📄 tcpserver.c
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/* tcpServer.c - TCP server Demo */
/* Autor - LiuCY */
/*
DESCRIPTION
This file contains the server-side of the VxWorks TCP Demo code.
The Demo code demonstrates the usage of several BSD 4.4-style
socket routine calls.
*/
/* includes */
#include "vxWorks.h"
#include "sockLib.h"
#include "inetLib.h"
#include "taskLib.h"
#include "stdioLib.h"
#include "strLib.h"
#include "ioLib.h"
#include "fioLib.h"
#include "tcpHeader.h"
/* function declarations */
VOID tcpServerWorkTask (int sFd, char * address, u_short port);
/****************************************************************************
*
* tcpServer - accept and process requests over a TCP socket
*
* This routine creates a TCP socket, and accepts connections over the socket
* from clients. Each client connection is handled by spawning a separate
* task to handle client requests.
*
* This routine may be invoked as follows:
* -> sp tcpServer
* task spawned: id = 0x3a6f1c, name = t1
* value = 3829532 = 0x3a6f1c
* -> MESSAGE FROM CLIENT (Internet Address 150.12.0.10, port 1027):
* Hello out there
*
* RETURNS: Never, or ERROR if a resources could not be allocated.
*/
STATUS tcpServer (void)
{
struct sockaddr_in serverAddr; /* server's socket address */
struct sockaddr_in clientAddr; /* client's socket address */
int sockAddrSize; /* size of socket address structure */
int sFd; /* socket file descriptor */
int newFd; /* socket descriptor from accept */
int ix = 0; /* counter for work task names */
char workName[16]; /* name of work task */
/* set up the local address */
sockAddrSize = sizeof (struct sockaddr_in);
bzero ((char *) &serverAddr, sockAddrSize);
serverAddr.sin_family = AF_INET;
serverAddr.sin_len = (u_char) sockAddrSize;
serverAddr.sin_port = htons (SERVER_PORT_NUM);
serverAddr.sin_addr.s_addr = htonl (INADDR_ANY);
/* create a TCP-based socket */
if ((sFd = socket (AF_INET, SOCK_STREAM, 0)) == ERROR)
{
perror ("socket");
return (ERROR);
}
/* bind socket to local address */
if (bind (sFd, (struct sockaddr *) &serverAddr, sockAddrSize) == ERROR)
{
perror ("bind");
close (sFd);
return (ERROR);
}
/* create queue for client connection requests */
if (listen (sFd, SERVER_MAX_CONNECTIONS) == ERROR)
{
perror ("listen");
close (sFd);
return (ERROR);
}
/* accept new connect requests and spawn tasks to process them */
FOREVER
{
if ((newFd = accept (sFd, (struct sockaddr *) &clientAddr,
&sockAddrSize)) == ERROR)
{
perror ("accept");
close (sFd);
return (ERROR);
}
sprintf (workName, "tTcpWork%d", ix++);
if (taskSpawn(workName, SERVER_WORK_PRIORITY, 0, SERVER_STACK_SIZE,
(FUNCPTR) tcpServerWorkTask, newFd,
(int) inet_ntoa (clientAddr.sin_addr), ntohs (clientAddr.sin_port),
0, 0, 0, 0, 0, 0, 0) == ERROR)
{
/* if taskSpawn fails, close fd and return to top of loop */
perror ("taskSpawn");
close (newFd);
}
}
}
/****************************************************************************
*
* tcpServerWorkTask - process client requests
*
* This routine reads from the server's socket, and processes client
* requests. If the client requests a reply message, this routine
* will send a reply to the client.
*
* RETURNS: N/A.
*/
VOID tcpServerWorkTask
(
int sFd, /* server's socket fd */
char * address, /* client's socket address */
u_short port /* client's socket port */
)
{
struct request clientRequest; /* request/message from client */
int nRead; /* number of bytes read */
static char replyMsg[] = "Server received your message";
/* read client request, display message */
while ((nRead = fioRead (sFd, (char *) &clientRequest,
sizeof (clientRequest))) > 0)
{
printf ("MESSAGE FROM CLIENT (Internet Address %s, port %d):\n%s\n",
address, port, clientRequest.message);
free (address); /* free malloc from inet_ntoa() */
if (clientRequest.reply)
if (write (sFd, replyMsg, sizeof (replyMsg)) == ERROR)
perror ("write");
}
if (nRead == ERROR) /* error from read() */
perror ("read");
close (sFd); /* close server socket connection */
}
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