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📄 jvclock.pas

📁 East make Tray Icon in delphi
💻 PAS
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  if DotHeight < MinDotHeight then
    DotHeight := MinDotHeight;
  if DotWidth < MinDotWidth then
    DotWidth := MinDotWidth;
  DotCenter.X := DotWidth div 2;
  DotCenter.Y := DotHeight div 2;
  InflateRect(FClockRect, -DotCenter.Y, -DotCenter.X);
  FClockRadius := ((FClockRect.Right - FClockRect.Left) div 2);
  FClockCenter.X := FClockRect.Left + FClockRadius;
  FClockCenter.Y := FClockRect.Top + ((FClockRect.Bottom - FClockRect.Top) div 2);
  InflateRect(FClockRect, DotCenter.Y, DotCenter.X);
  SaveBrush := Canvas.Brush.Color;
  SavePen := Canvas.Pen.Color;
  try
    Canvas.Brush.Color := Canvas.Pen.Color;
    MinDots := ((DotWidth > MinDotWidth) and (DotHeight > MinDotHeight));
    for Pos := 0 to HandPositions - 1 do
    begin
      R.Top := (CircleTab^[Pos].Y * FClockRadius) div CirTabScale + FClockCenter.Y;
      R.Left := (CircleTab^[Pos].X * FClockRadius) div CirTabScale + FClockCenter.X;
      if (Pos mod 5) <> 0 then
      begin
        if MinDots then
        begin
          {$IFDEF VCL}
          if Ctl3D then
          begin
            Canvas.Brush.Color := clBtnShadow;
            OffsetRect(R, -1, -1);
            R.Right := R.Left + 2;
            R.Bottom := R.Top + 2;
            Canvas.FillRect(R);
            Canvas.Brush.Color := clBtnHighlight;
            OffsetRect(R, 1, 1);
            Canvas.FillRect(R);
            Canvas.Brush.Color := Self.Color;
          end;
          {$ENDIF VCL}
          R.Right := R.Left + 1;
          R.Bottom := R.Top + 1;
          DrawThemedBackground(Self, Canvas, R);
        end;
      end
      else
      begin
        R.Right := R.Left + DotWidth;
        R.Bottom := R.Top + DotHeight;
        OffsetRect(R, -DotCenter.X, -DotCenter.Y);
        {$IFDEF VCL}
        if Ctl3D and MinDots then
          with Canvas do
          begin
            Brush.Color := FDotsColor;
            Brush.Style := bsSolid;
            DrawThemedBackground(Self, Canvas, R);
            Frame3D(Canvas, R, LightColor(FDotsColor), clWindowFrame, 1);
          end;
        {$ENDIF VCL}
        Canvas.Brush.Color := Canvas.Pen.Color;
        {$IFDEF VCL}
        if not (Ctl3D and MinDots) then
        {$ENDIF VCL}
          DrawThemedBackground(Self, Canvas, R);
      end;
    end;
  finally
    Canvas.Brush.Color := SaveBrush;
    Canvas.Pen.Color := SavePen;
  end;
end;

procedure TJvClock.CircleClock(MaxWidth, MaxHeight: Integer);
var
  ClockHeight: Integer;
  ClockWidth: Integer;
begin
  if MaxWidth > HorzEquiv(MaxHeight) then
  begin
    ClockWidth := HorzEquiv(MaxHeight);
    FClockRect.Left := FClockRect.Left + ((MaxWidth - ClockWidth) div 2);
    FClockRect.Right := FClockRect.Left + ClockWidth;
  end
  else
  begin
    ClockHeight := VertEquiv(MaxWidth);
    FClockRect.Top := FClockRect.Top + ((MaxHeight - ClockHeight) div 2);
    FClockRect.Bottom := FClockRect.Top + ClockHeight;
  end;
end;

procedure TJvClock.DrawSecondHand(Pos: Integer);
var
  Radius: Longint;
  SaveMode: TPenMode;
begin
  Radius := (FClockRadius * SecondTip) div 100;
  SaveMode := Canvas.Pen.Mode;
  Canvas.Pen.Mode := pmNot;
  try
    Canvas.MoveTo(FClockCenter.X, FClockCenter.Y);
    Canvas.LineTo(FClockCenter.X + ((CircleTab^[Pos].X * Radius) div
      CirTabScale), FClockCenter.Y + ((CircleTab^[Pos].Y * Radius) div
      CirTabScale));
  finally
    Canvas.Pen.Mode := SaveMode;
  end;
end;

