📄 h264playerdlg.h
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// H264PlayerDlg.h : header file
//
#if !defined(AFX_H264PLAYERDLG_H__68D29733_5F84_4699_9578_E2B6C6EF5540__INCLUDED_)
#define AFX_H264PLAYERDLG_H__68D29733_5F84_4699_9578_E2B6C6EF5540__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <vfw.h>
#pragma comment(lib,"vfw32")
#define IMAGE_WIDTH 176
#define IMAGE_HEIGHT 144
/////////////////////////////////////////////////////////////////////////////
// CH264PlayerDlg dialog
class CH264PlayerDlg : public CDialog
{
// Construction
public:
CH264PlayerDlg(CWnd* pParent = NULL); // standard constructor
void DisplayVideo(unsigned char* displaybuf);
//解码线程函数
static DWORD DecodeThread(void *pDlg);
HANDLE hDecodeThread;
DWORD dwThreadID;
BOOL m_bDecoding;
HDRAWDIB hdib;
PBITMAPINFO m_bmpinfo;
BITMAPINFO compbmp;
HDC m_hdc;
int remote_wnd_x , remote_wnd_y;
CWnd *wnd,*bwnd;
CRect rect,brect;
CString FileName;
// Dialog Data
//{{AFX_DATA(CH264PlayerDlg)
enum { IDD = IDD_H264PLAYER_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CH264PlayerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CH264PlayerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnPlay();
afx_msg void OnDestroy();
afx_msg LONG OnDisplayFrameMsg(WPARAM wParam,LPARAM lParam);
afx_msg LONG OnDecodeCompleteMsg(WPARAM wParam,LPARAM lParam);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_H264PLAYERDLG_H__68D29733_5F84_4699_9578_E2B6C6EF5540__INCLUDED_)
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