📄 scrollwnd.cpp
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// ScrollWnd.cpp : implementation file
//
#include "stdafx.h"
#include "ScrollWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CScrollWnd
#define MM_NONE 0
#define MM_SCALETOFIT (-1)
#define WM_RECALCPARENT 0x0368 // force RecalcLayout on frame window
const SIZE CScrollWnd::sizeDefault = {0,0};
BEGIN_MESSAGE_MAP(CScrollWnd, CWnd)
//{{AFX_MSG_MAP(CScrollWnd)
ON_WM_SIZE()
ON_WM_HSCROLL()
ON_WM_VSCROLL()
ON_WM_MOUSEWHEEL()
ON_WM_PAINT()
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL CScrollWnd::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Add your specialized code here and/or call the base class
if ( !CWnd::PreCreateWindow(cs) )
return FALSE;
cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW | CS_VREDRAW, NULL, NULL);
return TRUE;
}
void CScrollWnd::CenterOnPoint(CPoint ptCenter) // center in device coords
{
CRect rect;
GetClientRect(&rect); // find size of client window
int xDesired = ptCenter.x - rect.Width() / 2;
int yDesired = ptCenter.y - rect.Height() / 2;
DWORD dwStyle = GetStyle();
if ((dwStyle & WS_HSCROLL) == 0 || xDesired < 0)
{
xDesired = 0;
}
else
{
int xMax = GetScrollLimit(SB_HORZ);
if (xDesired > xMax)
xDesired = xMax;
}
if ((dwStyle & WS_VSCROLL) == 0 || yDesired < 0)
{
yDesired = 0;
}
else
{
int yMax = GetScrollLimit(SB_VERT);
if (yDesired > yMax)
yDesired = yMax;
}
ASSERT(xDesired >= 0);
ASSERT(yDesired >= 0);
SetScrollPos(SB_HORZ, xDesired);
SetScrollPos(SB_VERT, yDesired);
}
void CScrollWnd::ScrollToDevicePosition(POINT ptDev)
{
ASSERT(ptDev.x >= 0);
ASSERT(ptDev.y >= 0);
// Note: ScrollToDevicePosition can and is used to scroll out-of-range
// areas as far as CScrollWnd is concerned -- specifically in
// the print-preWnd code. Since OnScrollBy makes sure the range is
// valid, ScrollToDevicePosition does not vector through OnScrollBy.
int xOrig = GetScrollPos(SB_HORZ);
SetScrollPos(SB_HORZ, ptDev.x);
int yOrig = GetScrollPos(SB_VERT);
SetScrollPos(SB_VERT, ptDev.y);
ScrollWindow(xOrig - ptDev.x, yOrig - ptDev.y);
}
void CScrollWnd::UpdateBars()
{
// UpdateBars may cause window to be resized - ignore those resizings
if (m_bInsideUpdate)
return; // Do not allow recursive calls
// Lock out recursion
m_bInsideUpdate = TRUE;
// update the horizontal to reflect reality
// NOTE: turning on/off the scrollbars will cause 'OnSize' callbacks
ASSERT(m_totalDev.cx >= 0 && m_totalDev.cy >= 0);
CRect rectClient;
BOOL bCalcClient = TRUE;
// allow parent to do inside-out layout first
CWnd* pParentWnd = GetParent();
if (pParentWnd != NULL)
{
// if parent window responds to this message, use just
// client area for scroll bar calc -- not "true" client area
if ((BOOL)pParentWnd->SendMessage(WM_RECALCPARENT, 0,
(LPARAM)(LPCRECT)&rectClient) != 0)
{
// use rectClient instead of GetTrueClientSize for
// client size calculation.