procedure TJvClock.DrawFatHand(Pos: Integer; HourHand: Boolean);
var
  ptSide, ptTail, ptTip: TPoint;
  Index, Hand: Integer;
  Scale: Longint;
  SaveMode: TPenMode;
begin
  if HourHand then
    Hand := HourSide
  else
    Hand := MinuteSide;
  Scale := (FClockRadius * Hand) div 100;
  Index := (Pos + SideShift) mod HandPositions;
  ptSide.Y := (CircleTab^[Index].Y * Scale) div CirTabScale;
  ptSide.X := (CircleTab^[Index].X * Scale) div CirTabScale;
  if HourHand then
    Hand := HourTip
  else
    Hand := MinuteTip;
  Scale := (FClockRadius * Hand) div 100;
  ptTip.Y := (CircleTab^[Pos].Y * Scale) div CirTabScale;
  ptTip.X := (CircleTab^[Pos].X * Scale) div CirTabScale;
  if HourHand then
    Hand := HourTail
  else
    Hand := MinuteTail;
  Scale := (FClockRadius * Hand) div 100;
  Index := (Pos + TailShift) mod HandPositions;
  ptTail.Y := (CircleTab^[Index].Y * Scale) div CirTabScale;
  ptTail.X := (CircleTab^[Index].X * Scale) div CirTabScale;
  with Canvas do
  begin
    SaveMode := Pen.Mode;
    Pen.Mode := pmCopy;
    try
      MoveTo(FClockCenter.X + ptSide.X, FClockCenter.Y + ptSide.Y);
      LineTo(FClockCenter.X + ptTip.X,  FClockCenter.Y + ptTip.Y);
      MoveTo(FClockCenter.X - ptSide.X, FClockCenter.Y - ptSide.Y);
      LineTo(FClockCenter.X + ptTip.X,  FClockCenter.Y + ptTip.Y);
      MoveTo(FClockCenter.X + ptSide.X, FClockCenter.Y + ptSide.Y);
      LineTo(FClockCenter.X + ptTail.X, FClockCenter.Y + ptTail.Y);
      MoveTo(FClockCenter.X - ptSide.X, FClockCenter.Y - ptSide.Y);
      LineTo(FClockCenter.X + ptTail.X, FClockCenter.Y + ptTail.Y);
    finally
      Pen.Mode := SaveMode;
    end;
  end;
end;

procedure TJvClock.PaintAnalogClock(PaintMode: TPaintMode);
var
  NewTime: TJvClockTime;
begin
  Canvas.Pen.Color := Font.Color;
  Canvas.Brush.Color := Color;
  SetBkMode(Canvas.Handle, TRANSPARENT);
  if PaintMode = pmPaintAll then
  begin
    with Canvas do
    begin
      DrawThemedBackground(Self, Canvas, FClockRect);
      Pen.Color := Self.Font.Color;
      DrawAnalogFace;
      DrawFatHand(HourHandPos(FDisplayTime), True);
      DrawFatHand(FDisplayTime.Minute, False);
      Pen.Color := Brush.Color;
      if ShowSeconds then
        DrawSecondHand(FDisplayTime.Second);
    end;
  end
  else
  begin
    with Canvas do
    begin
      Pen.Color := Brush.Color;
      GetTime(NewTime);
      if NewTime.Hour >= 12 then
        Dec(NewTime.Hour, 12);
      if (NewTime.Second <> FDisplayTime.Second) then
        if ShowSeconds then
          DrawSecondHand(FDisplayTime.Second);
      if ((NewTime.Minute <> FDisplayTime.Minute) or
        (NewTime.Hour <> FDisplayTime.Hour)) then
      begin
        DrawFatHand(FDisplayTime.Minute, False);
        DrawFatHand(HourHandPos(FDisplayTime), True);
        Pen.Color := Self.Font.Color;
        DrawFatHand(NewTime.Minute, False);
        DrawFatHand(HourHandPos(NewTime), True);
      end;
      Pen.Color := Brush.Color;
      if (NewTime.Second <> FDisplayTime.Second) then
      begin
        if ShowSeconds then
          DrawSecondHand(NewTime.Second);
        FDisplayTime := NewTime;
      end;
    end;
  end;
end;

procedure TJvClock.PaintTimeStr(var Rect: TRect; FullTime: Boolean);
var
  FontHeight, FontWidth, FullWidth, I, L, H: Integer;
  TimeStr, SAmPm: string;
  NewTime: TJvClockTime;

  function IsPartSym(Idx, Num: Byte): Boolean;
  var
    TwoSymHour: Boolean;
  begin
    TwoSymHour := (H >= 10) or FLeadingZero;
    case Idx of
      1: {hours}
        Result := True;
      2: {minutes}
        if TwoSymHour then
          Result := (Num in [4, 5])
        else
          Result := (Num in [3, 4]);
      3: {seconds}
        if TwoSymHour then
          Result := FShowSeconds and (Num in [7, 8])
        else
          Result := FShowSeconds and (Num in [6, 7]);
    else
      Result := False;
    end;
  end;

