45mapmakerdoc.h

来自「一款45度2D游戏地图编辑器和大家一起分享啊!」· C头文件 代码 · 共 65 行

H
65
字号
// 45MapMakerDoc.h : interface of the CMy45MapMakerDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_45MAPMAKERDOC_H__A6D1D454_7853_436B_8371_711273372B2A__INCLUDED_)
#define AFX_45MAPMAKERDOC_H__A6D1D454_7853_436B_8371_711273372B2A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MyMap.h"
#include "MyWall.h"

//文档类,用来加载地图信息,view的显示结果都基于该文档类里面的CMyMap变量
class CMy45MapMakerDoc : public CDocument
{
protected: // create from serialization only
	CMy45MapMakerDoc();
	DECLARE_DYNCREATE(CMy45MapMakerDoc)

// Attributes
public:

// Operations
public:
	CMyMap m_myMap; //用来操作文件的,在程序运行期间只有一个,并且一直存在
	//用来操作config文件的,在程序运行期间只有一个,并且一直存在
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMy45MapMakerDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMy45MapMakerDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CMy45MapMakerDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
public:
//	afx_msg void OnFileNew();
	virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
	virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_45MAPMAKERDOC_H__A6D1D454_7853_436B_8371_711273372B2A__INCLUDED_)

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?