📄 game1.java
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import java.awt.*;
import java.awt.event.*;
public class Game1 extends Frame {
private Button [] b = new Button[9];
public static void main(String[] args) {
new Game1().start();
}
public void start() {
this.setSize(100,100);
this.setLocation(300,300);
for(int i=0; i<9; i++){
b[i] = new Button("-");
}
b[4].setLabel("+");
setLayout(new GridLayout(3,3));
for(int i=0; i<9; i++){
add(b[i]);
}
this.addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e){
System.exit(0);
}
});
for(int i=0; i<9; i++){
b[i].addActionListener(new ButtonAction());
}
this.setVisible(true);
}
class ButtonAction implements ActionListener {
private int flag1 = 0;
private int flag2 = 0;
public void actionPerformed(ActionEvent e) {
Object source = e.getSource();
int[][] num = {{1,3}, {0,2,4}, {1,5}, {0,4,6}, {1,3,5,7}, {2,4,8}, {3,7}, {4,6,8}, {5,7}};
for(int i=0; i<9; i++){
if(source == b[i] && ((Button)(source)).getLabel() == "+"){
((Button)(source)).setLabel("-");
for(int j=0; j<num[i].length; j++){
if(b[num[i][j]].getLabel() == "-"){
b[num[i][j]].setLabel("+");
}
else{
b[num[i][j]].setLabel("-");
}
}
}
}
//以下用于判定成功与失败
if(b[4].getLabel() == "-"){
for(int i = 0; i < 4; i++){
if(b[i].getLabel() == "-"){
flag1 = 1;
}
else if(b[i].getLabel() == "+"){
flag2 = 1;
}
}
for(int i = 5; i < 9; i++){
if(b[i].getLabel() == "-"){
flag1 = 1;
}
else if(b[i].getLabel() == "+"){
flag2 = 1;
}
}
}
if(flag1 == 1 && flag2 == 0){
new Fail().launch();
}
else if(flag1 == 0 && flag2 == 1){
new Success().launch();
}
}
}
}
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