bCalcClient = FALSE;
}
}
CSize sizeClient;
CSize sizeSb;
if (bCalcClient)
{
// get client rect
if (!GetTrueClientSize(sizeClient, sizeSb))
{
// no room for scroll bars (common for zero sized elements)
CRect rect;
GetClientRect(&rect);
if (rect.right > 0 && rect.bottom > 0)
{
// if entire client area is not invisible, assume we have
// control over our scrollbars
EnableScrollBarCtrl(SB_BOTH, FALSE);
}
m_bInsideUpdate = FALSE;
return;
}
}
else
{
// let parent window determine the "client" rect
GetScrollBarSizes(sizeSb);
sizeClient.cx = rectClient.right - rectClient.left;
sizeClient.cy = rectClient.bottom - rectClient.top;
}
// enough room to add scrollbars
CSize sizeRange;
CPoint ptMove;
CSize needSb;
// get the current scroll bar state given the true client area
GetScrollBarState(sizeClient, needSb, sizeRange, ptMove, bCalcClient);
if (needSb.cx)
sizeClient.cy -= sizeSb.cy;
if (needSb.cy)
sizeClient.cx -= sizeSb.cx;
// first scroll the window as needed
ScrollToDevicePosition(ptMove); // will set the scroll bar positions too
// this structure needed to update the scrollbar page range
SCROLLINFO info;
info.fMask = SIF_PAGE|SIF_RANGE;
info.nMin = 0;
// now update the bars as appropriate
EnableScrollBarCtrl(SB_HORZ, needSb.cx);
if (needSb.cx)
{
info.nPage = sizeClient.cx;
info.nMax = m_totalDev.cx-1;
if (!SetScrollInfo(SB_HORZ, &info, TRUE))
SetScrollRange(SB_HORZ, 0, sizeRange.cx, TRUE);
}
EnableScrollBarCtrl(SB_VERT, needSb.cy);
if (needSb.cy)
{
info.nPage = sizeClient.cy;
info.nMax = m_totalDev.cy-1;
if (!SetScrollInfo(SB_VERT, &info, TRUE))
SetScrollRange(SB_VERT, 0, sizeRange.cy, TRUE);
}
// remove recursion lockout
m_bInsideUpdate = FALSE;
}
BOOL CScrollWnd::GetTrueClientSize(CSize& size, CSize& sizeSb)
// return TRUE if enough room to add scrollbars if needed
{
CRect rect;
GetClientRect(&rect);
ASSERT(rect.top == 0 && rect.left == 0);
size.cx = rect.right;
size.cy = rect.bottom;
DWORD dwStyle = GetStyle();
// first get the size of the scrollbars for this window
GetScrollBarSizes(sizeSb);
// first calculate the size of a potential scrollbar
// (scroll bar controls do not get turned on/off)
if (sizeSb.cx != 0 && (dwStyle & WS_VSCROLL))
{
// vert scrollbars will impact client area of this window
size.cx += sizeSb.cx; // currently on - adjust now
}
if (sizeSb.cy != 0 && (dwStyle & WS_HSCROLL))
{
// horz scrollbars will impact client area of this window
size.cy += sizeSb.cy; // currently on - adjust now
}
// return TRUE if enough room
return (size.cx > sizeSb.cx && size.cy > sizeSb.cy);
}
/////////////////////////////////////////////////////////////////////////////
// Tie to scrollbars and CWnd behaviour
void CScrollWnd::GetScrollBarSizes(CSize& sizeSb)
{
sizeSb.cx = sizeSb.cy = 0;
DWORD dwStyle = GetStyle();
if (GetScrollBarCtrl(SB_VERT) == NULL)
{
// vert scrollbars will impact client area of this window
sizeSb.cx = GetSystemMetrics(SM_CXVSCROLL);
if (dwStyle & WS_BORDER)
sizeSb.cx -= GetSystemMetrics(SM_CXBORDER);
}
if (GetScrollBarCtrl(SB_HORZ) == NULL)
{
// horz scrollbars will impact client area of this window
sizeSb.cy = GetSystemMetrics(SM_CYHSCROLL);
if (dwStyle & WS_BORDER)
sizeSb.cy -= GetSystemMetrics(SM_CYBORDER);
}
}
// helper to return the state of the scrollbars without actually changing
// the state of the scrollbars
void CScrollWnd::GetScrollBarState(CSize sizeClient, CSize& needSb,
CSize& sizeRange, CPoint& ptMove, BOOL bInsideClient)
{
// get scroll bar sizes (the part that is in the client area)
CSize sizeSb;
GetScrollBarSizes(sizeSb);
// enough room to add scrollbars
sizeRange = m_totalDev - sizeClient;
// > 0 => need to scroll
ptMove = GetDeviceScrollPosition();
// point to move to (start at current scroll pos)
BOOL bNeedH = sizeRange.cx > 0;
if (!bNeedH)
ptMove.x = 0; // jump back to origin
else if (bInsideClient)
sizeRange.cy += sizeSb.cy; // need room for a scroll bar
BOOL bNeedV = sizeRange.cy > 0;
if (!bNeedV)
ptMove.y = 0; // jump back to origin
else if (bInsideClient)
sizeRange.cx += sizeSb.cx; // need room for a scroll bar
if (bNeedV && !bNeedH && sizeRange.cx > 0)
{
ASSERT(bInsideClient);
// need a horizontal scrollbar after all
