📄 volumectrl.h
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/////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998,'99 by J鰎g K鰊ig
// All rights reserved
//
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
// I'll try to keep a version up to date. I can be reached as follows:
// J.Koenig@adg.de (company site)
// Joerg.Koenig@rhein-neckar.de (private site)
//
// Revision 2, 04/27/99
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_VOLUMECTRL_H__853CBCF3_2320_11D2_A74B_000000000000__INCLUDED_)
#define AFX_VOLUMECTRL_H__853CBCF3_2320_11D2_A74B_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// VolumeCtrl.h : header file
//
#include "MusicPlayer.h"
/////////////////////////////////////////////////////////////////////////////
// CVolumeCtrl dialog
class CVolumeCtrl : public CDialog
{
// Construction
public:
CVolumeCtrl(CMusicPlayer * pMusic); // standard constructor
DWORD GetVolume() const { return m_dwVolume; }
// Dialog Data
//{{AFX_DATA(CVolumeCtrl)
enum { IDD = IDD_VolumeCtrl };
CSliderCtrl m_ctrlSlider;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVolumeCtrl)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CMusicPlayer * m_pMusic;
UINT m_uTimer;
DWORD m_dwVolume;
// Generated message map functions
//{{AFX_MSG(CVolumeCtrl)
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VOLUMECTRL_H__853CBCF3_2320_11D2_A74B_000000000000__INCLUDED_)
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