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📄 client.conf

📁 天津 改进后的 RCSSROBOCUP 代码
💻 CONF
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# Configurations for soccerserver # Lines that start '#' are comment lines.#test#test_r#test_l#only_connect##########################################Parameters we might want to change while in Austrailia##########################################default 1#half : 2# defaults 0 0 0 my_score 			: 0their_score			: 0reconnect			: 0#default 433formation         :              433#default 11max_midfield_markers  : 11formation_when_winning :         433#max_midfield_markers_when_winning  : 11formation_when_tied  :           433#max_midfield_markers_when_tied  : 11formation_when_losing_lots :     433#max_midfield_markers_when_losing_by_lots  : 11formation_when_losing :          433#max_midfield_markers_when_losing : 11midfielder_leave_mark_min_x: -25good_shot_distance              : 17shot_distance                   : 25shot_goalie_react_buffer        : 6good_shot_goalie_react_buffer   : 3shot_speed                      : 1.7better_shot_cyc_diff            : 1#default is 15goalie_opponent_dist_to_block   : 24goalie_comes_out                : on# amount above effort threshold at which goalie always runs forwardgoalie_forward_stamina_buffer   : 500dribble_circle_inner_rad        : 3dribble_circle_outer_rad        : 4dribble_circle_ang 	        : 90can_dribble_cone_ratio          : 1dribble_towards_length          : 10#interrupts_per_cycle            : 10#interrupts_left_to_act          : 5interrupts_per_cycle            : 5interrupts_left_to_act          : 2wait_for_sight: onkeepaway                        :onkeepaway_rect_width             :68keepaway_rect_length	        :105kickop_backang_step: 10kickop_frontang_step: 4min_kickop_vel: 1.3max_kickop_vel: 2.0kickop_vel_step: .2dribble_fast_max_dist: 10###########################################These are parameters which are on/off kind of behaviors##########################################set_plays# default 5set_play_delay : 5use_new_set_plays: on#default onspar : onmark : oncommunicate : onpull_offsides : onpull_offsides_when_winning : onpull_offside_buffer: 2###########################################These are parameters which are largely setup or cosmetic###########################################train_DTuse_DTtree_stem : ./pass-data/dt-data# default  4.06#version				: 4.18#version				: 5.18version				: 6.01# default 11team_size			: 11# default localhosthost				: localhost# default CMUnited: moved to share.conf#team_name			: CMUnited#goalie				goalie_number : 1# defaults 10,10save_freq			: 10save_sound_freq			: 10save_action_freq                : 40#save_log 		 #save_sound_log		# 0 gives no records, records all levels <= parameter	#save_action_log_level           : 200#whether the clients should stop after a my_errorstop_on_error: off###########################################These are parameters which affect aspects of play##########################################cycles_to_kick_buffer           : 3can_keep_ball_cycle_buffer      : 1breakaway_buffer                : 2breakaway_approach_x            : 35breakaway_approach_y            : 8breakaway_targ_valid_time       : 3breakaway_min_goalie_steal_time : 6breakaway_kick_run_min_cycles   : 7breakaway_kick_run_max_cycles   : 14breakaway_kick_run_worry_dist   : 10their_breakaway_min_cone_dist_wid : 12our_breakaway_min_cone_dist_wid   : 18our_breakaway_kickable_buffer   : 1.5their_breakaway_front_kickable_buffer   : 5.0their_breakaway_back_kickable_buffer   : 2.0goalie_breakaway_kickable_buffer   : 1.5cycles_to_kick                  : 3#multiplied by the calculated max distance error to decide# whether to invalidate ball velocityball_vel_invalidation_factor: 2.0ball_conf_decay                 : 0.95home_change : Shiftmark_persist_time : 6000#mark_persist_time : 100#default 10#tired_buffer : 20say_tired_buffer : 400#dodgedodge_power: 100dodge_angle: 60#how much a player can move and still be the same player (from a hear or see)max_player_move_factor: 7#send thingsbeat_offsides_buffer : 15beat_offsides_threshold : 55beat_offsides_max_x : 30should_move_to_cross_corner_dist: 30should_cross_corner_dist: 4should_cross_baseline_buffer: 4should_consider_cross_baseline_buffer: 10###########################################These are updated/optimized parameters for lower level skills###########################################turnball #optimizeddokick_factor: .4closest_margin: .585time_for_full_rotation: 12max_turn_kick_pow: 30opt_ctrl_dist: .7#not optimized#i had to make these bigger because we were having static kick probsKickTo_err: 5max_ignore_vel: 0#hardkick#optimizedhard_kick_dist_buffer: .1hardest_kick_player_ang: 90hardest_kick_ball_ang: 180hardest_kick_ball_dist: .93#dribble: optimized, though might want to vary buffers independentlydribble_ball_dist: .75dribble_dash_pow : 100collision_buffer: .2kickable_buffer: .2dribble_scan_field: on#next param is not really optimized, I just made it updribble_behind_angle: 100#interception#this next parameter affects how much slower not turnign can be# for that point to be used in interception, -1 turns this offno_turn_max_cyc_diff: 2intercept_aim_ahead: 1max_int_lookahead : 50intercept_step: 5my_intercept_step: 1#static_kickstatic_kick_dist_err: .05static_kick_ang_err: 4#########################################

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