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📄 bigunsigned.hh

📁 用C++ 包装了大整数这个类
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#ifndef BIGUNSIGNED_H#define BIGUNSIGNED_H#include "NumberlikeArray.hh"/* A BigUnsigned object represents a nonnegative integer of size limited only by * available memory.  BigUnsigneds support most mathematical operators and can * be converted to and from most primitive integer types. * * The number is stored as a NumberlikeArray of unsigned longs as if it were * written in base 256^sizeof(unsigned long).  The least significant block is * first, and the length is such that the most significant block is nonzero. */class BigUnsigned : protected NumberlikeArray<unsigned long> {public:	// Enumeration for the result of a comparison.	enum CmpRes { less = -1, equal = 0, greater = 1 };	// BigUnsigneds are built with a Blk type of unsigned long.	typedef unsigned long Blk;	typedef NumberlikeArray<Blk>::Index Index;	NumberlikeArray<Blk>::N;protected:	// Creates a BigUnsigned with a capacity; for internal use.	BigUnsigned(int, Index c) : NumberlikeArray<Blk>(0, c) {}	// Decreases len to eliminate any leading zero blocks.	void zapLeadingZeros() { 		while (len > 0 && blk[len - 1] == 0)			len--;	}public:	// Constructs zero.	BigUnsigned() : NumberlikeArray<Blk>() {}	// Copy constructor	BigUnsigned(const BigUnsigned &x) : NumberlikeArray<Blk>(x) {}	// Assignment operator	void operator=(const BigUnsigned &x) {		NumberlikeArray<Blk>::operator =(x);	}	// Constructor that copies from a given array of blocks.	BigUnsigned(const Blk *b, Index blen) : NumberlikeArray<Blk>(b, blen) {		// Eliminate any leading zeros we may have been passed.		zapLeadingZeros();	}	// Destructor.  NumberlikeArray does the delete for us.	~BigUnsigned() {}		// Constructors from primitive integer types	BigUnsigned(unsigned long  x);	BigUnsigned(         long  x);	BigUnsigned(unsigned int   x);	BigUnsigned(         int   x);	BigUnsigned(unsigned short x);	BigUnsigned(         short x);protected:	// Helpers	template <class X> void initFromPrimitive      (X x);	template <class X> void initFromSignedPrimitive(X x);public:	/* Converters to primitive integer types	 * The implicit conversion operators caused trouble, so these are now	 * named. */	unsigned long  toUnsignedLong () const;	long           toLong         () const;	unsigned int   toUnsignedInt  () const;	int            toInt          () const;	unsigned short toUnsignedShort() const;	short          toShort        () const;protected:	// Helpers	template <class X> X convertToSignedPrimitive() const;	template <class X> X convertToPrimitive      () const;public:	// BIT/BLOCK ACCESSORS	// Expose these from NumberlikeArray directly.	NumberlikeArray<Blk>::getCapacity;	NumberlikeArray<Blk>::getLength;	/* Returns the requested block, or 0 if it is beyond the length (as if	 * the number had 0s infinitely to the left). */	Blk getBlock(Index i) const { return i >= len ? 0 : blk[i]; }	/* Sets the requested block.  The number grows or shrinks as necessary. */	void setBlock(Index i, Blk newBlock);	// The number is zero if and only if the canonical length is zero.	bool isZero() const { return NumberlikeArray<Blk>::isEmpty(); }	/* Returns the length of the number in bits, i.e., zero if the number	 * is zero and otherwise one more than the largest value of bi for	 * which getBit(bi) returns true. */	Index bitLength() const;	/* Get the state of bit bi, which has value 2^bi.  Bits beyond the	 * number's length are considered to be 0. */	bool getBit(Index bi) const {		return (getBlock(bi / N) & (1 << (bi % N))) != 0;	}	/* Sets the state of bit bi to newBit.  The number grows or shrinks as	 * necessary. */	void setBit(Index bi, bool newBit);	// COMPARISONS	// Compares this to x like Perl's <=>	CmpRes compareTo(const BigUnsigned &x) const;	// Ordinary comparison operators	bool operator ==(const BigUnsigned &x) const {		return NumberlikeArray<Blk>::operator ==(x);	}	bool operator !=(const BigUnsigned &x) const {		return NumberlikeArray<Blk>::operator !=(x);	}	bool operator < (const BigUnsigned &x) const { return compareTo(x) == less   ; }	bool operator <=(const BigUnsigned &x) const { return compareTo(x) != greater; }	bool operator >=(const BigUnsigned &x) const { return compareTo(x) != less   ; }	bool operator > (const BigUnsigned &x) const { return compareTo(x) == greater; }	/*	 * BigUnsigned and BigInteger both provide three kinds of operators.	 * Here ``big-integer'' refers to BigInteger or BigUnsigned.	 *	 * (1) Overloaded ``return-by-value'' operators:	 *     +, -, *, /, %, unary -, &, |, ^, <<, >>.	 * Big-integer code using these operators looks identical to code using	 * the primitive integer types.  These operators take one or two	 * big-integer inputs and return a big-integer result, which can then	 * be assigned to a BigInteger variable or used in an expression.	 * Example:	 *     BigInteger a(1), b = 1;	 *     BigInteger c = a + b;	 *	 * (2) Overloaded assignment operators:	 *     +=, -=, *=, /=, %=, flipSign, &=, |=, ^=, <<=, >>=, ++, --.	 * Again, these are used on big integers just like on ints.  They take	 * one writable big integer that both provides an operand and receives a	 * result.  Most also take a second read-only operand.	 * Example:	 *     BigInteger a(1), b(1);	 *     a += b;	 *	 * (3) Copy-less operations: `add', `subtract', etc.	 * These named methods take operands as arguments and store the result	 * in the receiver (*this), avoiding unnecessary copies and allocations.	 * `divideWithRemainder' is special: it both takes the dividend from and	 * stores the remainder into the receiver, and it takes a separate	 * object in which to store the quotient.  NOTE: If you are wondering	 * why these don't return a value, you probably mean to use the	 * overloaded return-by-value operators instead.	 * 	 * Examples:	 *     BigInteger a(43), b(7), c, d;	 *	 *     c = a + b;   // Now c == 50.	 *     c.add(a, b); // Same effect but without the two copies.	 *	 *     c.divideWithRemainder(b, d);	 *     // 50 / 7; now d == 7 (quotient) and c == 1 (remainder).	 *	 *     // ``Aliased'' calls now do the right thing using a temporary	 *     // copy, but see note on `divideWithRemainder'.	 *     a.add(a, b); 	 */	// COPY-LESS OPERATIONS	// These 8: Arguments are read-only operands, result is saved in *this.	void add(const BigUnsigned &a, const BigUnsigned &b);	void subtract(const BigUnsigned &a, const BigUnsigned &b);	void multiply(const BigUnsigned &a, const BigUnsigned &b);	void bitAnd(const BigUnsigned &a, const BigUnsigned &b);	void bitOr(const BigUnsigned &a, const BigUnsigned &b);	void bitXor(const BigUnsigned &a, const BigUnsigned &b);	/* Negative shift amounts translate to opposite-direction shifts,	 * except for -2^(8*sizeof(int)-1) which is unimplemented. */	void bitShiftLeft(const BigUnsigned &a, int b);	void bitShiftRight(const BigUnsigned &a, int b);	/* `a.divideWithRemainder(b, q)' is like `q = a / b, a %= b'.	 * / and % use semantics similar to Knuth's, which differ from the	 * primitive integer semantics under division by zero.  See the	 * implementation in BigUnsigned.cc for details.	 * `a.divideWithRemainder(b, a)' throws an exception: it doesn't make	 * sense to write quotient and remainder into the same variable. */	void divideWithRemainder(const BigUnsigned &b, BigUnsigned &q);	/* `divide' and `modulo' are no longer offered.  Use	 * `divideWithRemainder' instead. */	// OVERLOADED RETURN-BY-VALUE OPERATORS	BigUnsigned operator +(const BigUnsigned &x) const;	BigUnsigned operator -(const BigUnsigned &x) const;	BigUnsigned operator *(const BigUnsigned &x) const;	BigUnsigned operator /(const BigUnsigned &x) const;	BigUnsigned operator %(const BigUnsigned &x) const;	/* OK, maybe unary minus could succeed in one case, but it really	 * shouldn't be used, so it isn't provided. */	BigUnsigned operator &(const BigUnsigned &x) const;	BigUnsigned operator |(const BigUnsigned &x) const;	BigUnsigned operator ^(const BigUnsigned &x) const;	BigUnsigned operator <<(int b) const;	BigUnsigned operator >>(int b) const;	// OVERLOADED ASSIGNMENT OPERATORS	void operator +=(const BigUnsigned &x);	void operator -=(const BigUnsigned &x);	void operator *=(const BigUnsigned &x);	void operator /=(const BigUnsigned &x);	void operator %=(const BigUnsigned &x);	void operator &=(const BigUnsigned &x);	void operator |=(const BigUnsigned &x);	void operator ^=(const BigUnsigned &x);	void operator <<=(int b);	void operator >>=(int b);	/* INCREMENT/DECREMENT OPERATORS	 * To discourage messy coding, these do not return *this, so prefix	 * and postfix behave the same. */	void operator ++(   );	void operator ++(int);	void operator --(   );	void operator --(int);	// Helper function that needs access to BigUnsigned internals	friend Blk getShiftedBlock(const BigUnsigned &num, Index x,			unsigned int y);	// See BigInteger.cc.	template <class X>	friend X convertBigUnsignedToPrimitiveAccess(const BigUnsigned &a);};/* Implementing the return-by-value and assignment operators in terms of the * copy-less operations.  