bNeedH = TRUE;
sizeRange.cy += sizeSb.cy;
}
// if current scroll position will be past the limit, scroll to limit
if (sizeRange.cx > 0 && ptMove.x >= sizeRange.cx)
ptMove.x = sizeRange.cx;
if (sizeRange.cy > 0 && ptMove.y >= sizeRange.cy)
ptMove.y = sizeRange.cy;
// now update the bars as appropriate
needSb.cx = bNeedH;
needSb.cy = bNeedV;
// needSb, sizeRange, and ptMove area now all updated
}
void CScrollWnd::CalcWindowRect(LPRECT lpClientRect, UINT nAdjustType)
{
if (nAdjustType == adjustOutside)
{
// allow for special client-edge style
::AdjustWindowRectEx(lpClientRect, 0, FALSE, GetExStyle());
if (m_nMapMode != MM_SCALETOFIT)
{
// if the Wnd is being used in-place, add scrollbar sizes
// (scollbars should appear on the outside when in-place editing)
CSize sizeClient(
lpClientRect->right - lpClientRect->left,
lpClientRect->bottom - lpClientRect->top);
CSize sizeRange = m_totalDev - sizeClient;
// > 0 => need to scroll
// get scroll bar sizes (used to adjust the window)
CSize sizeSb;
GetScrollBarSizes(sizeSb);
// adjust the window size based on the state
if (sizeRange.cy > 0)
{ // vertical scroll bars take up horizontal space
lpClientRect->right += sizeSb.cx;
}
if (sizeRange.cx > 0)
{ // horizontal scroll bars take up vertical space
lpClientRect->bottom += sizeSb.cy;
}
}
}
else
{
// call default to handle other non-client areas
::AdjustWindowRectEx(lpClientRect, GetStyle(), FALSE,
GetExStyle() & ~(WS_EX_CLIENTEDGE));
}
}
void CScrollWnd::OnPrepareDC(CDC* pDC, CPrintInfo* pInfo)
{
ASSERT_VALID(pDC);
#ifdef _DEBUG
if (m_nMapMode == MM_NONE)
{
TRACE0("Error: must call SetScrollSizes() or SetScaleToFitSize()");
TRACE0("\tbefore painting scroll Wnd.\n");
ASSERT(FALSE);
return;
}
#endif //_DEBUG
ASSERT(m_totalDev.cx >= 0 && m_totalDev.cy >= 0);
switch (m_nMapMode)
{
case MM_SCALETOFIT:
pDC->SetMapMode(MM_ANISOTROPIC);
pDC->SetWindowExt(m_totalLog); // window is in logical coordinates
pDC->SetViewportExt(m_totalDev);
if (m_totalDev.cx == 0 || m_totalDev.cy == 0)
TRACE0("Warning: CScrollWnd scaled to nothing.\n");
break;
default:
ASSERT(m_nMapMode > 0);
pDC->SetMapMode(m_nMapMode);
break;
}
CPoint ptVpOrg(0, 0); // assume no shift for printing
if (!pDC->IsPrinting())
{
ASSERT(pDC->GetWindowOrg() == CPoint(0,0));
// by default shift Viewport origin in negative direction of scroll
ptVpOrg = -GetDeviceScrollPosition();
if (m_bCenter)
{
CRect rect;
GetClientRect(&rect);
// if client area is larger than total device size,
// override scroll positions to place origin such that
// output is centered in the window
if (m_totalDev.cx < rect.Width())
ptVpOrg.x = (rect.Width() - m_totalDev.cx) / 2;
if (m_totalDev.cy < rect.Height())
ptVpOrg.y = (rect.Height() - m_totalDev.cy) / 2;
}
}
pDC->SetViewportOrg(ptVpOrg);
// CWnd::OnPrepareDC(pDC, pInfo); // For default Printing behavior
}
int CScrollWnd:: OnCreate(LPCREATESTRUCT lpCreateStruct)
{
int iRet = CWnd::OnCreate(lpCreateStruct);
OnInitialUpdate();
return iRet;
}
BOOL CScrollWnd::OnScroll(UINT nScrollCode, UINT nPos, BOOL bDoScroll)
{
// calc new x position
int x = GetScrollPos(SB_HORZ);
int xOrig = x;
switch (LOBYTE(nScrollCode))
{
case SB_TOP:
x = 0;
break;
case SB_BOTTOM:
x = INT_MAX;
break;
case SB_LINEUP:
x -= m_lineDev.cx;
break;
case SB_LINEDOWN:
x += m_lineDev.cx;
break;
case SB_PAGEUP:
x -= m_pageDev.cx;
break;
case SB_PAGEDOWN:
x += m_pageDev.cx;
break;
case SB_THUMBTRACK:
x = nPos;
break;
}
// calc new y position
int y = GetScrollPos(SB_VERT);
int yOrig = y;
switch (HIBYTE(nScrollCode))
{
case SB_TOP:
y = 0;
break;
case SB_BOTTOM:
y = INT_MAX;
break;
case SB_LINEUP:
y -= m_lineDev.cy;
break;
case SB_LINEDOWN:
y += m_lineDev.cy;
break;
case SB_PAGEUP:
y -= m_pageDev.cy;
break;
case SB_PAGEDOWN:
y += m_pageDev.cy;
break;
case SB_THUMBTRACK:
y = nPos;
break;
}
BOOL bResult = OnScrollBy(CSize(x - xOrig, y - yOrig), bDoScroll);
if (bResult && bDoScroll)
UpdateWindow();
return bResult;
}
BOOL CScrollWnd::OnScrollBy(CSize sizeScroll, BOOL bDoScroll)
{
int xOrig, x;
int yOrig, y;
// don't scroll if there is no valid scroll range (ie. no scroll bar)
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