gamenuselectobject_t.java

来自「J2ME的游戏原代码!希望能帮助有需要帮助的师兄弟们!」· Java 代码 · 共 41 行

JAVA
41 行
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package javagapi;/**   * 1. send a GAGetMenuSetting event to game event handler  * 2. look at GAMenuSelectObject to find out which menus to draw.  * In order to make the constants that are used in conjunction  * with the menu select object available to the game without a  * scope prefix, they are declared in GameShell.  */public class GAMenuSelectObject_t {    public int                   AllowOpponents;    public int                   SelOpponents;        public int                   AllowSingleLevels; // What levels are allowed for single player mode    public int                   AllowTwoOnSameLevels; // What levels are allowed for two on the same level    public int                   AllowComLevels; // What levels are allowed for multiplayer mode over for example irDA    public int                   AllowGenLevels; // Never touch this    public int                   SelLevel;        public int                   AllowMinLevelNumber;    public int                   AllowMaxLevelNumber;    public int                   SelLevelNumber;        public int                    AllowStartMode;    public int                    SelStartMode;    //  public byte MaxStartModeNumber;        public int                   AllowOptions;    public int                   SelOptions;        public int                    AllowAccSearch;    public int                    SelAccSearch;        public int                    AllowHighScore;        public int                   AllowAlternatives;    public StringBuffer          birthDate;// = new StringBuffer(); (this is done in gamemidlet instead, only if needed.}

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