📄 bezirview.h
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// bezirView.h : interface of the CBezirView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BEZIRVIEW_H__F244B7FF_0EE2_4B25_91D1_46DA074D6965__INCLUDED_)
#define AFX_BEZIRVIEW_H__F244B7FF_0EE2_4B25_91D1_46DA074D6965__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CBezirView : public CView
{
protected: // create from serialization only
CBezirView();
DECLARE_DYNCREATE(CBezirView)
// Attributes
public:
CBezirDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBezirView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
CPoint b(int n,float t,CPoint p[]);
float c(int n,int i,float t);
CPoint p[100],x0,xm;
int n,k,h;
bool flag,flag2;
virtual ~CBezirView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBezirView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void Onclear();
afx_msg void Onresult();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in bezirView.cpp
inline CBezirDoc* CBezirView::GetDocument()
{ return (CBezirDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BEZIRVIEW_H__F244B7FF_0EE2_4B25_91D1_46DA074D6965__INCLUDED_)
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