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📄 fonts.dsp

📁 MiniWinOuterSM MiniWinOuterSM
💻 DSP
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# Microsoft Developer Studio Project File - Name="Fonts" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=Fonts - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Fonts.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Fonts.mak" CFG="Fonts - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Fonts - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Fonts - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Fonts - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "include\internal" /I "include\freetype\config" /I "include" /I "..\portable" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "Fonts - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "include" /I "..\portable" /I "cache" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /Zm1000 /GZ /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\Font.lib"

!ENDIF 

# Begin Target

# Name "Fonts - Win32 Release"
# Name "Fonts - Win32 Debug"
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\devfont.h
# End Source File
# Begin Source File

SOURCE=.\include\ft2build.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\config\ftconfig.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\config\ftheader.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\config\ftmodule.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\config\ftoption.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\config\ftstdlib.h
# End Source File
# Begin Source File

SOURCE=.\include\freetype\internal\internal.h
# End Source File
# Begin Source File

SOURCE=.\OSDFont.h
# End Source File
# Begin Source File

SOURCE=.\osdttf.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\ArialBDF.c
# End Source File
# Begin Source File

SOURCE=.\arialTTF.c
# End Source File
# Begin Source File

SOURCE=.\autofit\autofit.c
# End Source File
# Begin Source File

SOURCE=.\bdf\bdf.c
# End Source File
# Begin Source File

SOURCE=.\devfont.c
# End Source File
# Begin Source File

SOURCE=.\base\ftbitmap.c
# End Source File
# Begin Source File

SOURCE=.\cache\ftcache.c
# End Source File
# Begin Source File

SOURCE=.\gzip\ftgzip.c
# End Source File
# Begin Source File

SOURCE=.\lzw\ftlzw.c
# End Source File
# Begin Source File

SOURCE=.\osdcharset.c
# End Source File
# Begin Source File

SOURCE=.\OSDFont.c
# End Source File
# Begin Source File

SOURCE=.\osdttf.c
# End Source File
# Begin Source File

SOURCE=.\pcf\pcf.c
# End Source File
# Begin Source File

SOURCE=.\raster\raster.c
# End Source File
# Begin Source File

SOURCE=.\sfnt\sfnt.c
# End Source File
# Begin Source File

SOURCE=.\smooth\smooth.c
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\testPCF.c
# End Source File
# Begin Source File

SOURCE=.\truetype\truetype.c
# End Source File
# Begin Source File

SOURCE=.\winfonts\winfnt.c
# End Source File
# End Group
# Begin Group "base"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\base\ftapi.c
# End Source File
# Begin Source File

SOURCE=.\base\ftbase.c
# End Source File
# Begin Source File

SOURCE=.\base\ftglyph.c
# End Source File
# Begin Source File

SOURCE=.\base\ftinit.c
# End Source File
# Begin Source File

SOURCE=.\base\ftsystem.c
# End Source File
# End Group
# Begin Source File

SOURCE=.\Readme.txt
# End Source File
# End Target
# End Project

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