys/time.h></span><span class="preprocessor">#endif</span><span class="preprocessor"></span><span class="preprocessor">#include <stdio.h></span><span class="preprocessor">#include "<a class="code" href="a00013.html">pt.h</a>"</span><span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span><span class="comment"> * The following definitions are just for the simple timer library</span><span class="comment"> * used in this example. The actual implementation of the functions</span><span class="comment"> * can be found at the end of this file.</span><span class="comment"> */</span><span class="keyword">struct </span>timer { <span class="keywordtype">int</span> start, interval; };<span class="keyword">static</span> <span class="keywordtype">int</span> timer_expired(<span class="keyword">struct</span> timer *t);<span class="keyword">static</span> <span class="keywordtype">void</span> timer_set(<span class="keyword">struct</span> timer *t, <span class="keywordtype">int</span> usecs);<span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span><span class="comment"> * This example uses two timers: one for the code lock protothread and</span><span class="comment"> * one for the simulated key input protothread.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keyword">struct </span>timer codelock_timer, input_timer;<span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span><span class="comment"> * This is the code that has to be entered.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">char</span> code[4] = {<span class="charliteral">'1'</span>, <span class="charliteral">'4'</span>, <span class="charliteral">'2'</span>, <span class="charliteral">'3'</span>};<span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span><span class="comment"> * This example has two protothread and therefor has two protothread</span><span class="comment"> * control structures of type struct pt. These are initialized with</span><span class="comment"> * PT_INIT() in the main() function below.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keyword">struct </span>pt codelock_pt, input_pt;<span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span><span class="comment"> * The following code implements a simple key input. Input is made</span><span class="comment"> * with the press_key() function, and the function key_pressed()</span><span class="comment"> * checks if a key has been pressed. The variable "key" holds the</span><span class="comment"> * latest key that was pressed. The variable "key_pressed_flag" is set</span><span class="comment"> * when a key is pressed and cleared when a key press is checked.</span><span class="comment"> */</span><span class="keyword">static</span> <span class="keywordtype">char</span> key, key_pressed_flag;<span class="keyword">static</span> <span class="keywordtype">void</span>press_key(<span class="keywordtype">char</span> k){ printf(<span class="stringliteral">"--- Key '%c' pressed\n"</span>, k); key = k; key_pressed_flag = 1;}<span class="keyword">static</span> <span class="keywordtype">int</span>key_pressed(<span class="keywordtype">void</span>){ <span class="keywordflow">if</span>(key_pressed_flag != 0) { key_pressed_flag = 0; <span class="keywordflow">return</span> 1; } <span class="keywordflow">return</span> 0;}<span class="comment">/*---------------------------------------------------------------------------*/</span><span class="comment">/*</span>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -