📄 pfwredun.h
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// pfwredun.h : main header file for the PFWREDUN application
//
#if !defined(AFX_PFWREDUN_H__F5B06957_6134_11D4_916F_0050DA3435ED__INCLUDED_)
#define AFX_PFWREDUN_H__F5B06957_6134_11D4_916F_0050DA3435ED__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "iphlpapi.h"
/////////////////////////////////////////////////////////////////////////////
// CPfwredunApp:
// See pfwredun.cpp for the implementation of this class
//
#define REDUNDACY_AGENT_STR "Redundancy Agent"
#define REDUNDACYINI "pfwredun.ini"
#define INIT_STR "INIT"
#define ATOM_STR "ATOM"
#define ADAPTERS "Adapters"
#define SETTINGS "Settings"
#define TIME "Time"
#define DEFAUL_TIME "30"
#define DEFAUL_TIME_INT 30
#define SUBNETMASK "SubnetMask"
#define SUBNETMASK_DEFAULT "255.255.0.0"
void get_full_name( char *szRedunFile ) ;
class CPfwredunDlg ;
class CPfwredunApp : public CWinApp
{
public:
CPfwredunDlg *m_predundlg ;
CPfwredunApp();
BOOL create_ini_file( ) ;
BOOL check_mac_address_exist( MIB_IFTABLE *pmib_table , int Index ) ;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPfwredunApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPfwredunApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PFWREDUN_H__F5B06957_6134_11D4_916F_0050DA3435ED__INCLUDED_)
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