📄 picture.cpp
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////////////////////////////////////////////////////////////////
// If this code works, it was written by Paul DiLascia.
// If not, I don't know who wrote it.
// Compiles with Visual C++ 6.0 for Windows 98 and probably Windows 2000 too.
// Set tabsize = 3 in your editor.
//
#include "StdAfx.h"
#include "Picture.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
////////////////////////////////////////////////////////////////
// CPicture implementation
//
CPicture::CPicture()
{
m_bUseEmbeddedColorManagement = FALSE;
m_pImage = NULL;
m_hMem = NULL;
}
CPicture::~CPicture()
{
Free();
}
//////////////////
// Free Image object and global memory (for resource images) if any
//
void CPicture::Free()
{
if (m_pImage) {
delete m_pImage;
m_pImage = NULL;
}
if (m_hMem) {
GlobalFree(m_hMem);
m_hMem = NULL;
}
}
//////////////////
// Load from resource. Looks for "IMAGE" type.
//
BOOL CPicture::Load(UINT nIDRes)
{
// find resource in resource file
HINSTANCE hInst = AfxGetResourceHandle();
HRSRC hRsrc = ::FindResource(hInst,
MAKEINTRESOURCE(nIDRes),
"IMAGE"); // type
if (!hRsrc)
return FALSE;
// load resource into memory
DWORD len = SizeofResource(hInst, hRsrc);
BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
if (!lpRsrc)
return FALSE;
// Allocate global memory on which to create stream
HGLOBAL m_hMem = GlobalAlloc(GMEM_FIXED, len);
BYTE* pmem = (BYTE*)GlobalLock(m_hMem);
memcpy(pmem,lpRsrc,len);
IStream* pstm;
CreateStreamOnHGlobal(m_hMem,FALSE,&pstm);
// load from stream
Load(pstm);
// free/release stuff
GlobalUnlock(m_hMem);
pstm->Release();
FreeResource(lpRsrc);
return m_pImage->GetLastStatus()==Ok;
}
//////////////////
// Load from path name.
//
BOOL CPicture::Load(LPCTSTR pszPathName)
{
Free();
USES_CONVERSION;
m_pImage = Image::FromFile(A2W(pszPathName),
m_bUseEmbeddedColorManagement);
return m_pImage->GetLastStatus()==Ok;
}
/*
//////////////////
// Load from CFile
//
BOOL CPicture::Load(CFile& file)
{
CArchive ar(&file, CArchive::load | CArchive::bNoFlushOnDelete);
return Load(ar);
}
//////////////////
// Load from archive--create stream and load from stream.
//
BOOL CPicture::Load(CArchive& ar)
{
CArchiveStream arcstream(&ar);
return Load((IStream*)&arcstream);
}
*/
//////////////////
// Load from stream.
//
BOOL CPicture::Load(IStream* pstm)
{
Free();
m_pImage = Image::FromStream(pstm, m_bUseEmbeddedColorManagement);
return m_pImage->GetLastStatus()==Ok;
}
//////////////////
// Rotate image
//
void CPicture::Rotate(RotateFlipType rft)
{
if (m_pImage) {
m_pImage->RotateFlip(rft);
}
}
//////////////////
// Render to device context.
//
BOOL CPicture::Render(CDC* pDC, CRect rc) const
{
ASSERT(pDC);
if (rc.IsRectNull()) {
CSize sz = GetImageSize(pDC);
rc.right = sz.cx;
rc.bottom = sz.cy;
}
Graphics graphics(pDC->m_hDC);
graphics.DrawImage(m_pImage, rc.left, rc.top, rc.Width(), rc.Height());
return TRUE;
}
//////////////////
// Get image size in pixels.
//
CSize CPicture::GetImageSize(CDC* pDC) const
{
CSize sz(0,0);
if (m_pImage) {
sz = CSize(m_pImage->GetWidth(), m_pImage->GetHeight());
}
return sz;
}
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