📄 albumdlg.cpp
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// AlbumDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Album.h"
#include "AlbumDlg.h"
#include <initguid.h>
#include <imaging.h>
//#pragma comment (lib,"Ole32.lib")
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAlbumDlg dialog
CAlbumDlg::CAlbumDlg(CWnd* pParent /*=NULL*/)
: CDialog(CAlbumDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CAlbumDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CAlbumDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAlbumDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAlbumDlg, CDialog)
//{{AFX_MSG_MAP(CAlbumDlg)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAlbumDlg message handlers
BOOL CAlbumDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CAlbumDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
CRect rcWnd;
GetWindowRect(&rcWnd);
// TODO: Add your message handler code here
IImage * m_pImage;
IImagingFactory * m_pImagingFactory;
HRESULT hr;
//COM初始化
if (FAILED(hr = CoInitializeEx(NULL, COINIT_MULTITHREADED)))
{
goto END;
}
//创建COM实例
if(FAILED(hr = CoCreateInstance(CLSID_ImagingFactory,NULL,CLSCTX_INPROC_SERVER,IID_IImagingFactory,(void**)
&m_pImagingFactory)))
{
goto END;
}
//从文件中创建图片
if(FAILED(hr = m_pImagingFactory->CreateImageFromFile(TEXT("\\play.gif"), &m_pImage)))
{
goto END;
}
//绘制图片
if(FAILED(hr = m_pImage->Draw(dc,&rcWnd,NULL)))//NULL 决定图片显示的大小
{
goto END;
}
END:
//释放资源
if(m_pImage != NULL)
{
m_pImage->Release();
m_pImage = NULL;
}
if(m_pImagingFactory != NULL)
{
m_pImagingFactory->Release();
m_pImagingFactory = NULL;
}
CoUninitialize();
// Do not call CDialog::OnPaint() for painting messages
// Do not call CDialog::OnPaint() for painting messages
}
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