gamenuselectobject_t.java

来自「J2ME的游戏原代码!希望能帮助有需要帮助的师兄弟们!」· Java 代码 · 共 44 行

JAVA
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// package javagapi;/** * 1. send a GAGetMenuSetting event to game event handler * 2. look at GAMenuSelectObject to find out which menus to draw. * In order to make the constants that are used in conjunction * with the menu select object available to the game without a * scope prefix, they are declared in GameShell. */public class GAMenuSelectObject_t{    public int AllowOpponents;    public int SelOpponents;    public int AllowSingleLevels; // What levels are allowed for single player mode    public int AllowTwoOnSameLevels; // What levels are allowed for two on the same level    public int AllowComLevels; // What levels are allowed for multiplayer mode over for example irDA    public int AllowGenLevels; // Never touch this    public int SelLevel;    public int AllowMinLevelNumber;    public int AllowMaxLevelNumber;    public int SelLevelNumber;    public int AllowStartMode;    public int SelStartMode;    //  public byte MaxStartModeNumber;    public int AllowOptions;    public int SelOptions;    public int AllowAccSearch;    public int SelAccSearch;    public int AllowHighScore;    public int AllowAlternatives;    public StringBuffer birthDate; // = new StringBuffer(); (this is done in gamemidlet instead, only if needed.    public StringBuffer hsName;}

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