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📄 mathf.h

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/****************************************************************************//*  mathf.h          v6.0.3                                                 *//*  Copyright (c) 1997-2006  Texas Instruments Incorporated                 *//****************************************************************************/ /* This source automatically generated on Wed Aug  2 15:55:35 CDT 2000 */ #ifndef __mathf__#define __mathf__#ifndef EDOM   #define EDOM   1#endif#ifndef ERANGE   #define ERANGE 2#endif#include <float.h>#if (FLT_DIG == DBL_DIG) /* float == double */#include <math.h>#if !defined(DNKLIB)#define sqrtf    sqrt#define expf     exp#define logf     log#define log10f   log10#define powf     pow#define sinf     sin#define cosf     cos#define tanf     tan#define asinf    asin#define acosf    acos#define atanf    atan#define atan2f   atan2#define sinhf    sinh#define coshf    cosh#define tanhf    tanh#define ceilf    ceil#define floorf   floor#define fabsf    fabs#define ldexpf   ldexp#define frexpf   frexp#define modff    modf#define fmodf    fmod#endif /* DNKLIB */#ifdef _TI_ENHANCED_MATH_H#define HUGE_VALF FLT_MAX#if !defined(DNKLIB)#define rsqrtf   rsqrt#define exp2f    exp2#define exp10f   exp10#define log2f    log2#define powif    powi#define cotf     cot#define acotf    acot#define acot2f   acot2#define cothf    coth#define asinhf   asinh#define acoshf   acosh#define atanhf   atanh#define acothf   acoth#define truncf   _trunc#define roundf   _round#endif /* DNKLIB */#endif#else /* float != double */#include <access.h>__EXTERN float sqrtf (float x);__EXTERN float expf  (float x);__EXTERN float logf  (float x);__EXTERN float log10f(float x);__EXTERN float powf  (float x, float y);__EXTERN float sinf  (float x);__EXTERN float cosf  (float x);__EXTERN float tanf  (float x);__EXTERN float asinf (float x);__EXTERN float acosf (float x);__EXTERN float atanf (float x);__EXTERN float atan2f(float y, float x);__EXTERN float sinhf (float x);__EXTERN float coshf (float x);__EXTERN float tanhf (float x);__INLINE float ceilf (float x);__INLINE float floorf(float x);__EXTERN float fabsf (float x);__EXTERN float ldexpf(float x, int n);__EXTERN float frexpf(float x, int *exp);__EXTERN float modff (float x, float *ip);__EXTERN float fmodf (float x, float y);/* An inline version of fmodf that works for limited domain only *//* See comments in implementation below */static __inline float _FMODF(float x, float y);/* these present in many linked images, so we'll tell you about them. */__EXTERN float _roundf(float x); /* round-to-nearest */__EXTERN float _truncf(float x); /* truncate towards 0 */#ifdef _TI_ENHANCED_MATH_H#if 0/* ------------------------------------------------- *//* Routines below are an addition to ANSI math.h     *//* Some (noted with "9x" in comment) will become ANSI*//* once C9x is approved.                             *//* ------------------------------------------------- */#endif#define HUGE_VALF FLT_MAX /* 9x */__EXTERN float rsqrtf(float x); /*   == 1/sqrtf(x) but *MUCH* faster         */__EXTERN float exp2f (float x); /*9x mathematically equiv to powf(2.0 ,x)    */__EXTERN float exp10f(float x); /*   mathematically equiv to powf(10.0,x)    */__EXTERN float log2f (float x); /*9x mathematically equiv to logf(x)/logf(2.)*/__EXTERN float powif (float x, int i); /* equiv to powf(x,(float)i) */__EXTERN float cotf  (float x);__EXTERN float acotf (float x);__EXTERN float acot2f(float x, float y);__EXTERN float cothf (float x);__EXTERN float asinhf(float x); /* 9x */__EXTERN float acoshf(float x); /* 9x */__EXTERN float atanhf(float x); /* 9x */__EXTERN float acothf(float x);#define roundf(x) _roundf(x) // 9x round-to-nearest   #define truncf(x) _truncf(x) // 9x truncate towards 0 #endif#ifdef _INLINE/****************************************************************************//*  Inline versions of floorf, ceilf, fmodf                                 *//****************************************************************************/static __inline float floorf(float x) {   float y;    return (modff(x, &y) < 0 ? y - 1 : y);}static __inline float ceilf(float x){   float y;    return (modff(x, &y) > 0 ? y + 1 : y);}/*    The implementation below does not work correctly for all cases.   Consider the case of fmod(Big, 3), for any Big > 2**(MANT_DIG+2).   The correct result is one of 0,1, or 2.   But the implementation below will *always* return 0    because the quotient is only an approximation.*/static __inline float _FMODF(float x, float y){   float d = fabsf(x);    if (d - fabsf(y) == d) return (0);   modff(x/y, &d);     return (x - d * y);}#endif#include <unaccess.h>#endif /* float == double */#endif /* __mathf__ */

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