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📄 win.dsp

📁 MiniWinOuterSM MiniWinOuterSM
💻 DSP
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# Microsoft Developer Studio Project File - Name="win" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=win - Win32 Designer
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "win.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "win.mak" CFG="win - Win32 Designer"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "win - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "win - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "win - Win32 Designer" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "win - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\Portable" /I "..\fonts" /I "..\image" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\win.lib"

!ELSEIF  "$(CFG)" == "win - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "win___Win32_Debug"
# PROP BASE Intermediate_Dir "win___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\Portable" /I "..\fonts" /I "..\image" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\win.lib"

!ELSEIF  "$(CFG)" == "win - Win32 Designer"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "win___Win32_Designer0"
# PROP BASE Intermediate_Dir "win___Win32_Designer0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Designer"
# PROP Intermediate_Dir "Designer"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\Portable" /I "..\fonts" /I "..\image" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FOR_DESIGNER" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\Portable" /I "..\fonts" /I "..\image" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FOR_DESIGNER" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\win.lib"
# ADD LIB32 /nologo /out:"..\winDesigner.lib"

!ENDIF 

# Begin Target

# Name "win - Win32 Release"
# Name "win - Win32 Debug"
# Name "win - Win32 Designer"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\arc.c
# End Source File
# Begin Source File

SOURCE=.\blockheap.c
# End Source File
# Begin Source File

SOURCE=.\Choices.c
# End Source File
# Begin Source File

SOURCE=.\clipping.c
# End Source File
# Begin Source File

SOURCE=.\cursoricon.c
# End Source File
# Begin Source File

SOURCE=.\defdlg.c
# End Source File
# Begin Source File

SOURCE=.\devmouse.c
# End Source File
# Begin Source File

SOURCE=.\dpa.c
# End Source File
# Begin Source File

SOURCE=.\drawtext.c
# End Source File
# Begin Source File

SOURCE=.\edit.c
# End Source File
# Begin Source File

SOURCE=.\imagelist.c
# End Source File
# Begin Source File

SOURCE=.\lcformat.c
# End Source File
# Begin Source File

SOURCE=.\listbox.c
# End Source File
# Begin Source File

SOURCE=.\listview.c
# End Source File
# Begin Source File

SOURCE=.\Locale.c
# End Source File
# Begin Source File

SOURCE=.\msgbox.c
# End Source File
# Begin Source File

SOURCE=.\nonclient.c
# End Source File
# Begin Source File

SOURCE=.\osdbitmap.c
# End Source File
# Begin Source File

SOURCE=.\osdbutton.c
# End Source File
# Begin Source File

SOURCE=.\osdcaret.c
# End Source File
# Begin Source File

SOURCE=.\osdcombobox.c
# End Source File
# Begin Source File

SOURCE=.\OSDControls.c
# End Source File
# Begin Source File

SOURCE=.\osddc.c
# End Source File
# Begin Source File

SOURCE=.\OSDDesktop.c
# End Source File
# Begin Source File

SOURCE=.\osddialog.c
# End Source File
# Begin Source File

SOURCE=.\osddib.c
# End Source File
# Begin Source File

SOURCE=.\osdeditbox.c
# End Source File
# Begin Source File

SOURCE=.\osdfocus.c
# End Source File
# Begin Source File

SOURCE=.\osdfont.c
# End Source File
# Begin Source File

SOURCE=.\osdgenerator.c
# End Source File
# Begin Source File

SOURCE=.\osdheaderCtrl.c
# End Source File
# Begin Source File

SOURCE=.\osdInternal.c
# End Source File
# Begin Source File

SOURCE=.\osdmenu.c
# End Source File
# Begin Source File

SOURCE=.\osdmessage.c
# End Source File
# Begin Source File

SOURCE=.\osdpagerctrl.c
# End Source File
# Begin Source File

SOURCE=.\osdprogress.c
# End Source File
# Begin Source File

SOURCE=.\osdresource.c
# End Source File
# Begin Source File

SOURCE=.\osdscroll.c
# End Source File
# Begin Source File

SOURCE=.\osdstatic.c
# End Source File
# Begin Source File

SOURCE=.\osdtabcontrol.c
# End Source File
# Begin Source File

SOURCE=.\osdtimer.c
# End Source File
# Begin Source File

SOURCE=.\osdtrackbar.c
# End Source File
# Begin Source File

SOURCE=.\osduiHelper.c
# End Source File
# Begin Source File

SOURCE=.\osdwinbase.c
# End Source File
# Begin Source File

SOURCE=.\OSDWindows.c
# End Source File
# Begin Source File

SOURCE=.\osdwingdi.c
# End Source File
# Begin Source File

SOURCE=.\osdwinpaint.c
# End Source File
# Begin Source File

SOURCE=.\osdwinpos.c
# End Source File
# Begin Source File

SOURCE=.\osdwinuser.c
# End Source File
# Begin Source File

SOURCE=.\pager.c
# End Source File
# Begin Source File

SOURCE=.\status.c
# End Source File
# Begin Source File

SOURCE=.\SysParams.c
# End Source File
# Begin Source File

SOURCE=.\toolbar.c
# End Source File
# Begin Source File

SOURCE=.\treeview.c
# End Source File
# Begin Source File

SOURCE=.\updown.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\blockheap.h
# End Source File
# Begin Source File

SOURCE=.\gbunicodemap.h
# End Source File
# Begin Source File

SOURCE=.\imagelist.h
# End Source File
# Begin Source File

SOURCE=.\osdbitmap.h
# End Source File
# Begin Source File

SOURCE=.\osdcommctrl.h
# End Source File
# Begin Source File

SOURCE=.\osddc.h
# End Source File
# Begin Source File

SOURCE=.\OSDDesktop.h
# End Source File
# Begin Source File

SOURCE=.\osdgenerator.h
# End Source File
# Begin Source File

SOURCE=.\osdInternal.h
# End Source File
# Begin Source File

SOURCE=.\osdmessage.h
# End Source File
# Begin Source File

SOURCE=.\osdwinbase.h
# End Source File
# Begin Source File

SOURCE=.\OSDWindef.h
# End Source File
# Begin Source File

SOURCE=.\OSDWindows.h
# End Source File
# Begin Source File

SOURCE=.\osdwingdi.h
# End Source File
# Begin Source File

SOURCE=.\osdwinuser.h
# End Source File
# Begin Source File

SOURCE=.\PYmb.h
# End Source File
# Begin Source File

SOURCE=.\T9PYIndex.h
# End Source File
# End Group
# End Target
# End Project

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