📄 reward.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace Model
{
public class Reward
{
private string guid;
private int reward;
public Reward(string _guid, int _reward)
{
this.guid = _guid;
this.reward = _reward;
}
public Reward(int _reward)
{
this.reward = _reward;
}
public int GetReward
{
get
{
return this.reward;
}
set
{
this.reward = value;
}
}
}
}
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