  procedure DrawSym(Sym: Char; Num: Byte);
  begin
    if FullTime or
      ((NewTime.Second <> FDisplayTime.Second) and IsPartSym(3, Num)) or
      ((NewTime.Minute <> FDisplayTime.Minute) and IsPartSym(2, Num)) or
      (NewTime.Hour <> FDisplayTime.Hour) then
    begin
      DrawThemedBackground(Self, Canvas, Rect);
      SetBkMode(Canvas.Handle, Windows.TRANSPARENT);
      DrawText(Canvas, Sym, 1, Rect, DT_EXPANDTABS or
        DT_VCENTER or DT_CENTER or DT_NOCLIP or DT_SINGLELINE);
    end;
  end;

begin
  GetTime(NewTime);
  H := NewTime.Hour;
  if NewTime.Hour >= 12 then
    Dec(NewTime.Hour, 12);
  if FTwelveHour then
  begin
    if H > 12 then
      Dec(H, 12)
    else
    if H = 0 then
      H := 12;
  end;
  if (not FullTime) and (NewTime.Hour <> FDisplayTime.Hour) then
  begin
    Repaint;
    Exit;
  end;
  if FLeadingZero then
    TimeStr := 'hh:mm'
  else
    TimeStr := 'h:mm';
  if FShowSeconds then
    TimeStr := TimeStr + ':ss';
  if FTwelveHour then
    TimeStr := TimeStr + ' ampm';
  with NewTime do
    TimeStr := FormatDateTime(TimeStr, GetSystemTime);
  if (H >= 10) or FLeadingZero then
    L := 5
  else
    L := 4;
  if FShowSeconds then
    Inc(L, 3);
  SAmPm := Copy(TimeStr, L + 1, MaxInt);
  with Canvas do
  begin
    Font := Self.Font;
    FontHeight := TextHeight('8');
    FontWidth := TextWidth('8');
    FullWidth := TextWidth(SAmPm) + (L * FontWidth);
    with Rect do
    begin
      Left := ((Right + Left) - FullWidth) div 2;
      Right := Left + FullWidth;
      Top := ((Bottom + Top) - FontHeight) div 2;
      Bottom := Top + FontHeight;
    end;
    Brush.Color := Color;
    for I := 1 to L do
    begin
      Rect.Right := Rect.Left + FontWidth;
      DrawSym(TimeStr[I], I);
      Inc(Rect.Left, FontWidth);
    end;
    if FullTime or (NewTime.Hour <> FDisplayTime.Hour) then
    begin
      Rect.Right := Rect.Left + TextWidth(SAmPm);
      DrawText(Canvas, @SAmPm[1], Length(SAmPm), Rect,    // DO NOT CHANGE @SAmPm[1], it is used to get a PChar to the string
        DT_EXPANDTABS or DT_VCENTER or DT_NOCLIP or DT_SINGLELINE);
    end;
  end;
  FDisplayTime := NewTime;
end;

procedure TJvClock.Paint3DFrame(var Rect: TRect);
var
  TopColor, BottomColor: TColor;

  procedure AdjustColors(Bevel: TPanelBevel);
  begin
    TopColor := clBtnHighlight;
    if Bevel = bvLowered then
      TopColor := clBtnShadow;
    BottomColor := clBtnShadow;
    if Bevel = bvLowered then
      BottomColor := clBtnHighlight;
  end;

begin
  Rect := GetClientRect;
  with Canvas do
  begin
    Brush.Color := Color;
    DrawThemedBackground(Self, Canvas, Rect);
  end;
  if BevelOuter <> bvNone then
  begin
    AdjustColors(BevelOuter);
    Frame3D(Canvas, Rect, TopColor, BottomColor, BevelWidth);
  end;
  InflateRect(Rect, -BorderWidth, -BorderWidth);
  if BevelInner <> bvNone then
  begin
    AdjustColors(BevelInner);
    Frame3D(Canvas, Rect, TopColor, BottomColor, BevelWidth);
  end;
end;

procedure TJvClock.Paint;
var
  R: TRect;
begin
  Paint3DFrame(R);
  case FShowMode of
    scDigital:
      PaintTimeStr(R, True);
    scAnalog:
      PaintAnalogClock(pmPaintAll);
  end;
end;

{$IFDEF UNITVERSIONING}
initialization
  RegisterUnitVersion(HInstance, UnitVersioning);

finalization
  UnregisterUnitVersion(HInstance);
{$ENDIF UNITVERSIONING}

end.

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