The copy-less operations are responsible for making * any necessary temporary copies to work around aliasing. */inline BigUnsigned BigUnsigned::operator +(const BigUnsigned &x) const {	BigUnsigned ans;	ans.add(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator -(const BigUnsigned &x) const {	BigUnsigned ans;	ans.subtract(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator *(const BigUnsigned &x) const {	BigUnsigned ans;	ans.multiply(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator /(const BigUnsigned &x) const {	if (x.isZero()) throw "BigUnsigned::operator /: division by zero";	BigUnsigned q, r;	r = *this;	r.divideWithRemainder(x, q);	return q;}inline BigUnsigned BigUnsigned::operator %(const BigUnsigned &x) const {	if (x.isZero()) throw "BigUnsigned::operator %: division by zero";	BigUnsigned q, r;	r = *this;	r.divideWithRemainder(x, q);	return r;}inline BigUnsigned BigUnsigned::operator &(const BigUnsigned &x) const {	BigUnsigned ans;	ans.bitAnd(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator |(const BigUnsigned &x) const {	BigUnsigned ans;	ans.bitOr(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator ^(const BigUnsigned &x) const {	BigUnsigned ans;	ans.bitXor(*this, x);	return ans;}inline BigUnsigned BigUnsigned::operator <<(int b) const {	BigUnsigned ans;	ans.bitShiftLeft(*this, b);	return ans;}inline BigUnsigned BigUnsigned::operator >>(int b) const {	BigUnsigned ans;	ans.bitShiftRight(*this, b);	return ans;}inline void BigUnsigned::operator +=(const BigUnsigned &x) {	add(*this, x);}inline void BigUnsigned::operator -=(const BigUnsigned &x) {	subtract(*this, x);}inline void BigUnsigned::operator *=(const BigUnsigned &x) {	multiply(*this, x);}inline void BigUnsigned::operator /=(const BigUnsigned &x) {	if (x.isZero()) throw "BigUnsigned::operator /=: division by zero";	/* The following technique is slightly faster than copying *this first	 * when x is large. */	BigUnsigned q;	divideWithRemainder(x, q);	// *this contains the remainder, but we overwrite it with the quotient.	*this = q;}inline void BigUnsigned::operator %=(const BigUnsigned &x) {	if (x.isZero()) throw "BigUnsigned::operator %=: division by zero";	BigUnsigned q;	// Mods *this by x.  Don't care about quotient left in q.	divideWithRemainder(x, q);}inline void BigUnsigned::operator &=(const BigUnsigned &x) {	bitAnd(*this, x);}inline void BigUnsigned::operator |=(const BigUnsigned &x) {	bitOr(*this, x);}inline void BigUnsigned::operator ^=(const BigUnsigned &x) {	bitXor(*this, x);}inline void BigUnsigned::operator <<=(int b) {	bitShiftLeft(*this, b);}inline void BigUnsigned::operator >>=(int b) {	bitShiftRight(*this, b);}/* Templates for conversions of BigUnsigned to and from primitive integers. * BigInteger.cc needs to instantiate convertToPrimitive, and the uses in * BigUnsigned.cc didn't do the trick; I think g++ inlined convertToPrimitive * instead of generating linkable instantiations.  So for consistency, I put * all the templates here. */// CONSTRUCTION FROM PRIMITIVE INTEGERS/* Initialize this BigUnsigned from the given primitive integer.  The same * pattern works for all primitive integer types, so I put it into a template to * reduce code duplication.  (Don't worry: this is protected and we instantiate * it only with primitive integer types.)  Type X could be signed, but x is * known to be nonnegative. */template <class X>void BigUnsigned::initFromPrimitive(X x) {	if (x == 0)		; // NumberlikeArray already initialized us to zero.	else {		// Create a single block.  blk is NULL; no need to delete it.		cap = 1;		blk = new Blk[1];		len = 1;		blk[0] = Blk(x);	}}/* Ditto, but first check that x is nonnegative.  I could have put the check in * initFromPrimitive and let the compiler optimize it out for unsigned-type * instantiations, but I wanted to avoid the warning stupidly issued by g++ for * a condition that is constant in *any* instantiation, even if not in all. */template <class X>void BigUnsigned::initFromSignedPrimitive(X x) {	if (x < 0)		throw "BigUnsigned constructor: "			"Cannot construct a BigUnsigned from a negative number";	else		initFromPrimitive(x);}// CONVERSION TO PRIMITIVE INTEGERS/* Template with the same idea as initFromPrimitive.  This might be slightly * slower than the previous version with the masks, but it's much shorter and * clearer, which is the library's stated goal. */template <class X>X BigUnsigned::convertToPrimitive() const {	if (len == 0)		// The number is zero; return zero.		return 0;	else if (len == 1) {		// The single block might fit in an X.  Try the conversion.		X x = X(blk[0]);		// Make sure the result accurately represents the block.		if (Blk(x) == blk[0])			// Successful conversion.			return x;		// Otherwise fall through.	}	throw "BigUnsigned::to<Primitive>: "		"Value is too big to fit in the requested type";}/* Wrap the above in an x >= 0 test to make sure we got a nonnegative result, * not a negative one that happened to convert back into the correct nonnegative * one.  (E.g., catch incorrect conversion of 2^31 to the long -2^31.)  Again, * separated to avoid a g++ warning. */template <class X>X BigUnsigned::convertToSignedPrimitive() const {	X x = convertToPrimitive<X>();	if (x >= 0)		return x;	else		throw "BigUnsigned::to(Primitive): "			"Value is too big to fit in the requested type";}#endif

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